Player Matchup

Cthulhu
Cthulhu
DonFrankQc
Cthulhu
Level 28
God Stats
17W - 18L
1,917 SR
Queue Stats
20W - 31L
1,906 Elo+
Party 1
Nemesis
Nemesis
Lohharon
Nemesis
Level 5
God Stats
1W - 0L
1,754 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ProGamersMaster
Danzaburou
Level 27
God Stats
22W - 33L
1,500 SR
Queue Stats
23W - 41L
1,513 Elo+
Party 1
Team Averages
Level 20
1,724 SR
1,639 Elo+

VS

Team Averages
Level 39
1,500 SR
1,413 Elo+
Erlang Shen
Erlang Shen
AnonMickey
Erlang Shen
Level 27
God Stats
18W - 15L
1,500 SR
Queue Stats
73W - 53L
1,500 Elo+
Party 2
Medusa
Medusa
HappyFoal749935
Medusa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 123L
1,500 Elo+
Party 2
Anubis
Anubis
try_Mihair
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonFrankQc
Cthulhu
13
7 / 7 / 12
9,767
888
8,137
13,021
6,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
Lohharon
Nemesis
12
4 / 4 / 10
8,936
812
4,823
8,143
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ProGamersMaster
Danzaburou
15
12 / 4 / 8
11,572
1,052
16,107
13,484
5,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AnonMickey
Erlang Shen
12
6 / 7 / 6
9,217
838
9,893
14,768
8,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
9 / 6 / 2
10,056
914
9,738
12,527
6,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
try_Mihair
Anubis
9
0 / 10 / 8
7,299
664
1,447
8,557
2,666

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
23
Kills
15
15
Deaths
23
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AnonMickey
Erlang Shen
6
7
6
1.29
W
Cthulhu
DonFrankQc
Cthulhu
7
7
12
1.86
L
9
6
2
1.67
W
Nemesis
Lohharon
Nemesis
4
4
10
2.25
W
Danzaburou
ProGamersMaster
Danzaburou
12
4
8
4
L
Anubis
try_Mihair
Anubis
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,067
Damage
21,078
34,648
Taken
35,852
14,990
Mitigated
17,701
7,370
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AnonMickey
Erlang Shen
9,893
5,350
393
2,002
14,768
8,554
0
3,553
11,215
2,885
23,103
W
Cthulhu
DonFrankQc
Cthulhu
8,137
393
894
1,344
13,021
6,280
78
2,070
10,951
25,000
0
L
9,738
5,155
0
1,868
12,527
6,481
0
2,636
9,891
3,209
34,812
W
Nemesis
Lohharon
Nemesis
4,823
1,799
0
1,303
8,143
3,350
184
1,102
7,041
0
21,741
W
Danzaburou
ProGamersMaster
Danzaburou
16,107
9,123
246
3,583
13,484
5,360
2,802
1,006
12,478
0
45,127
L
Anubis
try_Mihair
Anubis
1,447
267
0
0
8,557
2,666
18
1,976
6,581
6,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,275
Gold Earned
26,572
115
Minions Killed
105
0
Camps Cleared
0
649,122
Distance Traveled
512,002
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,217
838
38
3
0
189,061
0
W
Cthulhu
9,767
888
41
4
0
215,163
0
L
Medusa
10,056
914
56
5
0
165,833
1
W
Nemesis
8,936
812
26
2
0
228,375
0
W
Danzaburou
11,572
1,052
48
4
0
205,584
1
L
Anubis
7,299
664
11
1
0
157,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role