Player Matchup

Artio
Artio
MECASIO
Artio
Level 5
God Stats
75W - 74L
1,699 SR
Queue Stats
934W - 1,012L
1,474 Elo+
Solo
King Arthur
King Arthur
PvtTurner
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,534 Elo+
Solo
Thanatos
Thanatos
SenseiMajin
Thanatos
Level 29
God Stats
10W - 19L
1,367 SR
Queue Stats
56W - 59L
1,596 Elo+
Solo
Chronos
Chronos
Skxxy ac
Chronos
Level 25
God Stats
3W - 2L
1,722 SR
Queue Stats
102W - 43L
1,500 Elo+
Solo
Neith
Neith
u_deadsonn
Neith
Level 28
God Stats
37W - 22L
1,719 SR
Queue Stats
248W - 242L
1,654 Elo+
Solo
Team Averages
Level 23
1,602 SR
1,552 Elo+

VS

Team Averages
Level 17
1,481 SR
1,525 Elo+
Sylvanus
Sylvanus
A_GUY1456
Sylvanus
Level 27
God Stats
0W - 2L
1,353 SR
Queue Stats
48W - 37L
1,485 Elo+
Solo
Ymir
Ymir
ExiaHuntz
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,317 Elo+
Solo
Heimdallr
Heimdallr
Henry_Gomitas
Heimdallr
Level 28
God Stats
13W - 11L
1,340 SR
Queue Stats
123W - 123L
1,586 Elo+
Solo
Kali
Kali
l Panico SFC
Kali
Level 17
God Stats
4W - 6L
1,710 SR
Queue Stats
7W - 11L
1,553 Elo+
Solo
Olorun
Olorun
yMob Zoldyck
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MECASIO
Artio
16
6 / 4 / 17
12,218
531
12,314
22,891
21,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
PvtTurner
King Arthur
15
0 / 2 / 5
9,885
430
8,014
19,848
19,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
SenseiMajin
Thanatos
19
10 / 3 / 8
12,345
537
19,846
25,164
10,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chronos
Skxxy ac
Chronos
20
18 / 1 / 6
14,135
615
31,824
20,488
8,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
20
6 / 2 / 8
14,003
609
16,795
19,893
9,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A_GUY1456
Sylvanus
18
5 / 4 / 2
11,487
499
13,870
24,940
27,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
17
2 / 5 / 3
10,322
449
11,196
27,445
13,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
Henry_Gomitas
Heimdallr
15
1 / 11 / 5
9,760
424
23,129
21,807
12,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 10 / 4
8,563
372
6,211
18,457
7,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
16
4 / 13 / 2
10,383
451
11,087
25,162
8,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
40
Kills
12
12
Deaths
43
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
A_GUY1456
Sylvanus
5
4
2
1.5
L
Ymir
2
5
3
0.7
L
Heimdallr
Henry_Gomitas
Heimdallr
1
11
5
0.32
W
Artio
MECASIO
Artio
6
4
17
3.63
W
King Arthur
PvtTurner
King Arthur
0
2
5
1.25
W
Thanatos
SenseiMajin
Thanatos
10
3
8
4.67
W
Chronos
Skxxy ac
Chronos
18
1
6
21
L
0
10
4
0.2
W
Neith
6
2
8
5
L
Olorun
4
13
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,793
Damage
65,493
108,284
Taken
117,811
70,192
Mitigated
69,687
58,896
Healing
35,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
A_GUY1456
Sylvanus
13,870
4,761
3,373
7,978
24,940
27,389
402
6,316
18,199
55,866
0
L
Ymir
11,196
2,625
0
7,255
27,445
13,103
0
8,130
19,202
61,966
0
L
Heimdallr
Henry_Gomitas
Heimdallr
23,129
11,272
1,009
3,752
21,807
12,387
11
6,680
15,105
5,074
63,635
W
Artio
MECASIO
Artio
12,314
572
1,289
6,369
22,891
21,250
658
7,386
15,505
38,879
0
W
King Arthur
PvtTurner
King Arthur
8,014
1,546
0
5,803
19,848
19,927
494
7,246
12,602
433
36,627
W
Thanatos
SenseiMajin
Thanatos
19,846
9,453
546
20,777
25,164
10,835
0
7,782
17,382
442
87,365
W
Chronos
Skxxy ac
Chronos
31,824
15,767
0
9,260
20,488
8,887
5,586
10,447
10,041
111,323
0
L
6,211
2,150
0
2,681
18,457
7,881
0
8,555
9,877
0
38,128
W
Neith
16,795
8,673
0
14,852
19,893
9,293
4,498
4,406
15,487
0
119,982
L
Olorun
11,087
6,168
249
8,710
25,162
8,927
748
15,306
9,658
52,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,586
Gold Earned
50,515
605
Minions Killed
443
0
Camps Cleared
0
2,210,142
Distance Traveled
1,766,152
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,487
499
85
4
0
358,736
1
L
Ymir
10,322
449
107
5
0
347,227
2
L
Heimdallr
9,760
424
123
5
0
345,380
1
W
Artio
12,218
531
50
2
0
424,420
3
W
King Arthur
9,885
430
68
3
0
418,888
0
W
Thanatos
12,345
537
122
5
0
450,539
0
W
Chronos
14,135
615
158
7
0
461,167
3
L
Kali
8,563
372
66
3
0
392,425
2
W
Neith
14,003
609
207
9
0
455,128
0
L
Olorun
10,383
451
62
3
0
322,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role