Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
NightJupiter331
Ra
Level 22
God Stats
4W - 2L
1,749 SR
Queue Stats
88W - 61L
1,637 Elo+
Party 1
Ao Kuang
Ao Kuang
WVLFGVD
Ao Kuang
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 26L
1,709 Elo+
Party 1
Cupid
Cupid
dragonheart559
Cupid
Level 32
God Stats
53W - 28L
1,738 SR
Queue Stats
115W - 86L
1,656 Elo+
Party 2
Osiris
Osiris
killerwolf2002
Osiris
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,567 Elo+
Party 2
Team Averages
Level 83
1,597 SR
1,614 Elo+

VS

Team Averages
Level 40
1,430 SR
1,363 Elo+
Nemesis
Nemesis
AbPics420
Nemesis
Level 32
God Stats
0W - 1L
1,274 SR
Queue Stats
6W - 8L
1,369 Elo+
Party 3
Kukulkan
Kukulkan
ColeQ533
Kukulkan
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
125W - 132L
1,580 Elo+
Solo
Cerberus
Cerberus
McBudzy
Cerberus
Level 44
God Stats
3W - 4L
1,509 SR
Queue Stats
3W - 7L
1,305 Elo+
Party 3
Loki
Loki
SirSavage-La21st
Loki
Level 30
God Stats
0W - 2L
1,617 SR
Queue Stats
3W - 8L
1,258 Elo+
Party 3
Izanami
Izanami
White_HammerMan1
Izanami
Level 58
God Stats
0W - 2L
1,247 SR
Queue Stats
4W - 8L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
3 / 2 / 5
6,771
521
7,346
8,368
7,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 5 / 5
7,294
561
3,816
7,699
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
WVLFGVD
Ao Kuang
15
14 / 0 / 5
9,470
728
10,716
8,094
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 5
6,130
472
5,050
6,639
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
7 / 1 / 3
8,678
668
9,420
9,396
7,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AbPics420
Nemesis
10
1 / 6 / 0
6,328
487
3,992
10,993
3,387
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ColeQ533
Kukulkan
13
5 / 5 / 0
7,747
596
6,852
7,573
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
McBudzy
Cerberus
9
0 / 4 / 2
5,925
456
6,434
14,192
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 8 / 0
5,273
406
2,439
9,570
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 0
5,936
457
2,276
6,724
2,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
26
Kills
7
8
Deaths
26
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
5
2.75
L
Nemesis
AbPics420
Nemesis
1
6
0
0.17
L
Kukulkan
ColeQ533
Kukulkan
5
5
0
1
L
Cerberus
McBudzy
Cerberus
0
4
2
0.25
W
1
5
5
0.7
L
0
8
0
0
W
Ao Kuang
WVLFGVD
Ao Kuang
14
0
5
16.5
L
1
3
0
0.33
W
1
0
5
3.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,348
Damage
21,993
40,196
Taken
49,052
26,082
Mitigated
16,699
17,832
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,346
2,731
2,034
3,468
8,368
7,660
895
3,420
4,948
23,998
0
L
Nemesis
AbPics420
Nemesis
3,992
1,288
195
2,992
10,993
3,387
0
2,720
8,273
0
22,303
L
Kukulkan
ColeQ533
Kukulkan
6,852
911
0
210
7,573
2,721
0
4,987
2,586
50,564
0
L
Cerberus
McBudzy
Cerberus
6,434
39
0
5,764
14,192
5,908
0
7,239
6,953
23,826
0
W
3,816
731
790
1,158
7,699
3,134
167
3,311
4,388
43,707
0
L
2,439
194
0
1,813
9,570
2,681
0
4,097
5,473
0
22,012
W
Ao Kuang
WVLFGVD
Ao Kuang
10,716
2,613
0
5,384
8,094
5,557
0
1,527
6,567
55,361
0
L
2,276
1,890
282
2,256
6,724
2,002
120
3,464
3,260
0
34,582
W
5,050
2,371
129
2,619
6,639
1,890
669
3,094
3,545
0
28,689
W
9,420
2,782
0
2,250
9,396
7,841
1,238
1,934
7,462
5,754
43,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,343
Gold Earned
31,209
352
Minions Killed
343
0
Camps Cleared
0
1,203,455
Distance Traveled
1,211,252
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,771
521
47
4
0
209,907
2
L
Nemesis
6,328
487
59
5
0
243,953
4
L
Kukulkan
7,747
596
103
8
0
225,177
0
L
Cerberus
5,925
456
52
4
0
254,268
3
W
Ra
7,294
561
88
7
0
211,020
4
L
Loki
5,273
406
44
3
0
260,467
1
W
Ao Kuang
9,470
728
86
7
0
283,769
1
L
Izanami
5,936
457
85
7
0
227,387
2
W
Cupid
6,130
472
40
3
0
232,615
0
W
Osiris
8,678
668
91
7
0
266,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role