Player Matchup

Hera
Hera
ArchonSaphiri
Hera
Level 27
God Stats
10W - 21L
1,221 SR
Queue Stats
35W - 94L
1,247 Elo+
Party 3
Zhong Kui
Zhong Kui
RuleBreakerMedea
Zhong Kui
Level 111
God Stats
16W - 40L
1,483 SR
Queue Stats
525W - 551L
1,398 Elo+
Party 1
Loki
Loki
Slapadanuts
Loki
Level 47
God Stats
16W - 14L
1,445 SR
Queue Stats
910W - 989L
1,218 Elo+
Party 3
Geb
Geb
Subhani00
Geb
Level 87
God Stats
17W - 15L
1,619 SR
Queue Stats
202W - 246L
1,373 Elo+
Party 1
Jing Wei
Jing Wei
yourUncleWill
Jing Wei
Level 118
God Stats
6W - 7L
1,798 SR
Queue Stats
42W - 50L
1,478 Elo+
Party 1
Team Averages
Level 78
1,513 SR
1,343 Elo+

VS

Team Averages
Level 76
1,601 SR
1,456 Elo+
Fenrir
Fenrir
Bigman414
Fenrir
Level 45
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 56L
1,206 Elo+
Party 2
Kuzenbo
Kuzenbo
Bruntrun
Kuzenbo
Level 28
God Stats
1W - 1L
1,332 SR
Queue Stats
14W - 22L
1,286 Elo+
Party 2
Erlang Shen
Erlang Shen
Maverickl87
Erlang Shen
Level 126
God Stats
16W - 7L
2,058 SR
Queue Stats
151W - 152L
1,587 Elo+
Solo
Aphrodite
Aphrodite
Mythgiver
Aphrodite
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 63L
1,712 Elo+
Solo
Danzaburou
Danzaburou
SirBoofsAlot
Danzaburou
Level 117
God Stats
21W - 24L
1,612 SR
Queue Stats
128W - 130L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 1
8,868
328
10,761
15,826
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
20
9 / 8 / 2
15,292
566
30,768
27,325
22,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 6 / 4
12,434
461
14,316
19,880
11,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 2 / 0
7,802
289
1,511
5,372
2,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
yourUncleWill
Jing Wei
15
0 / 6 / 0
9,387
348
7,349
17,971
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bigman414
Fenrir
20
10 / 5 / 3
16,387
607
15,691
24,687
17,686
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
Bruntrun
Kuzenbo
16
0 / 1 / 11
12,875
477
6,452
20,287
28,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
Maverickl87
Erlang Shen
20
10 / 2 / 7
16,478
610
14,006
22,764
19,523
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Mythgiver
Aphrodite
20
7 / 3 / 13
15,358
569
20,003
23,977
12,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
SirBoofsAlot
Danzaburou
20
5 / 3 / 4
15,336
568
12,923
21,537
10,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
14
Kills
32
32
Deaths
14
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
Fenrir
Bigman414
Fenrir
10
5
3
2.3
W
Kuzenbo
Bruntrun
Kuzenbo
0
1
11
5.5
W
Erlang Shen
Maverickl87
Erlang Shen
10
2
7
6.75
W
Aphrodite
Mythgiver
Aphrodite
7
3
13
4.5
L
Zhong Kui
9
8
2
1.25
W
Danzaburou
SirBoofsAlot
Danzaburou
5
3
4
2.33
L
5
6
4
1.17
L
0
2
0
0
L
Jing Wei
yourUncleWill
Jing Wei
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,705
Damage
69,075
86,374
Taken
113,252
47,482
Mitigated
89,329
20,886
Healing
57,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,761
3,992
0
1,440
15,826
5,242
60
6,064
9,496
50,296
0
W
Fenrir
Bigman414
Fenrir
15,691
3,701
0
11,825
24,687
17,686
5,142
8,602
15,777
6,353
106,624
W
Kuzenbo
Bruntrun
Kuzenbo
6,452
2,304
804
4,415
20,287
28,946
300
9,142
11,032
29,449
0
W
Erlang Shen
Maverickl87
Erlang Shen
14,006
7,500
0
4,449
22,764
19,523
2,052
8,153
14,510
11,586
137,701
W
Aphrodite
Mythgiver
Aphrodite
20,003
2,595
9,984
16,375
23,977
12,933
857
12,138
11,664
89,849
0
L
Zhong Kui
30,768
926
0
10,929
27,325
22,816
845
8,890
18,116
92,703
0
W
Danzaburou
SirBoofsAlot
Danzaburou
12,923
6,218
537
8,851
21,537
10,241
7,780
7,360
14,052
0
104,659
L
14,316
5,003
801
1,379
19,880
11,167
0
6,963
12,650
6,654
57,652
L
1,511
112
0
1,813
5,372
2,026
0
1,755
3,617
10,127
0
L
Jing Wei
yourUncleWill
Jing Wei
7,349
4,460
0
4,524
17,971
6,231
1,012
2,543
15,368
0
55,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,783
Gold Earned
76,434
407
Minions Killed
640
0
Camps Cleared
0
1,771,052
Distance Traveled
2,364,124
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,868
328
62
2
0
335,027
3
W
Fenrir
16,387
607
154
6
0
454,388
0
W
Kuzenbo
12,875
477
27
1
0
435,747
2
W
Erlang Shen
16,478
610
180
7
0
523,696
1
W
Aphrodite
15,358
569
136
5
0
457,537
0
L
Zhong Kui
15,292
566
149
6
0
432,089
1
W
Danzaburou
15,336
568
143
5
0
492,756
0
L
Loki
12,434
461
103
4
0
485,375
0
L
Geb
7,802
289
11
0
0
147,245
1
L
Jing Wei
9,387
348
82
3
0
371,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role