Player Matchup

Izanami
Izanami
DarkBuddha
Izanami
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 14L
1,405 Elo+
Solo
Hercules
Hercules
Dreadicles
Hercules
Level 49
God Stats
8W - 8L
1,721 SR
Queue Stats
163W - 198L
1,372 Elo+
Party 2
Cupid
Cupid
GwylimZ
Cupid
Level 112
God Stats
3W - 7L
1,466 SR
Queue Stats
5W - 12L
1,649 Elo+
Solo
Jormungandr
Jormungandr
SuperUltraGirl
Jormungandr
Level 66
God Stats
43W - 30L
1,680 SR
Queue Stats
161W - 174L
1,456 Elo+
Party 2
Janus
Janus
slayphil
Janus
Level 160
God Stats
20W - 36L
1,380 SR
Queue Stats
438W - 484L
1,396 Elo+
Solo
Team Averages
Level 83
1,549 SR
1,456 Elo+

VS

Team Averages
Level 49
1,433 SR
1,327 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
D3ad D3mon14
Da Ji
Level 26
God Stats
0W - 2L
1,297 SR
Queue Stats
18W - 22L
1,419 Elo+
Solo
Merlin
Merlin
Morbius257X
Merlin
Level 48
God Stats
1W - 8L
1,152 SR
Queue Stats
11W - 18L
1,134 Elo+
Party 3
Aphrodite
Aphrodite
Neash1337
Aphrodite
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,445 Elo+
Party 1
Fafnir
Fafnir
ShadowX765
Fafnir
Level 18
God Stats
0W - 2L
1,718 SR
Queue Stats
14W - 21L
1,134 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkBuddha
Izanami
15
2 / 5 / 16
9,547
734
10,223
12,512
4,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Dreadicles
Hercules
18
8 / 0 / 12
11,472
882
11,822
14,699
12,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
GwylimZ
Cupid
17
11 / 2 / 4
11,372
875
9,952
8,264
3,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
SuperUltraGirl
Jormungandr
17
1 / 0 / 19
9,591
738
8,733
8,218
6,693
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
slayphil
Janus
16
3 / 1 / 13
9,522
732
7,523
3,948
1,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 7 / 3
9,047
696
8,016
14,480
7,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
2 / 5 / 3
8,278
637
6,385
10,728
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
16
3 / 3 / 2
9,624
740
8,625
7,292
3,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Neash1337
Aphrodite
15
0 / 5 / 6
8,320
640
8,682
13,292
6,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fafnir
ShadowX765
Fafnir
13
0 / 5 / 2
7,482
576
2,565
10,018
8,781
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
25
Kills
8
8
Deaths
25
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
7
3
0.64
L
2
5
3
0.7
W
Izanami
DarkBuddha
Izanami
2
5
16
2
W
Hercules
Dreadicles
Hercules
8
0
12
14
W
Cupid
GwylimZ
Cupid
11
2
4
6.5
L
Merlin
3
3
2
1.33
L
Aphrodite
Neash1337
Aphrodite
0
5
6
0.6
L
Fafnir
ShadowX765
Fafnir
0
5
2
0.2
W
Jormungandr
SuperUltraGirl
Jormungandr
1
0
19
10.5
W
Janus
slayphil
Janus
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,253
Damage
34,273
47,641
Taken
55,810
28,024
Mitigated
30,618
10,872
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,016
2,230
0
509
14,480
7,907
0
5,155
9,325
911
29,271
L
6,385
1,174
0
534
10,728
4,208
393
2,521
8,207
0
14,583
W
Izanami
DarkBuddha
Izanami
10,223
5,875
0
358
12,512
4,333
308
5,043
7,469
0
25,955
W
Hercules
Dreadicles
Hercules
11,822
2,904
668
5,217
14,699
12,283
1,110
6,896
7,803
0
40,922
W
Cupid
GwylimZ
Cupid
9,952
4,683
733
1,856
8,264
3,262
811
3,223
5,041
0
23,388
L
Merlin
8,625
502
0
571
7,292
3,210
282
1,749
5,543
33,917
0
L
Aphrodite
Neash1337
Aphrodite
8,682
251
4,406
6,169
13,292
6,512
0
4,383
8,909
32,083
0
L
Fafnir
ShadowX765
Fafnir
2,565
964
0
569
10,018
8,781
0
3,274
6,744
13,341
0
W
Jormungandr
SuperUltraGirl
Jormungandr
8,733
1,131
1,164
876
8,218
6,693
820
2,747
5,471
32,102
0
W
Janus
slayphil
Janus
7,523
948
0
0
3,948
1,453
275
2,593
1,355
28,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,504
Gold Earned
42,751
268
Minions Killed
242
6
Camps Cleared
9
1,190,276
Distance Traveled
1,117,953
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,047
696
44
3
2
221,393
0
L
Da Ji
8,278
637
16
1
2
235,143
1
W
Izanami
9,547
734
30
2
1
216,005
0
W
Hercules
11,472
882
75
6
2
252,066
0
W
Cupid
11,372
875
39
3
1
258,683
1
L
Merlin
9,624
740
68
5
3
222,875
0
L
Aphrodite
8,320
640
80
6
1
233,114
5
L
Fafnir
7,482
576
34
3
1
205,428
0
W
Jormungandr
9,591
738
52
4
1
256,162
1
W
Janus
9,522
732
72
6
1
207,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role