Player Matchup

Serqet
Serqet
BigChungus123
Serqet
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 50L
1,272 Elo+
Solo
Jormungandr
Jormungandr
EpicLemonCake
Jormungandr
Level 17
God Stats
13W - 10L
1,602 SR
Queue Stats
32W - 32L
1,644 Elo+
Solo
Apollo
Apollo
Pikachu8090
Apollo
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,707 Elo+
Solo
Bellona
Bellona
SikoLogik
Bellona
Level 26
God Stats
171W - 132L
1,587 SR
Queue Stats
497W - 477L
1,608 Elo+
Solo
Anubis
Anubis
TunnWoah
Anubis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,244 Elo+
Solo
Team Averages
Level 19
1,538 SR
1,495 Elo+

VS

Team Averages
Level 14
1,570 SR
1,545 Elo+
Izanami
Izanami
Edoggx12
Izanami
Level 20
God Stats
31W - 23L
1,394 SR
Queue Stats
261W - 315L
1,500 Elo+
Solo
Thor
Thor
Riftballin
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,606 Elo+
Solo
Nemesis
Nemesis
SeaQueenTiamat
Nemesis
Level 4
God Stats
2W - 1L
1,726 SR
Queue Stats
5W - 4L
1,517 Elo+
Solo
Bellona
Bellona
SoloLaneDogWater
Bellona
Level 13
God Stats
3W - 5L
1,730 SR
Queue Stats
70W - 50L
1,603 Elo+
Solo
Agni
Agni
Zefyrus31
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 2
5,230
581
1,336
4,710
1,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
EpicLemonCake
Jormungandr
8
4 / 0 / 3
5,602
622
2,363
4,798
2,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
10
4 / 0 / 4
5,804
645
5,949
5,427
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
SikoLogik
Bellona
11
1 / 2 / 1
6,045
672
4,282
5,927
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
TunnWoah
Anubis
10
3 / 1 / 0
6,067
674
2,926
4,123
1,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Edoggx12
Izanami
6
0 / 4 / 0
3,893
433
1,346
4,939
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 4 / 0
3,785
421
1,455
5,880
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 1 / 1
5,851
650
2,199
6,945
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 1 / 0
3,797
422
985
1,740
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Agni
9
2 / 4 / 1
5,036
560
4,140
4,763
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
5
5
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Izanami
Edoggx12
Izanami
0
4
0
0
W
Jormungandr
EpicLemonCake
Jormungandr
4
0
3
5.5
W
Apollo
4
0
4
6
L
0
4
0
0
L
3
1
1
3.5
W
Bellona
SikoLogik
Bellona
1
2
1
0.75
L
0
1
0
0
W
Anubis
TunnWoah
Anubis
3
1
0
3
L
Agni
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,856
Damage
10,125
24,985
Taken
24,267
11,460
Mitigated
7,389
10,780
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,336
190
0
1,070
4,710
1,333
0
1,106
3,508
0
17,473
L
Izanami
Edoggx12
Izanami
1,346
990
0
1,165
4,939
1,016
0
929
4,010
0
14,851
W
Jormungandr
EpicLemonCake
Jormungandr
2,363
660
0
2,329
4,798
2,031
116
218
4,528
15,118
0
W
Apollo
5,949
3,396
0
3,393
5,427
1,394
1,054
448
4,923
0
32,155
L
1,455
254
0
1,128
5,880
1,216
0
2,138
3,742
0
8,199
L
2,199
1,268
0
3,472
6,945
2,626
0
481
6,464
0
22,628
W
Bellona
SikoLogik
Bellona
4,282
1,936
0
1,614
5,927
5,088
573
244
5,656
3,580
30,829
L
985
382
0
741
1,740
1,485
0
111
1,629
1,206
6,660
W
Anubis
TunnWoah
Anubis
2,926
456
0
2,374
4,123
1,614
677
1,754
2,079
31,411
0
L
Agni
4,140
475
0
774
4,763
1,046
0
2,113
2,650
23,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,748
Gold Earned
22,362
297
Minions Killed
173
0
Camps Cleared
0
791,816
Distance Traveled
669,997
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,230
581
45
5
0
162,331
3
L
Izanami
3,893
433
30
3
0
140,840
0
W
Jormungandr
5,602
622
24
3
0
175,809
7
W
Apollo
5,804
645
64
7
0
156,998
2
L
Thor
3,785
421
16
2
0
138,692
1
L
Nemesis
5,851
650
62
7
0
164,574
1
W
Bellona
6,045
672
82
9
0
170,014
0
L
Bellona
3,797
422
18
2
0
43,043
0
W
Anubis
6,067
674
82
9
0
126,664
3
L
Agni
5,036
560
47
5
0
182,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role