Player Matchup

Apollo
Apollo
OMonk0
Apollo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 37L
1,576 Elo+
Party 2
Kuzenbo
Kuzenbo
SuhiroBlack
Kuzenbo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,338 Elo+
Party 2
Kukulkan
Kukulkan
kongaconley
Kukulkan
Level 67
God Stats
1W - 0L
1,254 SR
Queue Stats
22W - 17L
1,651 Elo+
Party 2
Team Averages
Level 107
1,418 SR
1,522 Elo+

VS

Team Averages
Level 115
1,625 SR
1,816 Elo+
Hercules
Hercules
Pimmynator
Hercules
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 63L
1,663 Elo+
Party 1
Janus
Janus
catsoldier
Janus
Level 143
God Stats
8W - 4L
1,500 SR
Queue Stats
120W - 74L
1,856 Elo+
Party 1
Jing Wei
Jing Wei
vVIROXx
Jing Wei
Level 59
God Stats
34W - 21L
1,875 SR
Queue Stats
135W - 108L
1,930 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
OMonk0
Apollo
16
8 / 4 / 6
13,798
690
13,405
17,143
9,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
SuhiroBlack
Kuzenbo
14
1 / 4 / 12
12,059
603
13,896
20,839
27,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
kongaconley
Kukulkan
18
7 / 3 / 8
13,730
687
17,290
11,506
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Pimmynator
Hercules
14
4 / 5 / 7
11,677
584
16,070
24,481
23,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
14
1 / 7 / 8
11,324
566
12,367
9,737
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
vVIROXx
Jing Wei
15
5 / 4 / 5
12,183
609
9,091
17,687
6,588
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
16
Kills
10
11
Deaths
16
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
OMonk0
Apollo
8
4
6
2.75
L
Hercules
Pimmynator
Hercules
4
5
7
1.5
W
Kuzenbo
SuhiroBlack
Kuzenbo
1
4
12
1.75
L
Janus
1
7
8
0.71
W
Kukulkan
kongaconley
Kukulkan
7
3
8
3.67
L
Jing Wei
vVIROXx
Jing Wei
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,591
Damage
37,528
49,488
Taken
51,905
43,152
Mitigated
33,317
13,735
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
OMonk0
Apollo
13,405
7,876
0
8,099
17,143
9,603
1,852
5,840
10,685
8,062
83,890
L
Hercules
Pimmynator
Hercules
16,070
5,430
0
5,193
24,481
23,238
377
15,209
9,272
4,571
30,843
W
Kuzenbo
SuhiroBlack
Kuzenbo
13,896
5,363
996
3,268
20,839
27,929
247
4,175
15,941
22,856
0
L
Janus
12,367
831
0
434
9,737
3,491
370
5,277
4,460
57,631
0
W
Kukulkan
kongaconley
Kukulkan
17,290
2,653
0
1,372
11,506
5,620
1,322
3,190
7,946
81,593
0
L
Jing Wei
vVIROXx
Jing Wei
9,091
7,787
0
2,190
17,687
6,588
784
11,203
6,484
0
60,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,587
Gold Earned
35,184
219
Minions Killed
221
0
Camps Cleared
0
1,103,571
Distance Traveled
957,091
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,798
690
97
5
0
371,783
1
L
Hercules
11,677
584
32
2
0
331,971
4
W
Kuzenbo
12,059
603
9
0
0
386,468
5
L
Janus
11,324
566
92
5
0
255,941
2
W
Kukulkan
13,730
687
113
6
0
345,320
3
L
Jing Wei
12,183
609
97
5
0
369,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role