Player Matchup

Ra
Ra
Aerobyx
Ra
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Deathwizard4312
Ravana
Level 18
God Stats
2W - 3L
1,734 SR
Queue Stats
96W - 84L
1,650 Elo+
Solo
Kukulkan
Kukulkan
DettBull
Kukulkan
Level 6
God Stats
2W - 1L
1,823 SR
Queue Stats
3W - 6L
1,498 Elo+
Solo
Neith
Neith
Dgnroy
Neith
Level 10
God Stats
2W - 3L
1,717 SR
Queue Stats
2W - 3L
1,679 Elo+
Solo
Anubis
Anubis
GOD Londow
Anubis
Level 6
God Stats
2W - 2L
1,453 SR
Queue Stats
2W - 2L
1,664 Elo+
Solo
Team Averages
Level 12
1,645 SR
1,598 Elo+

VS

Team Averages
Level 22
1,616 SR
1,702 Elo+
King Arthur
King Arthur
N_DMKII
King Arthur
Level 33
God Stats
5W - 1L
1,916 SR
Queue Stats
9W - 2L
1,718 Elo+
Party 1
Zeus
Zeus
SamyDpain
Zeus
Level 24
God Stats
5W - 1L
1,868 SR
Queue Stats
9W - 2L
1,718 Elo+
Party 1
Janus
Janus
SohailSS42570
Janus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,500 Elo+
Solo
Da Ji
Da Ji
bloom0823
Da Ji
Level 16
God Stats
3W - 3L
1,297 SR
Queue Stats
130W - 109L
1,643 Elo+
Solo
Sylvanus
Sylvanus
iAmCoachSal
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,933 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
7,964
442
7,049
11,156
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 1 / 4
11,442
636
12,577
12,166
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
DettBull
Kukulkan
12
1 / 8 / 2
7,347
408
5,103
12,049
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Dgnroy
Neith
8
0 / 10 / 2
5,891
327
1,982
11,221
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
GOD Londow
Anubis
10
2 / 15 / 4
7,277
404
2,573
12,608
3,417
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
N_DMKII
King Arthur
14
5 / 3 / 4
9,679
538
8,581
10,106
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
16
10 / 3 / 2
10,480
582
9,952
7,583
2,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 2 / 8
10,625
590
12,523
9,371
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
bloom0823
Da Ji
18
14 / 3 / 4
11,353
631
10,502
12,682
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
iAmCoachSal
Sylvanus
15
4 / 3 / 10
9,377
521
8,980
10,996
7,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
14
Kills
40
41
Deaths
14
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
8
1
4
10
L
Kukulkan
DettBull
Kukulkan
1
8
2
0.25
L
Neith
Dgnroy
Neith
0
10
2
0.1
L
Anubis
GOD Londow
Anubis
2
15
4
0.27
W
King Arthur
N_DMKII
King Arthur
5
3
4
2.33
W
Zeus
10
3
2
3.67
W
7
2
8
5.5
W
Da Ji
bloom0823
Da Ji
14
3
4
5.33
W
Sylvanus
iAmCoachSal
Sylvanus
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,284
Damage
50,538
59,200
Taken
50,738
18,840
Mitigated
25,129
7,188
Healing
14,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,049
1,047
755
1,274
11,156
3,356
34
8,182
2,849
35,276
0
L
12,577
4,175
0
3,720
12,166
5,347
451
5,015
6,974
0
74,399
L
Kukulkan
DettBull
Kukulkan
5,103
721
0
400
12,049
3,855
0
7,876
3,796
35,083
0
L
Neith
Dgnroy
Neith
1,982
696
0
853
11,221
2,865
245
3,543
7,473
0
9,285
L
Anubis
GOD Londow
Anubis
2,573
516
0
186
12,608
3,417
30
6,111
6,316
7,427
0
W
King Arthur
N_DMKII
King Arthur
8,581
2,065
110
2,743
10,106
7,256
1,708
1,772
8,334
0
41,272
W
Zeus
9,952
1,668
0
1,790
7,583
2,450
2,025
2,335
5,248
55,976
0
W
12,523
508
0
798
9,371
3,494
1,416
6,101
3,270
70,926
0
W
Da Ji
bloom0823
Da Ji
10,502
4,294
0
5,379
12,682
4,611
0
1,113
11,569
0
78,716
W
Sylvanus
iAmCoachSal
Sylvanus
8,980
2,366
926
2,870
10,996
7,318
978
3,404
7,592
44,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
51,514
278
Minions Killed
515
0
Camps Cleared
0
1,455,497
Distance Traveled
1,576,104
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,964
442
52
3
0
289,418
3
L
Ravana
11,442
636
129
7
0
349,078
0
L
Kukulkan
7,347
408
66
4
0
307,061
4
L
Neith
5,891
327
20
1
0
254,977
0
L
Anubis
7,277
404
11
1
0
254,963
0
W
King Arthur
9,679
538
75
4
0
332,929
4
W
Zeus
10,480
582
100
6
0
292,067
0
W
Janus
10,625
590
135
8
0
347,360
4
W
Da Ji
11,353
631
124
7
0
324,034
1
W
Sylvanus
9,377
521
81
5
0
279,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role