Player Matchup

Janus
Janus
Bronze III
Big Greens 2K19
Janus
Bronze III
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 10L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
Danwiel
Nu Wa
Silver III
Level 123
God Stats
15W - 12L
1,855 SR
Queue Stats
89W - 80L
1,410 MMR
Solo
Khepri
Khepri
Gold V
blackm29
Khepri
Gold V
Level 160
God Stats
27W - 21L
1,735 SR
Queue Stats
696W - 686L
1,404 MMR
Solo
The Morrigan
The Morrigan
Bronze III
predita01
The Morrigan
Bronze III
Level 146
God Stats
2W - 4L
1,774 SR
Queue Stats
46W - 62L
1,412 MMR
Solo
Neith
Neith
Silver II
stankypinktaco
Neith
Silver II
Level 86
God Stats
1W - 4L
1,422 SR
Queue Stats
26W - 34L
1,411 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,657 SR
1,427 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,523 SR
1,410 MMR
Bakasura
Bakasura
Silver I
Antidépresseurs
Bakasura
Silver I
Level 142
God Stats
2W - 1L
1,470 SR
Queue Stats
11W - 12L
1,417 MMR
Solo
Ganesha
Ganesha
Silver II
Azulier
Ganesha
Silver II
Level 155
God Stats
4W - 2L
1,747 SR
Queue Stats
51W - 49L
1,400 MMR
Solo
Tyr
Tyr
Bronze III
Crashleox23
Tyr
Bronze III
Level 127
God Stats
68W - 66L
1,282 SR
Queue Stats
505W - 500L
1,405 MMR
Solo
Ullr
Ullr
Silver IV
KcamMD
Ullr
Silver IV
Level 159
God Stats
14W - 8L
1,739 SR
Queue Stats
25W - 24L
1,415 MMR
Solo
Apollo
Apollo
Gold V
Matchey56
Apollo
Gold V
Level 128
God Stats
28W - 15L
1,377 SR
Queue Stats
229W - 215L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 6
16,787
600
24,071
18,068
7,402
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
Danwiel
Nu Wa
20
3 / 3 / 8
14,828
530
31,618
18,946
8,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
blackm29
Khepri
15
0 / 11 / 3
10,748
384
6,707
26,695
25,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
predita01
The Morrigan
20
5 / 9 / 4
14,021
501
12,516
17,037
7,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
3 / 5 / 8
14,551
520
18,819
22,523
9,674
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
TsukuyomiSetPersephoneDanzaburouNemesis

VS

Bans
CthulhuGuan YuScyllaYemojaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 9
15,443
552
14,991
30,684
14,964
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
Azulier
Ganesha
19
0 / 4 / 21
12,970
463
12,815
28,331
21,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
0 / 4 / 10
14,820
529
13,071
34,338
32,238
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
KcamMD
Ullr
20
5 / 7 / 6
15,065
538
13,253
21,221
8,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Matchey56
Apollo
20
22 / 3 / 2
17,879
639
27,010
21,717
8,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
81
22
Kills
33
33
Deaths
22
29
Assists
48
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
Ganesha
Azulier
Ganesha
0
4
21
2.63
L
11
5
6
2.8
W
0
4
10
1.25
L
Nu Wa
Danwiel
Nu Wa
3
3
8
2.33
W
Ullr
KcamMD
Ullr
5
7
6
1.14
W
Apollo
Matchey56
Apollo
22
3
2
7.67
L
Khepri
blackm29
Khepri
0
11
3
0.14
L
The Morrigan
predita01
The Morrigan
5
9
4
0.78
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,731
Damage
81,140
103,269
Taken
136,291
58,185
Mitigated
86,264
22,020
Healing
41,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,991
10,447
0
11,267
30,684
14,964
1,086
15,534
14,816
0
88,683
W
Ganesha
Azulier
Ganesha
12,815
1,223
524
3,420
28,331
21,301
202
15,179
12,741
51,890
0
L
24,071
1,484
0
3,181
18,068
7,402
0
4,343
13,288
149,433
0
W
13,071
1,181
0
14,153
34,338
32,238
84
17,965
15,471
0
115,175
L
Nu Wa
Danwiel
Nu Wa
31,618
6,085
0
5,560
18,946
8,282
792
744
18,202
119,314
0
W
Ullr
KcamMD
Ullr
13,253
7,500
0
3,558
21,221
8,978
1,256
9,618
11,353
0
129,934
W
Apollo
Matchey56
Apollo
27,010
17,730
0
8,136
21,717
8,783
5,387
13,756
7,687
0
148,305
L
Khepri
blackm29
Khepri
6,707
434
0
1,174
26,695
25,298
58
3,451
22,455
35,113
0
L
The Morrigan
predita01
The Morrigan
12,516
2,130
0
1,820
17,037
7,529
0
1,912
14,101
70,216
2,871
L
18,819
9,871
0
10,285
22,523
9,674
978
5,097
16,821
0
118,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,935
Gold Earned
76,177
737
Minions Killed
846
0
Camps Cleared
0
2,476,048
Distance Traveled
2,735,462
29
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,443
552
163
6
0
607,317
4
W
Ganesha
12,970
463
45
2
0
538,005
10
L
Janus
16,787
600
216
8
0
569,878
4
W
Tyr
14,820
529
223
8
0
611,393
6
L
Nu Wa
14,828
530
178
6
0
485,384
8
W
Ullr
15,065
538
205
7
0
458,972
10
W
Apollo
17,879
639
210
8
0
519,775
8
L
Khepri
10,748
384
47
2
0
521,505
9
L
The Morrigan
14,021
501
114
4
0
442,384
7
L
Neith
14,551
520
182
7
0
456,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role