Player Matchup

Kuzenbo
Kuzenbo
A_JEREMIAH18
Kuzenbo
Level 17
God Stats
1W - 6L
1,332 SR
Queue Stats
15W - 19L
1,507 Elo+
Solo
Heimdallr
Heimdallr
Chargingupp
Heimdallr
Level 26
God Stats
1W - 1L
1,736 SR
Queue Stats
27W - 12L
1,474 Elo+
Solo
Set
Set
Masody
Set
Level 28
God Stats
1W - 1L
1,724 SR
Queue Stats
13W - 10L
1,778 Elo+
Solo
Guan Yu
Guan Yu
Rileybug1201
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 69L
1,524 Elo+
Solo
Cupid
Cupid
vallado_capital4
Cupid
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 37L
1,675 Elo+
Solo
Team Averages
Level 19
1,558 SR
1,592 Elo+

VS

Team Averages
Level 38
1,620 SR
1,632 Elo+
Amaterasu
Amaterasu
Amaterasus_light
Amaterasu
Level 3
God Stats
33W - 17L
1,532 SR
Queue Stats
36W - 19L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
YoungLJv2
Danzaburou
Level 17
God Stats
2W - 0L
1,710 SR
Queue Stats
12W - 7L
1,685 Elo+
Solo
Ares
Ares
Zala-Igaram
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
agus_lopez_cal
Nu Wa
Level 141
God Stats
19W - 15L
1,487 SR
Queue Stats
388W - 448L
1,560 Elo+
Party 1
Awilix
Awilix
bakasura20
Awilix
Level 18
God Stats
5W - 0L
1,872 SR
Queue Stats
23W - 6L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
A_JEREMIAH18
Kuzenbo
13
0 / 3 / 3
8,194
455
5,165
14,171
11,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Chargingupp
Heimdallr
14
3 / 5 / 2
8,523
474
9,120
11,237
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
Masody
Set
14
3 / 4 / 1
8,497
472
4,826
17,499
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Rileybug1201
Guan Yu
11
0 / 6 / 0
7,062
392
3,017
15,052
8,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 5 / 2
8,456
470
8,928
13,569
6,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
18
8 / 0 / 3
11,349
631
14,824
11,887
8,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
YoungLJv2
Danzaburou
14
3 / 4 / 3
8,773
487
5,869
11,245
4,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

13
1 / 2 / 5
7,597
422
2,441
9,828
8,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 1 / 7
11,786
655
16,988
7,573
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
bakasura20
Awilix
16
3 / 1 / 4
9,633
535
7,306
13,333
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
22
23
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
A_JEREMIAH18
Kuzenbo
0
3
3
0.5
W
Amaterasu
8
0
3
9.5
L
Heimdallr
Chargingupp
Heimdallr
3
5
2
0.8
L
Set
Masody
Set
3
4
1
0.88
L
Guan Yu
Rileybug1201
Guan Yu
0
6
0
0
W
Danzaburou
YoungLJv2
Danzaburou
3
4
3
1.13
W
1
2
5
1.75
W
7
1
7
10.5
W
Awilix
bakasura20
Awilix
3
1
4
5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,056
Damage
47,428
71,528
Taken
53,866
38,927
Mitigated
30,062
18,273
Healing
16,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
A_JEREMIAH18
Kuzenbo
5,165
2,130
0
3,109
14,171
11,310
90
5,086
8,843
36,406
0
W
Amaterasu
14,824
9,775
0
6,845
11,887
8,084
1,392
848
10,727
0
67,383
L
Heimdallr
Chargingupp
Heimdallr
9,120
2,833
0
1,574
11,237
6,056
192
3,934
7,109
9,874
51,775
L
Set
Masody
Set
4,826
2,957
0
5,739
17,499
6,483
188
2,740
14,522
0
64,623
L
Guan Yu
Rileybug1201
Guan Yu
3,017
588
0
2,769
15,052
8,204
0
1,569
13,390
0
24,416
W
Danzaburou
YoungLJv2
Danzaburou
5,869
2,609
0
1,595
11,245
4,958
79
1,845
9,400
0
44,887
W
2,441
211
0
0
9,828
8,728
1,004
2,040
7,788
11,803
0
W
16,988
3,334
194
3,013
7,573
3,011
1,488
964
6,609
89,965
0
W
Awilix
bakasura20
Awilix
7,306
2,710
0
4,396
13,333
5,281
0
658
12,625
0
64,689
L
8,928
3,596
367
4,715
13,569
6,874
1,372
4,982
8,235
4,952
53,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,732
Gold Earned
49,138
411
Minions Killed
500
0
Camps Cleared
0
1,544,269
Distance Traveled
1,853,782
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,194
455
52
3
0
378,177
0
W
Amaterasu
11,349
631
134
7
0
360,464
0
L
Heimdallr
8,523
474
106
6
0
296,035
1
L
Set
8,497
472
101
6
0
297,315
0
L
Guan Yu
7,062
392
48
3
0
271,082
0
W
Danzaburou
8,773
487
71
4
0
346,999
0
W
Ares
7,597
422
25
1
0
389,200
1
W
Nu Wa
11,786
655
160
9
0
351,483
1
W
Awilix
9,633
535
110
6
0
405,636
0
L
Cupid
8,456
470
104
6
0
301,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role