Player Matchup

Neith
Neith
Papatank32
Neith
Level 15
God Stats
23W - 28L
1,451 SR
Queue Stats
188W - 178L
1,322 Elo+
Party 1
Merlin
Merlin
Pospee
Merlin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,244 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pulga8601
Cu Chulainn
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,325 Elo+
Solo
Ares
Ares
SoftLatte
Ares
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
xPunkerx
Loki
Level 13
God Stats
5W - 7L
1,683 SR
Queue Stats
254W - 269L
1,349 Elo+
Party 1
Team Averages
Level 15
1,527 SR
1,348 Elo+

VS

Team Averages
Level 15
1,507 SR
1,305 Elo+
Xbalanque
Xbalanque
CheekyIrishMan
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,051 Elo+
Party 2
Bellona
Bellona
Criminaliens
Bellona
Level 14
God Stats
0W - 2L
1,436 SR
Queue Stats
8W - 16L
1,213 Elo+
Party 2
Merlin
Merlin
HeathTravers
Merlin
Level 16
God Stats
1W - 1L
1,600 SR
Queue Stats
3W - 4L
1,414 Elo+
Solo
Janus
Janus
Hydizz
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 161L
1,348 Elo+
Solo
Terra
Terra
JawadChankla
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
12 / 0 / 8
9,316
548
14,126
10,965
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Pospee
Merlin
13
4 / 4 / 6
8,098
476
7,707
6,299
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Pulga8601
Cu Chulainn
12
2 / 2 / 5
7,226
425
4,725
8,210
5,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
13
8 / 0 / 11
9,541
561
9,031
13,374
12,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
13
2 / 2 / 2
8,196
482
4,492
9,546
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CheekyIrishMan
Xbalanque
9
0 / 10 / 1
5,749
338
4,826
9,917
3,192
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
Criminaliens
Bellona
11
4 / 6 / 0
7,441
438
4,461
11,729
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
11
2 / 4 / 0
7,252
427
9,804
7,784
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Hydizz
Janus
10
1 / 3 / 3
6,930
408
4,645
8,197
1,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 0
6,918
407
3,124
13,805
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
28
Kills
8
8
Deaths
28
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CheekyIrishMan
Xbalanque
0
10
1
0.05
L
Bellona
Criminaliens
Bellona
4
6
0
0.67
L
Merlin
2
4
0
0.5
L
Janus
Hydizz
Janus
1
3
3
0.83
L
1
5
0
0.2
W
Neith
12
0
8
16
W
Merlin
Pospee
Merlin
4
4
6
1.75
W
Cu Chulainn
Pulga8601
Cu Chulainn
2
2
5
2.25
W
Ares
8
0
11
13.5
W
Loki
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,081
Damage
26,860
48,394
Taken
51,432
27,875
Mitigated
25,238
14,269
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CheekyIrishMan
Xbalanque
4,826
2,286
0
55
9,917
3,192
0
2,802
7,115
243
17,801
L
Bellona
Criminaliens
Bellona
4,461
1,830
0
548
11,729
9,176
598
4,018
7,366
0
24,669
L
Merlin
9,804
470
513
1,619
7,784
2,564
0
2,792
4,992
32,869
0
L
Janus
Hydizz
Janus
4,645
1,233
0
3,087
8,197
1,995
896
2,149
5,948
31,850
0
L
3,124
798
296
1,877
13,805
8,311
0
4,977
8,803
23,701
0
W
Neith
14,126
7,082
0
6,497
10,965
4,190
2,865
4,865
5,899
0
43,981
W
Merlin
Pospee
Merlin
7,707
786
0
280
6,299
1,923
1,727
2,067
3,871
36,176
0
W
Cu Chulainn
Pulga8601
Cu Chulainn
4,725
1,093
0
1,837
8,210
5,791
750
2,811
5,143
0
31,588
W
Ares
9,031
271
0
3,696
13,374
12,567
465
4,144
9,008
20,776
0
W
Loki
4,492
479
0
1,959
9,546
3,404
539
2,797
6,429
0
42,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,377
Gold Earned
34,290
305
Minions Killed
232
0
Camps Cleared
0
1,522,857
Distance Traveled
1,461,292
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,749
338
30
2
0
260,497
3
L
Bellona
7,441
438
38
2
0
315,831
1
L
Merlin
7,252
427
58
3
0
284,984
2
L
Janus
6,930
408
67
4
0
268,980
2
L
Terra
6,918
407
39
2
0
331,000
3
W
Neith
9,316
548
67
4
0
289,626
1
W
Merlin
8,098
476
67
4
0
283,382
2
W
Cu Chulainn
7,226
425
62
4
0
314,977
2
W
Ares
9,541
561
22
1
0
302,950
4
W
Loki
8,196
482
87
5
0
331,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role