Player Matchup

Anubis
Anubis
AlexLight
Anubis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,274 Elo+
Party 2
Fenrir
Fenrir
AntesJugabaBien
Fenrir
Level 69
God Stats
5W - 7L
1,650 SR
Queue Stats
43W - 65L
1,452 Elo+
Solo
Anhur
Anhur
Manglovin
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,424 Elo+
Party 2
Team Averages
Level 68
1,550 SR
1,383 Elo+

VS

Team Averages
Level 50
1,505 SR
1,372 Elo+
Zeus
Zeus
CursedVoice
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Selextia
Cthulhu
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,347 Elo+
Party 1
Tsukuyomi
Tsukuyomi
x_Gupie_x
Tsukuyomi
Level 43
God Stats
2W - 1L
1,516 SR
Queue Stats
67W - 97L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlexLight
Anubis
15
10 / 5 / 7
12,276
818
23,180
16,135
7,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
8 / 3 / 7
11,031
735
10,307
12,714
4,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Manglovin
Anhur
14
2 / 3 / 11
10,522
701
3,804
11,185
3,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 2
11,054
737
13,274
12,969
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Selextia
Cthulhu
13
2 / 4 / 5
10,601
707
6,320
16,803
13,938
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
x_Gupie_x
Tsukuyomi
13
3 / 8 / 0
9,704
647
6,536
13,542
4,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
20
Kills
10
11
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
AlexLight
Anubis
10
5
7
2.7
W
8
3
7
3.83
L
5
8
2
0.75
W
Anhur
Manglovin
Anhur
2
3
11
2.5
L
Cthulhu
Selextia
Cthulhu
2
4
5
1.13
L
Tsukuyomi
x_Gupie_x
Tsukuyomi
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,291
Damage
26,130
40,034
Taken
43,314
15,148
Mitigated
21,279
15,330
Healing
2,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AlexLight
Anubis
23,180
1,838
0
8,530
16,135
7,105
844
9,671
6,464
71,247
0
W
10,307
2,719
0
4,281
12,714
4,571
983
4,140
8,574
0
38,256
L
13,274
2,430
0
772
12,969
3,297
0
8,642
4,327
40,812
0
W
Anhur
Manglovin
Anhur
3,804
1,703
0
2,519
11,185
3,472
698
6,188
4,997
0
25,601
L
Cthulhu
Selextia
Cthulhu
6,320
236
896
788
16,803
13,938
0
9,287
7,516
21,907
0
L
Tsukuyomi
x_Gupie_x
Tsukuyomi
6,536
1,136
0
278
13,542
4,044
0
5,327
8,215
0
38,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
31,359
178
Minions Killed
131
0
Camps Cleared
0
721,527
Distance Traveled
769,483
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,276
818
95
6
0
207,159
3
W
Fenrir
11,031
735
33
2
0
256,693
2
L
Zeus
11,054
737
54
4
0
216,217
5
W
Anhur
10,522
701
50
3
0
257,675
0
L
Cthulhu
10,601
707
32
2
0
300,074
0
L
Tsukuyomi
9,704
647
45
3
0
253,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role