Player Matchup

Ares
Ares
BayCaesar795
Ares
Level 28
God Stats
4W - 4L
1,592 SR
Queue Stats
70W - 69L
1,600 Elo+
Solo
Pele
Pele
Chimpasaur
Pele
Level 17
God Stats
4W - 0L
1,880 SR
Queue Stats
59W - 39L
1,677 Elo+
Solo
Hercules
Hercules
Fosters4Beer
Hercules
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,456 Elo+
Solo
Kukulkan
Kukulkan
Fpmedeiros2
Kukulkan
Level 29
God Stats
16W - 22L
1,738 SR
Queue Stats
183W - 233L
1,414 Elo+
Solo
Neith
Neith
Suhmonz
Neith
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 54L
1,216 Elo+
Solo
Team Averages
Level 21
1,642 SR
1,473 Elo+

VS

Team Averages
Level 19
1,583 SR
1,554 Elo+
Nemesis
Nemesis
PinheadedCoffee
Nemesis
Level 8
God Stats
12W - 11L
1,410 SR
Queue Stats
194W - 169L
1,505 Elo+
Solo
Pele
Pele
TheLargePeen
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,553 Elo+
Solo
Eset
Eset
TwitchTat20
Eset
Level 25
God Stats
17W - 8L
1,807 SR
Queue Stats
65W - 77L
1,783 Elo+
Solo
Neith
Neith
Zer0Gez
Neith
Level 17
God Stats
5W - 3L
1,421 SR
Queue Stats
17W - 16L
1,446 Elo+
Solo
Yemoja
Yemoja
blackzzo6
Yemoja
Level 18
God Stats
5W - 5L
1,778 SR
Queue Stats
236W - 257L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 4
6,521
502
6,400
9,598
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 2 / 1
8,832
679
8,542
9,881
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Fosters4Beer
Hercules
11
2 / 2 / 5
6,688
514
2,667
7,272
5,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Fpmedeiros2
Kukulkan
13
5 / 0 / 3
7,749
596
5,558
5,245
1,968
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Suhmonz
Neith
10
1 / 3 / 2
6,015
463
4,452
4,025
1,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,433
418
3,224
6,384
1,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 7 / 1
6,085
468
4,663
10,411
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 4 / 2
6,986
537
5,491
6,242
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Zer0Gez
Neith
10
3 / 4 / 1
6,520
502
6,987
9,699
2,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
blackzzo6
Yemoja
7
0 / 2 / 0
5,181
399
1,085
5,237
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
21
Kills
7
9
Deaths
22
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
9
2
1
4.75
W
Hercules
Fosters4Beer
Hercules
2
2
5
2.25
W
Kukulkan
Fpmedeiros2
Kukulkan
5
0
3
6.5
L
1
5
1
0.3
W
Neith
Suhmonz
Neith
1
3
2
0.67
L
1
7
1
0.21
L
2
4
2
0.75
L
Neith
Zer0Gez
Neith
3
4
1
0.88
L
Yemoja
blackzzo6
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,619
Damage
21,450
36,021
Taken
37,973
16,869
Mitigated
14,460
9,341
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,400
142
0
1,309
9,598
5,366
0
1,755
7,723
18,526
0
W
8,542
1,863
0
4,801
9,881
3,277
0
1,624
8,175
0
58,679
W
Hercules
Fosters4Beer
Hercules
2,667
789
0
1,491
7,272
5,234
138
956
6,246
0
17,361
W
Kukulkan
Fpmedeiros2
Kukulkan
5,558
453
0
1,275
5,245
1,968
768
1,745
3,240
50,264
0
L
3,224
1,497
0
219
6,384
1,962
31
1,147
5,162
0
14,081
W
Neith
Suhmonz
Neith
4,452
1,682
0
465
4,025
1,024
1,065
224
3,801
0
21,444
L
4,663
1,768
210
781
10,411
5,607
357
4,589
5,734
1,773
20,623
L
5,491
391
0
1,327
6,242
2,000
136
1,296
4,896
31,807
0
L
Neith
Zer0Gez
Neith
6,987
3,170
0
1,524
9,699
2,870
577
3,924
5,775
0
35,411
L
Yemoja
blackzzo6
Yemoja
1,085
201
760
565
5,237
2,021
404
1,002
4,235
10,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,805
Gold Earned
30,205
304
Minions Killed
208
0
Camps Cleared
0
1,155,508
Distance Traveled
1,044,390
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,521
502
24
2
0
259,917
2
W
Pele
8,832
679
108
8
0
274,936
1
W
Hercules
6,688
514
33
3
0
212,228
0
W
Kukulkan
7,749
596
97
7
0
229,059
2
L
Nemesis
5,433
418
21
2
0
220,913
1
W
Neith
6,015
463
42
3
0
179,368
2
L
Pele
6,085
468
33
3
0
232,645
4
L
Eset
6,986
537
64
5
0
241,341
2
L
Neith
6,520
502
66
5
0
187,687
2
L
Yemoja
5,181
399
24
2
0
161,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role