Player Matchup

Khepri
Khepri
ATHA00123
Khepri
Level 26
God Stats
8W - 12L
1,399 SR
Queue Stats
451W - 648L
1,339 Elo+
Party 1
Janus
Janus
Sebillas12
Janus
Level 28
God Stats
2W - 1L
1,866 SR
Queue Stats
8W - 4L
1,642 Elo+
Party 3
Cu Chulainn
Cu Chulainn
VINYALE
Cu Chulainn
Level 26
God Stats
9W - 13L
1,550 SR
Queue Stats
237W - 417L
1,374 Elo+
Party 1
Thor
Thor
lilxanbaby
Thor
Level 14
God Stats
3W - 0L
1,911 SR
Queue Stats
8W - 7L
1,612 Elo+
Party 3
Neith
Neith
shikamaru450
Neith
Level 27
God Stats
10W - 19L
1,472 SR
Queue Stats
479W - 782L
1,293 Elo+
Party 1
Team Averages
Level 24
1,640 SR
1,452 Elo+

VS

Team Averages
Level 15
1,588 SR
1,444 Elo+
Rama
Rama
ManuXhao
Rama
Level 6
God Stats
3W - 9L
1,500 SR
Queue Stats
149W - 176L
1,508 Elo+
Solo
Bellona
Bellona
Xx_kr4keTT_xX
Bellona
Level 28
God Stats
34W - 22L
1,704 SR
Queue Stats
44W - 39L
1,636 Elo+
Solo
Anubis
Anubis
yanhenrymau
Anubis
Level 29
God Stats
1W - 2L
1,254 SR
Queue Stats
142W - 211L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
ygamers-
Cthulhu
Level 7
God Stats
3W - 3L
1,750 SR
Queue Stats
4W - 10L
1,283 Elo+
Party 2
Thor
Thor
zSH1BUK4Yz
Thor
Level 3
God Stats
1W - 1L
1,734 SR
Queue Stats
7W - 11L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ATHA00123
Khepri
11
1 / 2 / 6
6,947
496
2,993
8,491
5,567
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
13
3 / 1 / 7
7,586
542
6,243
4,537
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
VINYALE
Cu Chulainn
14
2 / 0 / 2
7,490
535
5,185
7,404
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 0 / 5
8,376
598
7,995
9,376
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 0 / 5
6,380
456
5,254
3,820
1,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 4 / 3
5,478
391
2,238
6,567
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bellona
13
0 / 1 / 0
7,554
540
5,031
7,364
7,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
12
2 / 4 / 0
6,814
487
5,281
8,748
5,162
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
ygamers-
Cthulhu
10
1 / 3 / 2
5,986
428
3,717
8,992
4,246
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 4 / 2
5,940
424
3,360
10,606
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
3
3
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
ATHA00123
Khepri
1
2
6
2
L
Rama
0
4
3
0.38
W
Janus
3
1
7
6.5
W
Cu Chulainn
VINYALE
Cu Chulainn
2
0
2
3
L
Bellona
0
1
0
0
W
8
0
5
10.5
W
2
0
5
4.5
L
Anubis
2
4
0
0.5
L
Cthulhu
ygamers-
Cthulhu
1
3
2
0.67
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,670
Damage
19,627
33,628
Taken
42,277
17,032
Mitigated
22,370
10,724
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ATHA00123
Khepri
2,993
684
0
1,176
8,491
5,567
116
3,500
4,991
24,297
0
L
Rama
2,238
1,681
0
1,033
6,567
1,914
382
2,288
4,279
0
12,379
W
Janus
6,243
342
0
600
4,537
1,082
938
2,837
1,700
44,293
0
W
Cu Chulainn
VINYALE
Cu Chulainn
5,185
1,158
0
3,726
7,404
5,779
349
613
6,791
2,059
38,495
L
Bellona
5,031
1,565
0
1,952
7,364
7,873
191
133
7,231
5,051
41,568
W
7,995
3,775
0
3,761
9,376
3,429
291
707
8,669
0
45,858
W
5,254
1,760
0
1,461
3,820
1,175
931
1,748
2,072
0
27,775
L
Anubis
5,281
161
0
2,884
8,748
5,162
420
3,729
5,019
34,196
0
L
Cthulhu
ygamers-
Cthulhu
3,717
50
0
2,788
8,992
4,246
330
1,457
7,535
16,823
0
L
3,360
862
0
4,597
10,606
3,175
0
1,898
8,708
0
31,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,779
Gold Earned
31,772
342
Minions Killed
280
0
Camps Cleared
0
1,348,587
Distance Traveled
1,198,492
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,947
496
33
2
0
274,713
4
L
Rama
5,478
391
18
1
0
237,932
1
W
Janus
7,586
542
80
6
0
280,755
1
W
Cu Chulainn
7,490
535
88
6
0
254,199
0
L
Bellona
7,554
540
103
7
0
267,326
0
W
Thor
8,376
598
86
6
0
286,696
1
W
Neith
6,380
456
55
4
0
252,224
0
L
Anubis
6,814
487
65
5
0
211,643
0
L
Cthulhu
5,986
428
39
3
0
247,047
0
L
Thor
5,940
424
55
4
0
234,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role