Player Matchup

Danzaburou
Danzaburou
Auto da Faux
Danzaburou
Level 151
God Stats
55W - 40L
1,361 SR
Queue Stats
101W - 93L
1,510 Elo+
Party 1
He Bo
He Bo
BlackJetson
He Bo
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
254W - 166L
1,545 Elo+
Party 1
Ymir
Ymir
r0gue hands
Ymir
Level 29
God Stats
13W - 10L
1,641 SR
Queue Stats
21W - 23L
1,639 Elo+
Party 1
Team Averages
Level 108
1,501 SR
1,565 Elo+

VS

Team Averages
Level 42
1,416 SR
1,422 Elo+
Hel
Hel
 
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
P1X1E_STYXX
Cthulhu
Level 29
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 6L
1,176 Elo+
Party 2
Danzaburou
Danzaburou
frosty-robin2
Danzaburou
Level 29
God Stats
7W - 13L
1,470 SR
Queue Stats
100W - 108L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Auto da Faux
Danzaburou
13
7 / 0 / 4
9,532
794
11,702
5,573
2,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 7
8,820
735
9,745
5,907
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 6
7,822
652
2,058
6,223
5,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 7 / 1
6,995
583
1,988
10,801
4,045
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
P1X1E_STYXX
Cthulhu
10
0 / 3 / 3
7,895
658
4,038
9,279
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
frosty-robin2
Danzaburou
10
3 / 2 / 0
8,113
676
6,277
8,647
3,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
3
3
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
7
1
0.07
W
Danzaburou
Auto da Faux
Danzaburou
7
0
4
9
W
4
2
7
3.75
L
Cthulhu
P1X1E_STYXX
Cthulhu
0
3
3
0.5
L
Danzaburou
frosty-robin2
Danzaburou
3
2
0
1.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,505
Damage
12,303
17,703
Taken
28,727
9,319
Mitigated
13,905
3,842
Healing
8,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,988
352
2,672
2,719
10,801
4,045
0
3,507
7,294
21,575
0
W
Danzaburou
Auto da Faux
Danzaburou
11,702
4,476
0
1,214
5,573
2,064
2,474
2,652
2,921
0
48,005
W
9,745
596
0
896
5,907
1,948
852
1,886
4,021
25,066
0
L
Cthulhu
P1X1E_STYXX
Cthulhu
4,038
86
348
1,749
9,279
6,836
35
2,933
6,346
17,979
0
L
Danzaburou
frosty-robin2
Danzaburou
6,277
2,436
301
683
8,647
3,024
111
5,371
3,276
0
24,150
W
2,058
0
0
1,732
6,223
5,307
202
1,496
4,727
8,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,174
Gold Earned
23,003
121
Minions Killed
128
0
Camps Cleared
0
593,448
Distance Traveled
584,545
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,995
583
51
4
0
182,538
2
W
Danzaburou
9,532
794
68
6
0
203,828
1
W
He Bo
8,820
735
33
3
0
199,833
2
L
Cthulhu
7,895
658
25
2
0
200,409
2
L
Danzaburou
8,113
676
52
4
0
201,598
0
W
Ymir
7,822
652
20
2
0
189,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role