Player Matchup

Zhong Kui
Zhong Kui
Bronze III
DarthKoalas
Zhong Kui
Bronze III
Level 151
God Stats
0W - 1L
1,717 SR
Queue Stats
5W - 3L
1,500 MMR
Party 2
Odin
Odin
Bronze III
NowatMolimo
Odin
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 MMR
Party 2
Chang'e
Chang'e
Bronze III
wrathilepsy
Chang'e
Bronze III
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
85W - 102L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 146
1,572 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,503 SR
1,514 MMR
Nu Wa
Nu Wa
Gold V
Andriw38
Nu Wa
Gold V
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,586 MMR
Party 1
Cthulhu
Cthulhu
Silver II
MrRebornOnTwitch
Cthulhu
Silver II
Level 46
God Stats
1W - 0L
1,371 SR
Queue Stats
6W - 9L
1,444 MMR
Solo
Neith
Neith
Silver II
anthonio17
Neith
Silver II
Level 157
God Stats
4W - 3L
1,637 SR
Queue Stats
130W - 153L
1,513 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarthKoalas
Zhong Kui
20
6 / 5 / 6
17,966
599
26,692
35,117
32,989
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 2 / 6
17,578
586
15,577
34,590
32,309
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
wrathilepsy
Chang'e
20
2 / 5 / 10
17,465
582
16,912
31,661
11,263
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
AphroditeYemojaRaKumbhakarnaDanzaburou

VS

Bans
BacchusCu ChulainnSkadiKhepriCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Andriw38
Nu Wa
20
1 / 5 / 8
17,134
571
19,492
18,449
7,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 2 / 6
17,969
599
27,065
26,011
33,877
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
20
5 / 6 / 3
18,767
626
30,301
26,686
11,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
13
Kills
12
12
Deaths
13
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Andriw38
Nu Wa
1
5
8
1
L
Zhong Kui
DarthKoalas
Zhong Kui
6
5
6
1.8
W
6
2
6
4.5
L
5
2
6
4
W
Neith
5
6
3
1.08
L
Chang'e
wrathilepsy
Chang'e
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,181
Damage
76,858
101,368
Taken
71,146
76,561
Mitigated
53,225
43,333
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Andriw38
Nu Wa
19,492
3,172
630
2,563
18,449
7,947
278
10,396
7,966
103,450
0
L
Zhong Kui
DarthKoalas
Zhong Kui
26,692
2,357
0
12,725
35,117
32,989
1,393
12,502
22,161
131,577
0
W
27,065
1,948
0
3,496
26,011
33,877
40
13,130
12,450
60,373
0
L
15,577
3,009
967
5,707
34,590
32,309
477
15,799
18,277
727
76,709
W
Neith
30,301
11,097
0
8,282
26,686
11,401
2,391
19,635
6,744
0
168,689
L
Chang'e
wrathilepsy
Chang'e
16,912
2,644
8,240
15,694
31,661
11,263
1,846
17,355
14,022
110,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,009
Gold Earned
53,870
358
Minions Killed
346
0
Camps Cleared
0
1,686,648
Distance Traveled
1,545,071
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,134
571
101
3
0
516,799
7
L
Zhong Kui
17,966
599
157
5
0
499,068
2
W
Cthulhu
17,969
599
45
2
0
532,001
0
L
Odin
17,578
586
81
3
0
614,061
1
W
Neith
18,767
626
200
7
0
496,271
3
L
Chang'e
17,465
582
120
4
0
573,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role