Player Matchup

Bellona
Bellona
DeLaClutch
Bellona
Level 106
God Stats
7W - 9L
1,791 SR
Queue Stats
15W - 20L
1,797 Elo+
Solo
Baron Samedi
Baron Samedi
KingofJudah87
Baron Samedi
Level 156
God Stats
3W - 6L
1,558 SR
Queue Stats
223W - 292L
1,388 Elo+
Solo
Nu Wa
Nu Wa
Lucal02
Nu Wa
Level 129
God Stats
6W - 7L
1,817 SR
Queue Stats
127W - 147L
1,640 Elo+
Solo
Rama
Rama
Th3JimmyP
Rama
Level 119
God Stats
20W - 22L
1,340 SR
Queue Stats
104W - 106L
1,471 Elo+
Solo
Team Averages
Level 128
1,626 SR
1,574 Elo+

VS

Team Averages
Level 128
1,493 SR
1,571 Elo+
Xbalanque
Xbalanque
DoUSmonkWeedM8
Xbalanque
Level 148
God Stats
3W - 1L
1,491 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
FrosttPyre
Aphrodite
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,634 Elo+
Solo
Fenrir
Fenrir
LardJesus
Fenrir
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 52L
1,624 Elo+
Solo
Neith
Neith
mrp00pyface69
Neith
Level 119
God Stats
18W - 16L
1,482 SR
Queue Stats
36W - 38L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeLaClutch
Bellona
14
0 / 3 / 3
8,142
814
3,544
11,476
9,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
KingofJudah87
Baron Samedi
14
4 / 3 / 2
8,200
820
7,650
7,486
6,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Lucal02
Nu Wa
12
0 / 4 / 5
7,561
756
5,946
6,213
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
15
4 / 2 / 3
8,990
899
5,376
8,072
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DoUSmonkWeedM8
Xbalanque
14
2 / 3 / 5
8,649
865
5,939
7,813
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
FrosttPyre
Aphrodite
16
3 / 1 / 4
9,039
904
5,652
6,038
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
LardJesus
Fenrir
14
4 / 4 / 3
8,984
898
5,696
8,754
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
3 / 1 / 6
9,128
913
7,445
7,876
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
8
Kills
12
12
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
DeLaClutch
Bellona
0
3
3
0.5
W
Xbalanque
DoUSmonkWeedM8
Xbalanque
2
3
5
1.5
W
Aphrodite
FrosttPyre
Aphrodite
3
1
4
5
L
Baron Samedi
KingofJudah87
Baron Samedi
4
3
2
1.67
W
Fenrir
LardJesus
Fenrir
4
4
3
1.38
L
Nu Wa
Lucal02
Nu Wa
0
4
5
0.63
L
Rama
4
2
3
2.75
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,516
Damage
24,732
33,247
Taken
30,481
20,994
Mitigated
13,869
6,931
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DeLaClutch
Bellona
3,544
935
393
926
11,476
9,141
358
3,116
8,148
1,478
29,393
W
Xbalanque
DoUSmonkWeedM8
Xbalanque
5,939
1,712
0
1,523
7,813
3,077
1,122
3,646
4,141
0
30,685
W
Aphrodite
FrosttPyre
Aphrodite
5,652
704
2,797
4,018
6,038
2,548
510
2,901
3,085
32,506
0
L
Baron Samedi
KingofJudah87
Baron Samedi
7,650
563
1,165
1,482
7,486
6,565
279
1,301
6,020
23,021
0
W
Fenrir
LardJesus
Fenrir
5,696
1,567
0
982
8,754
5,416
0
3,211
5,409
0
17,502
L
Nu Wa
Lucal02
Nu Wa
5,946
1,216
0
526
6,213
2,061
819
1,050
4,981
20,193
0
L
Rama
5,376
3,972
0
2,439
8,072
3,227
817
170
7,827
0
29,919
W
7,445
3,103
0
3,675
7,876
2,828
2,370
3,988
3,692
0
31,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,893
Gold Earned
35,800
191
Minions Killed
195
9
Camps Cleared
10
649,759
Distance Traveled
763,250
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,142
814
63
6
1
164,806
0
W
Xbalanque
8,649
865
58
6
5
184,433
3
W
Aphrodite
9,039
904
67
7
0
192,207
0
L
Baron Samedi
8,200
820
45
5
1
168,678
0
W
Fenrir
8,984
898
19
2
2
207,323
2
L
Nu Wa
7,561
756
26
3
2
151,906
2
L
Rama
8,990
899
57
6
5
164,369
1
W
Neith
9,128
913
51
5
3
179,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role