Player Matchup

Ares
Ares
Cords123824
Ares
Level 82
God Stats
1W - 4L
1,724 SR
Queue Stats
206W - 205L
1,581 Elo+
Party 1
Odin
Odin
FRONKOZO
Odin
Level 139
God Stats
4W - 3L
1,807 SR
Queue Stats
202W - 133L
1,645 Elo+
Party 3
Poseidon
Poseidon
Slushier
Poseidon
Level 31
God Stats
0W - 2L
1,285 SR
Queue Stats
120W - 82L
1,539 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Ultrus6
Ah Muzen Cab
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 127L
1,517 Elo+
Solo
Vamana
Vamana
wires123824
Vamana
Level 29
God Stats
5W - 1L
1,812 SR
Queue Stats
7W - 2L
1,723 Elo+
Party 1
Team Averages
Level 80
1,625 SR
1,601 Elo+

VS

Team Averages
Level 117
1,583 SR
1,674 Elo+
Freya
Freya
D0GAR
Freya
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Dshek15
Nike
Level 34
God Stats
4W - 3L
1,500 SR
Queue Stats
231W - 130L
1,698 Elo+
Party 2
Medusa
Medusa
GloriousSmite
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
KPhoenix
Geb
Level 136
God Stats
10W - 8L
1,916 SR
Queue Stats
326W - 186L
1,774 Elo+
Party 2
Guan Yu
Guan Yu
ToiletClogger69
Guan Yu
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 19L
1,898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 3
6,798
425
4,854
13,661
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
13
3 / 4 / 1
8,180
511
6,090
13,126
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
Slushier
Poseidon
12
1 / 8 / 2
7,424
464
7,188
9,806
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Ultrus6
Ah Muzen Cab
12
1 / 6 / 1
7,569
473
3,826
11,291
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vamana
16
1 / 3 / 1
9,174
573
9,925
13,891
10,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
D0GAR
Freya
16
5 / 2 / 9
10,036
627
8,860
9,836
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
Dshek15
Nike
14
0 / 2 / 5
8,560
535
8,460
14,162
11,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
12 / 1 / 5
11,098
694
12,894
8,582
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 1 / 9
9,054
566
6,342
13,369
8,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 0 / 7
10,561
660
9,985
12,662
7,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
6
Kills
30
31
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
Freya
D0GAR
Freya
5
2
9
4.75
W
Nike
Dshek15
Nike
0
2
5
1.25
L
Odin
3
4
1
0.88
W
12
1
5
14.5
W
4
1
9
8.5
L
Poseidon
Slushier
Poseidon
1
8
2
0.25
W
9
0
7
12.5
L
Ah Muzen Cab
Ultrus6
Ah Muzen Cab
1
6
1
0.25
L
Vamana
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,883
Damage
46,541
61,775
Taken
58,611
27,434
Mitigated
36,391
11,783
Healing
22,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,854
257
0
819
13,661
6,725
0
3,886
9,550
14,810
0
W
Freya
D0GAR
Freya
8,860
3,208
0
5,111
9,836
5,851
1,209
2,470
7,071
52,513
0
W
Nike
Dshek15
Nike
8,460
604
0
4,346
14,162
11,073
0
4,049
10,027
4,306
44,637
L
Odin
6,090
1,602
0
762
13,126
5,641
0
3,943
9,133
0
51,473
W
12,894
5,373
0
1,201
8,582
3,559
2,042
1,242
7,340
0
80,615
W
6,342
1,253
0
3,286
13,369
8,210
239
2,213
11,108
23,569
0
L
Poseidon
Slushier
Poseidon
7,188
1,177
0
1,173
9,806
2,081
23
3,895
5,861
34,355
0
W
9,985
1,134
1,174
7,288
12,662
7,698
0
2,285
10,183
0
80,618
L
Ah Muzen Cab
Ultrus6
Ah Muzen Cab
3,826
1,685
0
3,571
11,291
2,832
249
1,660
9,631
0
44,987
L
Vamana
9,925
6,518
0
5,458
13,891
10,155
416
3,048
10,403
2,670
59,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
49,309
390
Minions Killed
522
0
Camps Cleared
0
1,461,449
Distance Traveled
1,584,337
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,798
425
15
1
0
279,357
3
W
Freya
10,036
627
104
7
0
296,288
0
W
Nike
8,560
535
100
6
0
271,221
3
L
Odin
8,180
511
93
6
0
310,995
4
W
Medusa
11,098
694
162
10
0
288,660
5
W
Geb
9,054
566
22
1
0
340,103
4
L
Poseidon
7,424
464
58
4
0
295,380
4
W
Guan Yu
10,561
660
134
8
0
388,065
3
L
Ah Muzen Cab
7,569
473
83
5
0
249,956
1
L
Vamana
9,174
573
141
9
0
325,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role