Player Matchup

Ymir
Ymir
FRAPPEKETAMA
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,355 Elo+
Party 1
Pele
Pele
Liixaa
Pele
Level 7
God Stats
0W - 3L
1,210 SR
Queue Stats
6W - 13L
1,358 Elo+
Party 1
Bakasura
Bakasura
Ross6028
Bakasura
Level 21
God Stats
6W - 6L
1,500 SR
Queue Stats
175W - 168L
1,543 Elo+
Solo
Anubis
Anubis
coopcoop1982
Anubis
Level 29
God Stats
3W - 5L
1,674 SR
Queue Stats
57W - 72L
1,498 Elo+
Solo
Horus
Horus
xhdwp
Horus
Level 21
God Stats
4W - 5L
1,512 SR
Queue Stats
51W - 50L
1,584 Elo+
Solo
Team Averages
Level 17
1,479 SR
1,468 Elo+

VS

Team Averages
Level 18
1,683 SR
1,587 Elo+
Cernunnos
Cernunnos
BOMB_R1D3R
Cernunnos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,406 Elo+
Solo
Khepri
Khepri
BenCoupland07
Khepri
Level 26
God Stats
31W - 17L
1,969 SR
Queue Stats
456W - 320L
1,833 Elo+
Party 2
Medusa
Medusa
FlauschM
Medusa
Level 16
God Stats
4W - 5L
1,678 SR
Queue Stats
9W - 5L
1,564 Elo+
Solo
Mercury
Mercury
Orakulzz
Mercury
Level 15
God Stats
5W - 4L
1,767 SR
Queue Stats
21W - 17L
1,575 Elo+
Solo
Kukulkan
Kukulkan
Ravenserr
Kukulkan
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
261W - 190L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 5
5,758
384
2,321
13,969
8,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
Liixaa
Pele
9
1 / 5 / 5
6,140
409
1,884
9,627
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bakasura
Ross6028
Bakasura
13
5 / 4 / 1
7,599
507
10,199
10,779
6,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
9
4 / 7 / 3
6,603
440
6,273
8,006
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
xhdwp
Horus
10
2 / 4 / 0
6,392
426
2,845
11,032
6,276
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BOMB_R1D3R
Cernunnos
12
5 / 6 / 10
8,415
561
11,112
12,181
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 1 / 13
9,368
625
6,727
5,541
3,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
FlauschM
Medusa
14
2 / 1 / 5
8,745
583
3,243
6,460
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Orakulzz
Mercury
12
4 / 4 / 12
8,262
551
9,252
10,916
3,248
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Ravenserr
Kukulkan
16
7 / 0 / 2
9,990
666
5,186
3,386
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
12
Kills
25
26
Deaths
12
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BOMB_R1D3R
Cernunnos
5
6
10
1.67
W
7
1
13
13.5
L
0
6
5
0.42
W
Medusa
FlauschM
Medusa
2
1
5
4.5
L
Pele
Liixaa
Pele
1
5
5
0.7
W
Mercury
Orakulzz
Mercury
4
4
12
2.5
W
Kukulkan
Ravenserr
Kukulkan
7
0
2
8
L
Bakasura
Ross6028
Bakasura
5
4
1
1.38
L
Anubis
4
7
3
0.79
L
Horus
xhdwp
Horus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,522
Damage
35,520
53,413
Taken
38,484
28,547
Mitigated
13,527
6,643
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BOMB_R1D3R
Cernunnos
11,112
4,827
0
3,110
12,181
3,435
1,476
4,937
6,705
0
33,129
W
6,727
1,646
0
1,098
5,541
3,189
423
1,598
3,611
27,099
0
L
2,321
851
0
270
13,969
8,911
63
3,556
10,334
11,832
0
W
Medusa
FlauschM
Medusa
3,243
1,302
0
2,853
6,460
2,321
3,103
216
6,244
0
45,902
L
Pele
Liixaa
Pele
1,884
366
0
1,289
9,627
3,091
0
2,317
7,264
0
19,001
W
Mercury
Orakulzz
Mercury
9,252
5,425
0
2,483
10,916
3,248
164
2,166
8,540
0
38,042
W
Kukulkan
Ravenserr
Kukulkan
5,186
749
0
471
3,386
1,334
1,730
471
2,565
50,263
0
L
Bakasura
Ross6028
Bakasura
10,199
6,910
0
1,945
10,779
6,893
0
2,235
8,498
5,842
41,560
L
Anubis
6,273
331
0
1,703
8,006
3,376
0
2,252
5,706
25,694
0
L
Horus
xhdwp
Horus
2,845
1,316
184
1,252
11,032
6,276
0
1,356
9,638
0
20,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,492
Gold Earned
44,780
198
Minions Killed
380
0
Camps Cleared
0
1,232,584
Distance Traveled
1,376,567
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,415
561
42
3
0
270,989
1
W
Khepri
9,368
625
39
3
0
309,008
8
L
Ymir
5,758
384
17
1
0
223,163
3
W
Medusa
8,745
583
102
7
0
252,469
4
L
Pele
6,140
409
36
2
0
306,143
1
W
Mercury
8,262
551
58
4
0
299,169
0
W
Kukulkan
9,990
666
139
9
0
244,932
2
L
Bakasura
7,599
507
84
6
0
302,823
0
L
Anubis
6,603
440
38
3
0
165,895
0
L
Horus
6,392
426
23
2
0
234,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role