Player Matchup

Tsukuyomi
Tsukuyomi
ANegativoAg
Tsukuyomi
Level 22
God Stats
4W - 3L
1,890 SR
Queue Stats
325W - 390L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Clover Luck231
Danzaburou
Level 5
God Stats
8W - 0L
1,500 SR
Queue Stats
22W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
TheRanger8159
Scylla
Level 4
God Stats
13W - 2L
1,500 SR
Queue Stats
22W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ThinkGumzilla
Sun Wukong
Level 28
God Stats
5W - 0L
1,922 SR
Queue Stats
115W - 90L
1,599 Elo+
Solo
Cthulhu
Cthulhu
lucasbr1223
Cthulhu
Level 28
God Stats
5W - 5L
1,605 SR
Queue Stats
41W - 39L
1,593 Elo+
Solo
Team Averages
Level 17
1,683 SR
1,521 Elo+

VS

Team Averages
Level 15
1,625 SR
1,501 Elo+
Sylvanus
Sylvanus
BEASTLYC-
Sylvanus
Level 10
God Stats
4W - 7L
1,711 SR
Queue Stats
9W - 15L
1,440 Elo+
Solo
Anubis
Anubis
Storm_Chichopro
Anubis
Level 14
God Stats
32W - 18L
1,588 SR
Queue Stats
36W - 23L
1,497 Elo+
Party 1
Bastet
Bastet
YoungChapo x
Bastet
Level 29
God Stats
11W - 9L
1,604 SR
Queue Stats
46W - 30L
1,579 Elo+
Solo
Hades
Hades
leoperez1997
Hades
Level 16
God Stats
4W - 1L
1,720 SR
Queue Stats
35W - 22L
1,488 Elo+
Party 1
Neith
Neith
rudasvalero1
Neith
Level 6
God Stats
4W - 8L
1,500 SR
Queue Stats
17W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ANegativoAg
Tsukuyomi
19
4 / 2 / 19
11,820
985
6,562
10,335
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Clover Luck231
Danzaburou
20
6 / 1 / 25
13,252
1,104
22,427
9,443
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
27 / 1 / 15
15,675
1,306
38,881
8,399
3,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ThinkGumzilla
Sun Wukong
20
6 / 3 / 27
12,963
1,080
14,039
18,184
13,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
lucasbr1223
Cthulhu
20
4 / 2 / 33
12,456
1,038
15,105
17,697
19,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BEASTLYC-
Sylvanus
17
2 / 3 / 5
11,879
990
6,083
25,138
23,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
6 / 14 / 0
12,153
1,013
19,198
21,153
10,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
15
1 / 5 / 2
9,744
812
3,502
8,252
3,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 14 / 5
10,452
871
17,134
26,738
19,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 11 / 7
10,688
891
10,126
22,209
9,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
28
47
Kills
9
9
Deaths
47
119
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ANegativoAg
Tsukuyomi
4
2
19
6.75
L
Sylvanus
BEASTLYC-
Sylvanus
2
3
5
1.5
W
Danzaburou
Clover Luck231
Danzaburou
6
1
25
18.5
L
6
14
0
0.43
W
27
1
15
34.5
W
Sun Wukong
ThinkGumzilla
Sun Wukong
6
3
27
6.5
L
Bastet
1
5
2
0.4
L
0
14
5
0.18
W
Cthulhu
lucasbr1223
Cthulhu
4
2
33
10.25
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,014
Damage
56,043
64,058
Taken
103,490
43,861
Mitigated
66,753
9,035
Healing
16,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ANegativoAg
Tsukuyomi
6,562
2,008
0
2,580
10,335
4,045
0
6,406
3,854
0
17,695
L
Sylvanus
BEASTLYC-
Sylvanus
6,083
1,683
1,980
6,083
25,138
23,946
0
9,898
15,015
27,983
0
W
Danzaburou
Clover Luck231
Danzaburou
22,427
13,587
0
829
9,443
3,800
0
7,340
2,078
0
40,199
L
19,198
965
0
2,539
21,153
10,620
0
11,642
9,361
54,039
0
W
38,881
4,344
0
0
8,399
3,161
0
5,720
2,604
61,548
0
W
Sun Wukong
ThinkGumzilla
Sun Wukong
14,039
4,594
0
2,721
18,184
13,111
0
11,152
6,215
265
32,434
L
Bastet
3,502
1,588
195
533
8,252
3,277
0
4,107
4,095
0
9,674
L
17,134
1,550
105
2,400
26,738
19,563
0
12,269
14,354
34,821
0
W
Cthulhu
lucasbr1223
Cthulhu
15,105
1,084
1,519
1,386
17,697
19,744
0
11,255
6,165
32,325
0
L
10,126
6,648
0
2,479
22,209
9,347
0
16,335
5,824
0
37,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,166
Gold Earned
54,916
237
Minions Killed
215
11
Camps Cleared
3
1,151,689
Distance Traveled
807,496
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,820
985
34
3
0
202,794
2
L
Sylvanus
11,879
990
40
3
0
152,648
0
W
Danzaburou
13,252
1,104
48
4
4
239,599
0
L
Anubis
12,153
1,013
69
6
2
180,491
0
W
Scylla
15,675
1,306
56
5
2
219,018
0
W
Sun Wukong
12,963
1,080
56
5
4
248,658
0
L
Bastet
9,744
812
14
1
1
109,121
0
L
Hades
10,452
871
41
3
0
189,696
0
W
Cthulhu
12,456
1,038
43
4
1
241,620
1
L
Neith
10,688
891
51
4
0
175,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role