Player Matchup

Anubis
Anubis
Cookie Zoin
Anubis
Level 8
God Stats
20W - 24L
1,412 SR
Queue Stats
78W - 91L
1,315 Elo+
Solo
Bellona
Bellona
Weeslei95
Bellona
Level 26
God Stats
23W - 16L
1,551 SR
Queue Stats
93W - 59L
1,404 Elo+
Solo
Nemesis
Nemesis
deaths slave131
Nemesis
Level 29
God Stats
2W - 2L
1,461 SR
Queue Stats
128W - 143L
1,421 Elo+
Solo
Janus
Janus
padrich90
Janus
Level 28
God Stats
4W - 8L
1,500 SR
Queue Stats
81W - 111L
1,387 Elo+
Solo
Odin
Odin
silver-aquarium7
Odin
Level 15
God Stats
1W - 1L
1,185 SR
Queue Stats
13W - 13L
1,094 Elo+
Solo
Team Averages
Level 21
1,422 SR
1,324 Elo+

VS

Team Averages
Level 11
1,489 SR
1,414 Elo+
Chiron
Chiron
ENDLESSHOOK5040
Chiron
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,244 Elo+
Solo
Olorun
Olorun
Scrat1971
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Arachne
Arachne
bby_jam76
Arachne
Level 14
God Stats
3W - 10L
1,446 SR
Queue Stats
18W - 29L
1,324 Elo+
Solo
Thor
Thor
ivory_waters
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
wrechedegg
Bellona
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
9 / 1 / 5
8,249
589
5,327
7,082
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Weeslei95
Bellona
14
6 / 0 / 3
8,675
620
8,344
7,688
8,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 0 / 1
8,703
622
5,314
6,343
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
padrich90
Janus
11
7 / 0 / 9
8,170
584
7,165
4,745
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 11
7,356
525
2,874
8,265
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
5,342
382
1,604
5,454
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Scrat1971
Olorun
9
0 / 9 / 1
4,931
352
3,162
10,812
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
bby_jam76
Arachne
5
0 / 6 / 0
4,572
327
1,896
6,669
1,473
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

4
0 / 6 / 1
4,414
315
678
4,374
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
wrechedegg
Bellona
9
0 / 7 / 0
5,378
384
2,908
13,565
10,366
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
28
Kills
1
3
Deaths
30
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
1
5
11.5
L
1
2
0
0.5
L
Olorun
Scrat1971
Olorun
0
9
1
0.06
W
Bellona
Weeslei95
Bellona
6
0
3
7.5
L
Arachne
bby_jam76
Arachne
0
6
0
0
W
5
0
1
5.5
L
0
6
1
0.08
W
Janus
padrich90
Janus
7
0
9
11.5
W
1
2
11
3.25
L
Bellona
wrechedegg
Bellona
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,024
Damage
10,248
34,123
Taken
40,874
21,205
Mitigated
16,874
7,975
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,327
1,370
0
3,062
7,082
2,818
2,273
820
6,262
27,224
0
L
1,604
1,053
66
2,651
5,454
1,120
1,054
1,143
4,275
0
17,250
L
Olorun
Scrat1971
Olorun
3,162
825
88
1,086
10,812
2,999
0
4,378
6,434
15,405
0
W
Bellona
Weeslei95
Bellona
8,344
3,470
0
3,027
7,688
8,009
1,955
412
7,276
4,688
44,512
L
Arachne
bby_jam76
Arachne
1,896
1,123
0
501
6,669
1,473
0
2,726
3,943
0
12,088
W
5,314
3,098
0
89
6,343
4,679
944
163
6,180
5,447
45,728
L
678
352
0
0
4,374
916
0
2,511
1,863
0
2,790
W
Janus
padrich90
Janus
7,165
1,025
0
917
4,745
1,330
3,789
450
4,295
39,394
0
W
2,874
1,034
0
880
8,265
4,369
1,562
1,317
6,948
0
6,073
L
Bellona
wrechedegg
Bellona
2,908
1,089
0
413
13,565
10,366
225
2,775
10,790
0
15,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,153
Gold Earned
24,637
328
Minions Killed
94
0
Camps Cleared
0
1,225,568
Distance Traveled
820,999
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,249
589
52
4
0
204,959
2
L
Chiron
5,342
382
32
2
0
139,123
1
L
Olorun
4,931
352
14
1
0
210,241
0
W
Bellona
8,675
620
96
7
0
273,049
0
L
Arachne
4,572
327
17
1
0
150,827
0
W
Nemesis
8,703
622
103
7
0
267,911
0
L
Thor
4,414
315
3
0
0
111,455
1
W
Janus
8,170
584
67
5
0
230,128
0
W
Odin
7,356
525
10
1
0
249,521
0
L
Bellona
5,378
384
28
2
0
209,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role