Player Matchup

Cupid
Cupid
Kruthor
Cupid
Level 24
God Stats
2W - 11L
1,129 SR
Queue Stats
22W - 41L
1,318 Elo+
Party 1
Guan Yu
Guan Yu
Reakwon63
Guan Yu
Level 14
God Stats
3W - 1L
1,859 SR
Queue Stats
8W - 13L
1,385 Elo+
Party 1
Nemesis
Nemesis
RiciRic
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 56L
1,308 Elo+
Party 1
Ra
Ra
SIN3STR0
Ra
Level 6
God Stats
0W - 1L
1,690 SR
Queue Stats
7W - 10L
1,243 Elo+
Solo
Terra
Terra
paddelborusse
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,546 Elo+
Solo
Team Averages
Level 18
1,535 SR
1,360 Elo+

VS

Team Averages
Level 22
1,459 SR
1,480 Elo+
Scylla
Scylla
Crispiano
Scylla
Level 14
God Stats
2W - 1L
1,147 SR
Queue Stats
7W - 6L
1,551 Elo+
Solo
Bellona
Bellona
Ratskii
Bellona
Level 22
God Stats
1W - 0L
1,742 SR
Queue Stats
5W - 2L
1,744 Elo+
Party 2
Nemesis
Nemesis
Smitia
Nemesis
Level 25
God Stats
1W - 2L
1,167 SR
Queue Stats
5W - 7L
1,322 Elo+
Solo
Danzaburou
Danzaburou
Vytaan
Danzaburou
Level 22
God Stats
1W - 0L
1,522 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
asmodiius
Baron Samedi
Level 29
God Stats
5W - 3L
1,715 SR
Queue Stats
13W - 14L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kruthor
Cupid
14
3 / 5 / 4
8,462
403
13,186
17,819
6,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Reakwon63
Guan Yu
14
5 / 6 / 7
9,406
448
10,571
19,962
16,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
RiciRic
Nemesis
12
6 / 8 / 4
8,796
419
8,460
15,112
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 9 / 3
9,591
457
8,658
11,055
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 9
8,618
410
6,400
19,658
18,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Crispiano
Scylla
11
0 / 6 / 2
8,222
392
8,306
9,547
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Ratskii
Bellona
19
10 / 2 / 4
12,280
585
15,292
17,054
15,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Smitia
Nemesis
12
3 / 6 / 3
9,295
443
3,922
13,802
8,502
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Vytaan
Danzaburou
19
14 / 0 / 5
12,849
612
25,307
19,260
8,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
asmodiius
Baron Samedi
14
2 / 4 / 5
10,141
483
10,844
15,175
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
17
Kills
29
30
Deaths
18
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
Crispiano
Scylla
0
6
2
0.17
L
Cupid
Kruthor
Cupid
3
5
4
1
W
Bellona
Ratskii
Bellona
10
2
4
6
L
Guan Yu
Reakwon63
Guan Yu
5
6
7
1.42
L
Nemesis
RiciRic
Nemesis
6
8
4
1
L
2
9
3
0.39
W
Nemesis
Smitia
Nemesis
3
6
3
0.75
W
Danzaburou
Vytaan
Danzaburou
14
0
5
16.5
W
Baron Samedi
asmodiius
Baron Samedi
2
4
5
1.13
L
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,275
Damage
63,671
83,606
Taken
74,838
50,652
Mitigated
47,490
27,669
Healing
20,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Crispiano
Scylla
8,306
1,780
0
1,022
9,547
2,766
639
3,672
5,775
36,812
0
L
Cupid
Kruthor
Cupid
13,186
6,134
447
7,875
17,819
6,501
813
6,115
11,704
0
55,740
W
Bellona
Ratskii
Bellona
15,292
6,703
0
4,162
17,054
15,374
1,264
1,985
14,783
7,835
84,673
L
Guan Yu
Reakwon63
Guan Yu
10,571
2,046
1,032
5,492
19,962
16,455
1,057
2,786
17,176
0
36,634
L
Nemesis
RiciRic
Nemesis
8,460
3,669
0
4,057
15,112
5,447
0
2,143
12,969
0
38,842
L
8,658
648
462
1,223
11,055
4,156
679
1,108
9,947
58,192
0
W
Nemesis
Smitia
Nemesis
3,922
1,272
0
457
13,802
8,502
1,130
1,755
11,947
0
23,834
W
Danzaburou
Vytaan
Danzaburou
25,307
15,127
0
8,253
19,260
8,260
1,509
3,685
15,450
0
90,462
W
Baron Samedi
asmodiius
Baron Samedi
10,844
1,120
1,246
5,031
15,175
12,588
353
3,961
11,148
39,736
0
L
6,400
1,925
2,179
4,902
19,658
18,093
213
7,817
11,841
21,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,873
Gold Earned
52,787
332
Minions Killed
412
0
Camps Cleared
0
1,973,087
Distance Traveled
1,827,118
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,222
392
72
3
0
279,606
0
L
Cupid
8,462
403
85
4
0
345,408
3
W
Bellona
12,280
585
130
6
0
420,895
1
L
Guan Yu
9,406
448
61
3
0
436,840
1
L
Nemesis
8,796
419
58
3
0
410,292
0
L
Ra
9,591
457
95
5
0
372,307
0
W
Nemesis
9,295
443
33
2
0
369,165
0
W
Danzaburou
12,849
612
138
7
0
407,958
0
W
Baron Samedi
10,141
483
39
2
0
349,494
4
L
Terra
8,618
410
33
2
0
408,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role