Player Matchup

Cerberus
Cerberus
WHITEY4x
Cerberus
Level 76
God Stats
20W - 13L
1,772 SR
Queue Stats
66W - 58L
1,586 Elo+
Party 3
Baron Samedi
Baron Samedi
costaxl11
Baron Samedi
Level 63
God Stats
82W - 53L
1,345 SR
Queue Stats
521W - 569L
1,342 Elo+
Party 1
Izanami
Izanami
djdsgs
Izanami
Level 125
God Stats
1W - 1L
1,694 SR
Queue Stats
66W - 62L
1,551 Elo+
Party 3
Sobek
Sobek
ibrakadabra97261
Sobek
Level 89
God Stats
5W - 6L
1,488 SR
Queue Stats
470W - 514L
1,397 Elo+
Party 1
Cabrakan
Cabrakan
in_Sane10
Cabrakan
Level 68
God Stats
44W - 41L
1,518 SR
Queue Stats
365W - 403L
1,379 Elo+
Party 1
Team Averages
Level 84
1,563 SR
1,451 Elo+

VS

Team Averages
Level 95
1,505 SR
1,467 Elo+
Chronos
Chronos
 
Chronos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Daddy_Alex12
Poseidon
Level 93
God Stats
4W - 7L
1,853 SR
Queue Stats
289W - 309L
1,459 Elo+
Solo
Set
Set
JayThe1God
Set
Level 105
God Stats
1W - 6L
1,500 SR
Queue Stats
222W - 219L
1,503 Elo+
Party 4
Hercules
Hercules
PTK mrTBE
Hercules
Level 82
God Stats
2W - 2L
1,215 SR
Queue Stats
26W - 26L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
Silver Wing6888
Sun Wukong
Level 129
God Stats
1W - 3L
1,456 SR
Queue Stats
86W - 95L
1,385 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
WHITEY4x
Cerberus
18
1 / 2 / 0
11,402
496
15,408
24,255
25,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
costaxl11
Baron Samedi
19
4 / 2 / 10
12,077
525
18,663
13,953
8,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
djdsgs
Izanami
20
3 / 0 / 2
12,384
538
8,725
9,093
5,689
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 2 / 6
12,374
538
10,360
18,113
19,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
in_Sane10
Cabrakan
17
4 / 3 / 3
10,939
476
8,691
16,187
11,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
1 / 2 / 1
9,986
434
5,204
13,263
8,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Daddy_Alex12
Poseidon
17
4 / 5 / 1
11,049
480
11,791
12,861
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 6 / 4
10,606
461
12,377
23,749
9,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
PTK mrTBE
Hercules
14
0 / 4 / 4
9,373
408
7,092
18,578
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
Silver Wing6888
Sun Wukong
19
1 / 2 / 2
12,030
523
16,167
19,903
18,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
19
Kills
9
9
Deaths
19
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
1
0.75
L
Poseidon
Daddy_Alex12
Poseidon
4
5
1
0.9
L
3
6
4
0.83
L
Hercules
PTK mrTBE
Hercules
0
4
4
0.5
L
Sun Wukong
Silver Wing6888
Sun Wukong
1
2
2
1
W
Cerberus
WHITEY4x
Cerberus
1
2
0
0.5
W
Baron Samedi
costaxl11
Baron Samedi
4
2
10
4.5
W
Izanami
djdsgs
Izanami
3
0
2
4
W
7
2
6
5
W
Cabrakan
in_Sane10
Cabrakan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,847
Damage
52,631
81,601
Taken
88,354
69,823
Mitigated
53,580
40,725
Healing
31,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,204
2,386
0
3,443
13,263
8,195
0
4,112
9,063
68,779
0
L
Poseidon
Daddy_Alex12
Poseidon
11,791
1,062
0
3,067
12,861
4,549
0
9,073
3,247
78,624
0
L
12,377
5,817
0
8,261
23,749
9,478
0
13,163
10,279
0
85,742
L
Hercules
PTK mrTBE
Hercules
7,092
1,314
0
6,396
18,578
12,909
0
10,955
7,318
0
31,340
L
Sun Wukong
Silver Wing6888
Sun Wukong
16,167
3,844
0
10,183
19,903
18,449
1,317
14,405
4,627
0
87,128
W
Cerberus
WHITEY4x
Cerberus
15,408
1,405
0
15,637
24,255
25,200
0
0
23,474
86,075
0
W
Baron Samedi
costaxl11
Baron Samedi
18,663
909
1,426
5,091
13,953
8,283
192
5,366
8,587
75,995
0
W
Izanami
djdsgs
Izanami
8,725
5,153
0
4,459
9,093
5,689
2,974
2,113
6,980
12,036
118,678
W
10,360
334
1,233
6,535
18,113
19,489
0
6,688
11,425
34,584
0
W
Cabrakan
in_Sane10
Cabrakan
8,691
897
0
6,344
16,187
11,162
0
2,828
13,239
77,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,176
Gold Earned
53,044
743
Minions Killed
643
0
Camps Cleared
0
2,156,691
Distance Traveled
2,155,690
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,986
434
127
6
0
391,921
6
L
Poseidon
11,049
480
155
7
0
413,774
3
L
Set
10,606
461
130
6
0
428,584
1
L
Hercules
9,373
408
50
2
0
443,798
2
L
Sun Wukong
12,030
523
181
8
0
477,613
3
W
Cerberus
11,402
496
240
10
0
407,307
2
W
Baron Samedi
12,077
525
145
6
0
432,745
5
W
Izanami
12,384
538
213
9
0
424,014
8
W
Sobek
12,374
538
40
2
0
470,587
1
W
Cabrakan
10,939
476
105
5
0
422,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role