Player Matchup

Bakasura
Bakasura
Duplex Mayhem
Bakasura
Level 24
God Stats
5W - 6L
1,506 SR
Queue Stats
120W - 103L
1,568 Elo+
Solo
Aphrodite
Aphrodite
Houdini720
Aphrodite
Level 27
God Stats
5W - 0L
1,945 SR
Queue Stats
356W - 344L
1,470 Elo+
Solo
Vulcan
Vulcan
PapiEuli400
Vulcan
Level 29
God Stats
38W - 29L
1,413 SR
Queue Stats
527W - 490L
1,448 Elo+
Solo
Cthulhu
Cthulhu
gamemister24
Cthulhu
Level 17
God Stats
20W - 27L
1,354 SR
Queue Stats
74W - 104L
1,415 Elo+
Solo
Tyr
Tyr
rambo000999rugby
Tyr
Level 28
God Stats
8W - 20L
1,216 SR
Queue Stats
130W - 208L
1,372 Elo+
Solo
Team Averages
Level 25
1,487 SR
1,455 Elo+

VS

Team Averages
Level 12
1,429 SR
1,321 Elo+
Scylla
Scylla
CursedSukuna
Scylla
Level 5
God Stats
2W - 10L
1,500 SR
Queue Stats
15W - 25L
1,245 Elo+
Party 1
King Arthur
King Arthur
Papa_Theis
King Arthur
Level 6
God Stats
1W - 4L
1,208 SR
Queue Stats
18W - 30L
1,245 Elo+
Party 1
Khepri
Khepri
Traskore
Khepri
Level 23
God Stats
4W - 9L
1,236 SR
Queue Stats
79W - 103L
1,360 Elo+
Solo
Thanatos
Thanatos
UltraScope132
Thanatos
Level 16
God Stats
5W - 11L
1,500 SR
Queue Stats
36W - 41L
1,417 Elo+
Solo
Bacchus
Bacchus
joseea_21
Bacchus
Level 10
God Stats
5W - 5L
1,703 SR
Queue Stats
87W - 69L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Duplex Mayhem
Bakasura
17
15 / 2 / 7
12,294
535
20,412
23,076
9,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Houdini720
Aphrodite
15
7 / 2 / 9
11,341
493
15,977
14,108
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
14
2 / 2 / 14
10,279
447
12,424
12,791
4,894
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
gamemister24
Cthulhu
16
4 / 2 / 13
11,563
503
8,368
21,002
19,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 2 / 10
11,227
488
5,950
14,766
18,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 5 / 4
9,727
423
15,612
11,969
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Papa_Theis
King Arthur
13
0 / 6 / 4
8,425
366
2,381
17,143
11,675
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Khepri
Traskore
Khepri
14
2 / 10 / 5
8,592
374
3,880
25,395
21,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
UltraScope132
Thanatos
14
2 / 7 / 6
9,707
422
9,060
24,837
8,844
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
joseea_21
Bacchus
14
2 / 8 / 4
9,533
414
7,984
22,915
24,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
30
Kills
9
10
Deaths
36
53
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
5
4
1
W
Bakasura
Duplex Mayhem
Bakasura
15
2
7
9.25
W
Aphrodite
Houdini720
Aphrodite
7
2
9
5.75
L
King Arthur
Papa_Theis
King Arthur
0
6
4
0.33
W
Vulcan
2
2
14
4.5
L
Khepri
Traskore
Khepri
2
10
5
0.45
L
Thanatos
UltraScope132
Thanatos
2
7
6
0.71
W
Cthulhu
gamemister24
Cthulhu
4
2
13
5.25
L
Bacchus
joseea_21
Bacchus
2
8
4
0.5
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,131
Damage
38,917
85,743
Taken
102,259
59,450
Mitigated
70,981
35,194
Healing
16,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
15,612
1,047
0
1,465
11,969
4,277
0
6,851
4,982
69,502
0
W
Bakasura
Duplex Mayhem
Bakasura
20,412
15,232
0
5,182
23,076
9,846
2,885
6,540
16,486
0
63,772
W
Aphrodite
Houdini720
Aphrodite
15,977
3,693
13,526
8,975
14,108
6,396
2,938
5,996
8,087
72,988
0
L
King Arthur
Papa_Theis
King Arthur
2,381
125
0
1,010
17,143
11,675
87
7,043
9,664
0
36,585
W
Vulcan
12,424
5,546
0
553
12,791
4,894
3,176
8,213
4,578
46,798
0
L
Khepri
Traskore
Khepri
3,880
279
0
375
25,395
21,374
0
15,195
9,193
19,843
0
L
Thanatos
UltraScope132
Thanatos
9,060
2,307
381
13,352
24,837
8,844
0
5,461
18,883
0
66,346
W
Cthulhu
gamemister24
Cthulhu
8,368
439
549
1,718
21,002
19,687
2,005
9,404
11,553
42,160
0
L
Bacchus
joseea_21
Bacchus
7,984
1,346
0
411
22,915
24,811
261
9,956
12,661
41,560
0
W
5,950
1,197
475
4,216
14,766
18,627
2,096
3,457
11,309
7,655
47,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,704
Gold Earned
45,984
420
Minions Killed
330
0
Camps Cleared
0
2,108,392
Distance Traveled
1,811,070
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,727
423
118
5
0
336,929
0
W
Bakasura
12,294
535
110
5
0
501,857
1
W
Aphrodite
11,341
493
100
4
0
388,311
0
L
King Arthur
8,425
366
64
3
0
386,122
3
W
Vulcan
10,279
447
56
2
0
367,734
1
L
Khepri
8,592
374
21
1
0
322,912
6
L
Thanatos
9,707
422
74
3
0
405,337
1
W
Cthulhu
11,563
503
57
2
0
459,642
5
L
Bacchus
9,533
414
53
2
0
359,770
1
W
Tyr
11,227
488
97
4
0
390,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role