Player Matchup

Chang'e
Chang'e
IAAK7
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
WolfMist
Danzaburou
Level 119
God Stats
3W - 3L
1,542 SR
Queue Stats
40W - 22L
1,588 Elo+
Party 1
Tyr
Tyr
jaykal
Tyr
Level 143
God Stats
2W - 4L
1,659 SR
Queue Stats
58W - 59L
1,574 Elo+
Party 1
Team Averages
Level 128
1,567 SR
1,554 Elo+

VS

Team Averages
Level 40
1,585 SR
1,514 Elo+
Ullr
Ullr
Alefrk
Ullr
Level 6
God Stats
6W - 1L
1,755 SR
Queue Stats
20W - 4L
1,510 Elo+
Solo
Kukulkan
Kukulkan
CacikeTM
Kukulkan
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 120L
1,533 Elo+
Solo
Thoth
Thoth
igna121
Thoth
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IAAK7
Chang'e
14
1 / 5 / 5
10,706
563
7,319
20,483
9,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
WolfMist
Danzaburou
16
5 / 9 / 4
12,953
682
11,357
16,940
5,543
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
jaykal
Tyr
14
3 / 8 / 4
11,154
587
9,200
18,768
13,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Alefrk
Ullr
18
8 / 2 / 8
13,813
727
12,974
12,532
7,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
CacikeTM
Kukulkan
15
2 / 5 / 10
11,860
624
12,766
10,403
3,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
igna121
Thoth
18
12 / 2 / 6
14,130
744
22,450
10,096
5,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
22
22
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ullr
Alefrk
Ullr
8
2
8
6
W
Kukulkan
CacikeTM
Kukulkan
2
5
10
1.4
L
Chang'e
IAAK7
Chang'e
1
5
5
0.7
L
Danzaburou
WolfMist
Danzaburou
5
9
4
0.78
W
Thoth
igna121
Thoth
12
2
6
7.5
L
Tyr
jaykal
Tyr
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,876
Damage
48,190
56,191
Taken
33,031
28,306
Mitigated
16,656
16,320
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Alefrk
Ullr
12,974
5,021
0
3,122
12,532
7,169
2,134
2,716
9,560
3,950
83,996
W
Kukulkan
CacikeTM
Kukulkan
12,766
1,426
740
2,483
10,403
3,783
620
1,439
8,818
38,073
0
L
Chang'e
IAAK7
Chang'e
7,319
748
2,619
7,142
20,483
9,160
0
11,985
7,914
44,383
0
L
Danzaburou
WolfMist
Danzaburou
11,357
2,524
0
1,691
16,940
5,543
0
10,130
6,308
0
50,636
W
Thoth
igna121
Thoth
22,450
675
0
3,352
10,096
5,704
412
2,792
7,132
73,446
0
L
Tyr
jaykal
Tyr
9,200
852
0
4,868
18,768
13,603
0
12,086
6,317
1,358
39,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,813
Gold Earned
39,803
198
Minions Killed
254
0
Camps Cleared
0
966,974
Distance Traveled
1,003,236
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,813
727
103
5
0
340,694
6
W
Kukulkan
11,860
624
48
3
0
317,982
4
L
Chang'e
10,706
563
72
4
0
352,853
4
L
Danzaburou
12,953
682
68
4
0
275,588
5
W
Thoth
14,130
744
103
5
0
344,560
3
L
Tyr
11,154
587
58
3
0
338,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role