Player Matchup

Jing Wei
Jing Wei
Blazzer54
Jing Wei
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 151L
1,731 Elo+
Party 1
King Arthur
King Arthur
Jakzun21
King Arthur
Level 156
God Stats
22W - 21L
1,413 SR
Queue Stats
367W - 352L
1,635 Elo+
Solo
Khepri
Khepri
OwOSmiderOwO
Khepri
Level 96
God Stats
1W - 3L
1,734 SR
Queue Stats
2W - 4L
1,754 Elo+
Party 1
Sol
Sol
Shodaz-_-
Sol
Level 120
God Stats
10W - 7L
1,659 SR
Queue Stats
327W - 308L
1,552 Elo+
Solo
Pele
Pele
TonyAPG10
Pele
Level 144
God Stats
1W - 3L
1,725 SR
Queue Stats
246W - 221L
1,492 Elo+
Solo
Team Averages
Level 129
1,606 SR
1,633 Elo+

VS

Team Averages
Level 126
1,392 SR
1,484 Elo+
Hachiman
Hachiman
AbruptHairbrush
Hachiman
Level 147
God Stats
15W - 6L
1,500 SR
Queue Stats
373W - 255L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
Colemanstoned
Baron Samedi
Level 119
God Stats
10W - 11L
1,500 SR
Queue Stats
712W - 628L
1,536 Elo+
Party 2
Ymir
Ymir
Go0bey
Ymir
Level 148
God Stats
4W - 4L
1,285 SR
Queue Stats
295W - 227L
1,369 Elo+
Party 2
Camazotz
Camazotz
Lubergini
Camazotz
Level 114
God Stats
1W - 4L
1,258 SR
Queue Stats
208W - 183L
1,482 Elo+
Solo
King Arthur
King Arthur
Pizzini2000
King Arthur
Level 102
God Stats
4W - 12L
1,417 SR
Queue Stats
668W - 617L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blazzer54
Jing Wei
8
0 / 2 / 0
4,613
461
2,301
5,511
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Jakzun21
King Arthur
11
0 / 0 / 2
5,304
530
3,645
5,235
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
7
0 / 2 / 0
4,378
438
1,222
4,471
1,890
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 6 / 0
4,822
482
1,427
5,498
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
10
2 / 2 / 0
5,335
534
1,943
6,416
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
5 / 0 / 0
6,135
614
5,178
4,180
1,192
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Colemanstoned
Baron Samedi
12
4 / 0 / 1
6,775
678
3,412
2,727
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Go0bey
Ymir
9
0 / 0 / 5
5,508
551
3,601
4,641
1,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
Lubergini
Camazotz
11
3 / 0 / 2
6,253
625
2,522
7,146
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Pizzini2000
King Arthur
10
0 / 2 / 0
5,697
570
3,558
6,890
3,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
12
12
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
5
0
0
5
L
Jing Wei
Blazzer54
Jing Wei
0
2
0
0
W
Baron Samedi
Colemanstoned
Baron Samedi
4
0
1
4.5
W
Ymir
Go0bey
Ymir
0
0
5
2.5
L
King Arthur
Jakzun21
King Arthur
0
0
2
1
W
Camazotz
Lubergini
Camazotz
3
0
2
4
L
Khepri
0
2
0
0
W
King Arthur
Pizzini2000
King Arthur
0
2
0
0
L
0
6
0
0
L
Pele
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,538
Damage
18,271
27,131
Taken
25,584
10,392
Mitigated
9,198
7,441
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
5,178
3,036
0
2,813
4,180
1,192
794
492
3,688
0
34,840
L
Jing Wei
Blazzer54
Jing Wei
2,301
1,581
0
1,229
5,511
1,212
0
1,732
3,779
0
23,667
W
Baron Samedi
Colemanstoned
Baron Samedi
3,412
195
86
1,672
2,727
1,127
351
1,028
1,569
32,792
0
W
Ymir
Go0bey
Ymir
3,601
768
0
1,235
4,641
1,803
222
650
3,991
18,320
0
L
King Arthur
Jakzun21
King Arthur
3,645
252
0
2,907
5,235
3,931
0
0
5,235
0
27,529
W
Camazotz
Lubergini
Camazotz
2,522
808
0
5,885
7,146
1,936
0
285
6,797
0
38,116
L
Khepri
1,222
16
0
352
4,471
1,890
84
1,203
3,268
7,975
0
W
King Arthur
Pizzini2000
King Arthur
3,558
391
0
1,685
6,890
3,140
0
0
6,545
0
30,801
L
1,427
100
0
451
5,498
1,698
0
2,595
2,903
21,617
0
L
Pele
1,943
631
0
2,502
6,416
1,661
0
1,483
4,933
0
27,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,452
Gold Earned
30,368
236
Minions Killed
304
0
Camps Cleared
0
949,153
Distance Traveled
926,623
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,135
614
73
7
0
167,364
3
L
Jing Wei
4,613
461
48
5
0
195,021
3
W
Baron Samedi
6,775
678
66
7
0
188,524
3
W
Ymir
5,508
551
25
3
0
184,354
1
L
King Arthur
5,304
530
63
6
0
190,183
2
W
Camazotz
6,253
625
78
8
0
223,019
3
L
Khepri
4,378
438
14
1
0
204,958
1
W
King Arthur
5,697
570
62
6
0
163,362
0
L
Sol
4,822
482
49
5
0
153,642
0
L
Pele
5,335
534
62
6
0
205,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role