Player Matchup

Ymir
Ymir
UrAngryStepdad
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,187 Elo+
Party 1
Hercules
Hercules
impeccablepecs
Hercules
Level 51
God Stats
9W - 14L
1,247 SR
Queue Stats
100W - 82L
1,500 Elo+
Party 1
Fenrir
Fenrir
shotfromb3hind
Fenrir
Level 26
God Stats
46W - 41L
1,500 SR
Queue Stats
187W - 162L
1,187 Elo+
Party 1
Team Averages
Level 35
1,416 SR
1,291 Elo+

VS

Team Averages
Level 23
1,550 SR
1,432 Elo+
Anubis
Anubis
BadGuitarPlayer
Anubis
Level 29
God Stats
2W - 0L
1,762 SR
Queue Stats
4W - 4L
1,525 Elo+
Party 2
Guan Yu
Guan Yu
HBset
Guan Yu
Level 15
God Stats
4W - 2L
1,589 SR
Queue Stats
5W - 5L
1,525 Elo+
Party 2
Anhur
Anhur
disableing
Anhur
Level 26
God Stats
4W - 4L
1,298 SR
Queue Stats
71W - 86L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 5
7,833
653
3,464
12,571
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
11
2 / 4 / 2
7,687
641
5,773
12,765
7,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
3 / 9 / 3
8,260
688
5,767
11,806
2,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 8
9,867
822
11,296
7,279
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
HBset
Guan Yu
12
2 / 1 / 16
8,907
742
3,804
8,667
6,988
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
15
10 / 1 / 9
10,507
876
12,761
9,167
3,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
6
Kills
20
20
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
W
Guan Yu
HBset
Guan Yu
2
1
16
10
L
1
7
5
0.5
W
Anhur
10
1
9
14.5
L
Hercules
2
4
2
0.75
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,004
Damage
27,861
37,142
Taken
25,113
13,171
Mitigated
13,588
5,842
Healing
9,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,296
791
0
475
7,279
3,367
156
914
6,087
36,428
0
W
Guan Yu
HBset
Guan Yu
3,804
326
1,536
2,733
8,667
6,988
190
1,556
6,802
0
10,450
L
3,464
422
0
1,454
12,571
3,217
0
3,848
8,538
19,045
0
W
Anhur
12,761
9,105
0
4,261
9,167
3,233
1,683
1,129
7,821
0
49,161
L
Hercules
5,773
530
0
3,445
12,765
7,084
0
4,408
8,023
0
15,834
L
5,767
1,116
0
943
11,806
2,870
0
2,377
9,246
0
20,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,780
Gold Earned
29,281
79
Minions Killed
122
0
Camps Cleared
0
565,749
Distance Traveled
608,215
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,867
822
57
5
0
180,981
0
W
Guan Yu
8,907
742
8
1
0
219,822
1
L
Ymir
7,833
653
28
2
0
148,757
0
W
Anhur
10,507
876
57
5
0
207,412
0
L
Hercules
7,687
641
20
2
0
218,519
2
L
Fenrir
8,260
688
31
3
0
198,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role