Player Matchup

Odin
Odin
Cerosia
Odin
Level 118
God Stats
5W - 5L
1,500 SR
Queue Stats
261W - 218L
1,576 Elo+
Party 1
Fenrir
Fenrir
Cyndris
Fenrir
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 56L
1,651 Elo+
Party 1
Mercury
Mercury
Luterox
Mercury
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,499 Elo+
Solo
Artio
Artio
Primeius
Artio
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
193W - 154L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
deinos
Sylvanus
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
389W - 338L
1,516 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,542 Elo+

VS

Team Averages
Level 114
1,569 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
Crowboy10
Ah Muzen Cab
Level 105
God Stats
7W - 10L
1,844 SR
Queue Stats
837W - 857L
1,548 Elo+
Solo
Odin
Odin
Gumery
Odin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,302 Elo+
Party 2
Ne Zha
Ne Zha
Kallark82
Ne Zha
Level 158
God Stats
7W - 8L
1,500 SR
Queue Stats
535W - 538L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
Rihad
Baron Samedi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,302 Elo+
Party 2
Kukulkan
Kukulkan
schwendi
Kukulkan
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
248W - 248L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cerosia
Odin
20
9 / 9 / 9
15,043
752
22,656
38,102
45,082
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
Cyndris
Fenrir
18
2 / 9 / 11
12,292
615
18,478
32,647
34,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
Luterox
Mercury
20
7 / 8 / 9
13,656
683
24,327
21,399
11,541
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Primeius
Artio
20
2 / 4 / 14
13,262
663
17,120
42,864
51,434
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
deinos
Sylvanus
20
1 / 7 / 15
13,256
663
15,322
36,300
39,428
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Crowboy10
Ah Muzen Cab
20
11 / 5 / 19
15,539
777
31,722
18,306
10,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
Gumery
Odin
19
6 / 3 / 21
13,110
656
15,339
26,051
29,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ne Zha
Kallark82
Ne Zha
20
7 / 4 / 21
13,825
691
22,443
24,357
14,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Rihad
Baron Samedi
20
4 / 4 / 23
13,684
684
28,510
22,230
13,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
schwendi
Kukulkan
20
8 / 5 / 20
14,820
741
55,804
20,497
11,747
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
140
21
Kills
36
37
Deaths
21
58
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Odin
Cerosia
Odin
9
9
9
1.5
W
Ah Muzen Cab
Crowboy10
Ah Muzen Cab
11
5
19
4.1
L
Fenrir
Cyndris
Fenrir
2
9
11
0.83
W
Odin
Gumery
Odin
6
3
21
5.5
W
Ne Zha
Kallark82
Ne Zha
7
4
21
4.38
L
Mercury
Luterox
Mercury
7
8
9
1.44
L
Artio
Primeius
Artio
2
4
14
2.25
W
Baron Samedi
Rihad
Baron Samedi
4
4
23
3.88
L
Sylvanus
deinos
Sylvanus
1
7
15
1.21
W
Kukulkan
schwendi
Kukulkan
8
5
20
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,903
Damage
153,818
171,312
Taken
111,441
181,877
Mitigated
79,156
79,329
Healing
46,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Cerosia
Odin
22,656
6,368
6,408
5,147
38,102
45,082
699
20,822
16,844
5,905
40,557
W
Ah Muzen Cab
Crowboy10
Ah Muzen Cab
31,722
8,397
73
2,805
18,306
10,181
3,287
4,852
13,454
0
68,395
L
Fenrir
Cyndris
Fenrir
18,478
4,194
4,870
7,735
32,647
34,392
0
13,864
18,575
0
25,095
W
Odin
Gumery
Odin
15,339
2,236
2,440
2,523
26,051
29,844
194
9,610
16,441
0
24,545
W
Ne Zha
Kallark82
Ne Zha
22,443
4,048
2,889
5,431
24,357
14,144
624
9,085
15,272
0
44,713
L
Mercury
Luterox
Mercury
24,327
8,747
0
2,462
21,399
11,541
0
9,523
11,732
0
56,064
L
Artio
Primeius
Artio
17,120
337
10,292
11,329
42,864
51,434
444
21,975
20,425
40,087
0
W
Baron Samedi
Rihad
Baron Samedi
28,510
1,883
18,053
9,183
22,230
13,240
440
6,981
15,249
44,557
0
L
Sylvanus
deinos
Sylvanus
15,322
2,096
19,952
11,134
36,300
39,428
539
16,494
19,422
22,197
0
W
Kukulkan
schwendi
Kukulkan
55,804
7,568
1,944
1,542
20,497
11,747
1,462
4,641
15,856
81,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,509
Gold Earned
70,978
231
Minions Killed
233
0
Camps Cleared
0
1,804,717
Distance Traveled
1,745,787
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
15,043
752
68
3
0
320,794
2
W
Ah Muzen Cab
15,539
777
84
4
0
343,610
2
L
Fenrir
12,292
615
13
1
0
348,890
0
W
Odin
13,110
656
17
1
0
386,693
0
W
Ne Zha
13,825
691
29
1
0
337,717
0
L
Mercury
13,656
683
70
4
0
396,258
1
L
Artio
13,262
663
53
3
0
420,214
1
W
Baron Samedi
13,684
684
38
2
0
332,281
0
L
Sylvanus
13,256
663
27
1
0
318,561
1
W
Kukulkan
14,820
741
65
3
0
345,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role