Player Matchup

Chronos
Chronos
Alaxendor
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
DJHentaiDaddy
Amaterasu
Level 155
God Stats
2W - 2L
1,668 SR
Queue Stats
48W - 55L
1,601 Elo+
Party 1
Sun Wukong
Sun Wukong
GayPigeon
Sun Wukong
Level 147
God Stats
2W - 1L
1,741 SR
Queue Stats
41W - 41L
1,690 Elo+
Party 1
Janus
Janus
Seryos
Janus
Level 139
God Stats
5W - 6L
1,758 SR
Queue Stats
190W - 164L
1,710 Elo+
Party 3
Mercury
Mercury
V3num10
Mercury
Level 149
God Stats
22W - 12L
2,000 SR
Queue Stats
193W - 172L
1,756 Elo+
Party 3
Team Averages
Level 148
1,733 SR
1,652 Elo+

VS

Team Averages
Level 126
1,587 SR
1,560 Elo+
Danzaburou
Danzaburou
CptBrave
Danzaburou
Level 94
God Stats
5W - 6L
1,715 SR
Queue Stats
11W - 16L
1,276 Elo+
Party 2
Hun Batz
Hun Batz
Garsten
Hun Batz
Level 103
God Stats
6W - 9L
1,718 SR
Queue Stats
46W - 57L
1,717 Elo+
Party 2
Baron Samedi
Baron Samedi
SGTGrudgeSF
Baron Samedi
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
359W - 285L
1,685 Elo+
Solo
Ah Puch
Ah Puch
Shikeh
Ah Puch
Level 160
God Stats
2W - 6L
1,500 SR
Queue Stats
299W - 244L
1,620 Elo+
Party 2
Artio
Artio
ZomerEik
Artio
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alaxendor
Chronos
10
0 / 6 / 0
6,208
517
4,730
8,749
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
DJHentaiDaddy
Amaterasu
9
1 / 7 / 0
6,259
522
2,441
10,682
3,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
GayPigeon
Sun Wukong
12
2 / 3 / 1
6,973
581
7,095
12,018
5,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Seryos
Janus
12
2 / 2 / 1
7,538
628
5,734
5,768
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
V3num10
Mercury
12
1 / 2 / 2
6,925
577
2,543
6,025
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CptBrave
Danzaburou
12
10 / 1 / 2
7,877
656
8,680
6,660
2,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Garsten
Hun Batz
12
1 / 2 / 2
6,520
543
2,883
7,946
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SGTGrudgeSF
Baron Samedi
14
4 / 0 / 1
7,657
638
5,897
6,332
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Shikeh
Ah Puch
13
3 / 2 / 1
7,746
646
7,865
9,456
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
ZomerEik
Artio
12
2 / 1 / 13
7,731
644
5,454
10,981
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
20
20
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chronos
Alaxendor
Chronos
0
6
0
0
W
Danzaburou
CptBrave
Danzaburou
10
1
2
11
L
Amaterasu
DJHentaiDaddy
Amaterasu
1
7
0
0.14
W
Hun Batz
Garsten
Hun Batz
1
2
2
1
L
Sun Wukong
GayPigeon
Sun Wukong
2
3
1
0.83
W
Baron Samedi
SGTGrudgeSF
Baron Samedi
4
0
1
4.5
L
Janus
Seryos
Janus
2
2
1
1.25
W
Ah Puch
Shikeh
Ah Puch
3
2
1
1.75
L
Mercury
V3num10
Mercury
1
2
2
1
W
Artio
ZomerEik
Artio
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,543
Damage
30,779
43,242
Taken
41,375
16,959
Mitigated
15,502
8,957
Healing
21,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Alaxendor
Chronos
4,730
2,077
0
1,493
8,749
2,223
1,096
2,951
5,798
40,648
0
W
Danzaburou
CptBrave
Danzaburou
8,680
4,288
0
3,743
6,660
2,028
1,146
2,031
4,587
0
47,511
L
Amaterasu
DJHentaiDaddy
Amaterasu
2,441
950
0
1,489
10,682
3,849
0
4,432
6,250
0
16,256
W
Hun Batz
Garsten
Hun Batz
2,883
935
0
2,936
7,946
2,533
375
1,536
6,384
0
38,114
L
Sun Wukong
GayPigeon
Sun Wukong
7,095
1,932
0
4,137
12,018
5,529
0
6,974
5,044
0
38,244
W
Baron Samedi
SGTGrudgeSF
Baron Samedi
5,897
583
936
3,290
6,332
2,819
55
2,061
4,167
48,538
0
L
Janus
Seryos
Janus
5,734
365
0
1,098
5,768
1,892
30
2,401
3,367
49,194
0
W
Ah Puch
Shikeh
Ah Puch
7,865
671
0
5,769
9,456
2,846
446
12
9,444
51,392
0
L
Mercury
V3num10
Mercury
2,543
1,042
0
740
6,025
3,466
0
2,458
3,567
4,968
32,414
W
Artio
ZomerEik
Artio
5,454
1,411
609
4,405
10,981
5,276
210
4,665
6,154
21,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
37,531
367
Minions Killed
382
0
Camps Cleared
0
1,262,838
Distance Traveled
1,207,483
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,208
517
80
7
0
234,688
3
W
Danzaburou
7,877
656
73
6
0
238,436
3
L
Amaterasu
6,259
522
25
2
0
269,081
3
W
Hun Batz
6,520
543
76
6
0
266,156
4
L
Sun Wukong
6,973
581
73
6
0
259,947
4
W
Baron Samedi
7,657
638
87
7
0
210,797
4
L
Janus
7,538
628
116
10
0
230,535
7
W
Ah Puch
7,746
646
115
10
0
210,668
1
L
Mercury
6,925
577
73
6
0
268,587
3
W
Artio
7,731
644
31
3
0
281,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role