Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BakuGogo
Fenrir
Level 121
God Stats
3W - 1L
1,715 SR
Queue Stats
17W - 9L
1,561 Elo+
Party 1
Guan Yu
Guan Yu
SummerrSalt
Guan Yu
Level 123
God Stats
9W - 12L
1,869 SR
Queue Stats
215W - 204L
1,492 Elo+
Party 1
Ganesha
Ganesha
TapBeaver
Ganesha
Level 44
God Stats
5W - 5L
1,535 SR
Queue Stats
52W - 41L
1,544 Elo+
Party 1
Neith
Neith
imDarkKnight1
Neith
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 22L
1,372 Elo+
Party 2
Team Averages
Level 104
1,624 SR
1,494 Elo+

VS

Team Averages
Level 99
1,501 SR
1,561 Elo+
Sobek
Sobek
AllGamersMatter
Sobek
Level 160
God Stats
7W - 2L
1,082 SR
Queue Stats
336W - 208L
1,623 Elo+
Party 3
Anubis
Anubis
CheekGoblin
Anubis
Level 108
God Stats
5W - 4L
1,742 SR
Queue Stats
233W - 223L
1,601 Elo+
Party 3
Chaac
Chaac
Mash920
Chaac
Level 39
God Stats
7W - 4L
1,682 SR
Queue Stats
592W - 629L
1,416 Elo+
Solo
Kali
Kali
TTV ShibaStrats
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,663 Elo+
Party 3
Jing Wei
Jing Wei
zCryptic5910
Jing Wei
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 33L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
5 / 8 / 6
9,736
487
12,766
11,722
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
BakuGogo
Fenrir
15
6 / 8 / 8
10,126
506
10,879
18,804
10,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
SummerrSalt
Guan Yu
18
8 / 3 / 6
11,376
569
16,255
19,917
16,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
TapBeaver
Ganesha
12
0 / 8 / 9
8,427
421
5,992
19,674
17,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 6 / 6
10,239
512
8,654
12,182
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 18
11,652
583
8,914
20,647
20,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anubis
16
13 / 7 / 9
11,398
570
13,648
14,329
7,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Mash920
Chaac
17
1 / 3 / 7
10,372
519
8,261
13,314
12,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
12 / 5 / 15
13,361
668
22,075
20,665
13,888
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
zCryptic5910
Jing Wei
17
1 / 4 / 6
10,555
528
7,038
15,592
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
88
22
Kills
33
33
Deaths
22
35
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
8
6
1
W
6
3
18
5
L
Fenrir
BakuGogo
Fenrir
6
8
8
1.25
W
Anubis
13
7
9
2.5
W
Chaac
Mash920
Chaac
1
3
7
1.5
L
Guan Yu
SummerrSalt
Guan Yu
8
3
6
3.67
W
12
5
15
3.9
L
Ganesha
TapBeaver
Ganesha
0
8
9
0.56
L
3
6
6
1
W
Jing Wei
zCryptic5910
Jing Wei
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,546
Damage
59,936
82,299
Taken
84,547
54,158
Mitigated
59,177
12,856
Healing
31,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,766
1,470
0
182
11,722
4,617
1,039
3,501
8,196
51,924
0
W
8,914
836
0
7,568
20,647
20,409
76
5,124
15,303
21,079
0
L
Fenrir
BakuGogo
Fenrir
10,879
2,866
0
2,842
18,804
10,894
300
7,074
11,708
3,986
43,174
W
Anubis
13,648
101
0
5,138
14,329
7,132
474
3,407
10,696
63,098
0
W
Chaac
Mash920
Chaac
8,261
1,114
0
4,066
13,314
12,211
50
1,402
11,901
321
63,328
L
Guan Yu
SummerrSalt
Guan Yu
16,255
2,878
527
4,618
19,917
16,704
0
4,264
15,278
0
68,847
W
22,075
11,154
0
8,136
20,665
13,888
338
4,960
15,592
8,535
84,174
L
Ganesha
TapBeaver
Ganesha
5,992
1,203
0
1,381
19,674
17,209
154
6,152
13,447
27,289
0
L
8,654
3,676
0
3,306
12,182
4,734
886
2,874
9,283
0
54,714
W
Jing Wei
zCryptic5910
Jing Wei
7,038
6,171
0
6,957
15,592
5,537
3,024
3,482
11,986
0
87,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,904
Gold Earned
57,338
416
Minions Killed
509
0
Camps Cleared
0
1,794,416
Distance Traveled
1,798,490
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,736
487
87
4
0
329,851
5
W
Sobek
11,652
583
15
1
0
374,766
5
L
Fenrir
10,126
506
77
4
0
384,056
0
W
Anubis
11,398
570
111
6
0
335,949
1
W
Chaac
10,372
519
112
6
0
378,096
2
L
Guan Yu
11,376
569
136
7
0
414,360
1
W
Kali
13,361
668
134
7
0
385,394
4
L
Ganesha
8,427
421
15
1
0
347,473
2
L
Neith
10,239
512
101
5
0
318,676
2
W
Jing Wei
10,555
528
137
7
0
324,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role