Player Matchup

Tsukuyomi
Tsukuyomi
Fosssy
Tsukuyomi
Level 143
God Stats
10W - 10L
1,532 SR
Queue Stats
110W - 101L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
Gladiateor13
Cthulhu
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 88L
1,581 Elo+
Party 1
Arachne
Arachne
Kujily
Arachne
Level 127
God Stats
6W - 2L
1,747 SR
Queue Stats
45W - 36L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
TicanThunder
Danzaburou
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
109W - 116L
1,479 Elo+
Solo
The Morrigan
The Morrigan
YYChaser
The Morrigan
Level 124
God Stats
1W - 3L
1,549 SR
Queue Stats
34W - 35L
1,313 Elo+
Solo
Team Averages
Level 134
1,566 SR
1,495 Elo+

VS

Team Averages
Level 117
1,502 SR
1,622 Elo+
Aphrodite
Aphrodite
AioAkame
Aphrodite
Level 66
God Stats
7W - 9L
1,487 SR
Queue Stats
14W - 14L
1,555 Elo+
Party 3
Rama
Rama
Narweel
Rama
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
83W - 43L
1,730 Elo+
Party 2
Osiris
Osiris
RNG6
Osiris
Level 129
God Stats
11W - 6L
1,841 SR
Queue Stats
18W - 16L
1,858 Elo+
Party 3
He Bo
He Bo
Tust in Time
He Bo
Level 128
God Stats
0W - 4L
1,182 SR
Queue Stats
61W - 47L
1,469 Elo+
Party 2
Ares
Ares
bastionftw
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fosssy
Tsukuyomi
15
6 / 3 / 0
8,987
599
10,208
10,232
7,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Gladiateor13
Cthulhu
12
1 / 0 / 5
7,609
507
5,365
10,173
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Kujily
Arachne
15
3 / 0 / 4
8,896
593
5,551
9,218
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
TicanThunder
Danzaburou
13
3 / 5 / 2
8,343
556
5,115
10,336
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
YYChaser
The Morrigan
15
3 / 2 / 3
9,219
615
5,428
6,490
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AioAkame
Aphrodite
15
1 / 1 / 0
8,413
561
770
6,708
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Narweel
Rama
13
3 / 2 / 2
7,958
531
8,944
7,433
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
RNG6
Osiris
14
2 / 4 / 2
8,575
572
7,526
18,095
12,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 4 / 1
7,365
491
4,370
6,644
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 3
6,433
429
4,457
10,519
4,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
16
Kills
9
10
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AioAkame
Aphrodite
1
1
0
1
W
Tsukuyomi
Fosssy
Tsukuyomi
6
3
0
2
W
Cthulhu
Gladiateor13
Cthulhu
1
0
5
3.5
W
Arachne
Kujily
Arachne
3
0
4
5
L
Rama
Narweel
Rama
3
2
2
2
L
Osiris
RNG6
Osiris
2
4
2
0.75
W
Danzaburou
TicanThunder
Danzaburou
3
5
2
0.8
L
2
4
1
0.63
W
The Morrigan
YYChaser
The Morrigan
3
2
3
2.25
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,667
Damage
26,067
46,449
Taken
49,399
26,253
Mitigated
24,953
15,458
Healing
20,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AioAkame
Aphrodite
770
31
994
4,656
6,708
2,255
297
2,094
4,467
62,439
0
W
Tsukuyomi
Fosssy
Tsukuyomi
10,208
2,292
0
4,132
10,232
7,923
2,238
2,140
8,092
0
44,998
W
Cthulhu
Gladiateor13
Cthulhu
5,365
373
201
1,960
10,173
6,382
0
2,347
7,826
27,924
0
W
Arachne
Kujily
Arachne
5,551
2,980
0
4,348
9,218
5,700
0
2,367
6,851
10,936
56,932
L
Rama
Narweel
Rama
8,944
6,130
0
3,298
7,433
3,833
0
2,914
4,456
6,793
58,042
L
Osiris
RNG6
Osiris
7,526
2,879
0
8,000
18,095
12,056
581
743
16,887
0
53,476
W
Danzaburou
TicanThunder
Danzaburou
5,115
2,356
0
3,442
10,336
3,624
528
2,846
7,490
0
40,896
L
4,370
327
0
1,270
6,644
2,105
0
643
5,873
36,677
0
W
The Morrigan
YYChaser
The Morrigan
5,428
462
0
1,375
6,490
2,624
330
798
5,692
50,466
4,112
L
4,457
105
347
2,169
10,519
4,704
0
3,845
6,588
11,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,054
Gold Earned
38,744
435
Minions Killed
487
0
Camps Cleared
0
1,513,624
Distance Traveled
1,369,648
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,413
561
151
10
0
275,388
5
W
Tsukuyomi
8,987
599
84
6
0
306,631
2
W
Cthulhu
7,609
507
26
2
0
317,341
5
W
Arachne
8,896
593
109
7
0
341,041
2
L
Rama
7,958
531
133
9
0
248,486
5
L
Osiris
8,575
572
118
8
0
270,765
5
W
Danzaburou
8,343
556
84
6
0
252,844
1
L
He Bo
7,365
491
74
5
0
293,613
1
W
The Morrigan
9,219
615
132
9
0
295,767
3
L
Ares
6,433
429
11
1
0
281,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role