Player Matchup

Bastet
Bastet
GhostPanic4985
Bastet
Level 20
God Stats
7W - 7L
1,588 SR
Queue Stats
46W - 42L
1,386 Elo+
Solo
Nemesis
Nemesis
JVL ToO NicE
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,288 Elo+
Solo
Guan Yu
Guan Yu
Kurtsheets6
Guan Yu
Level 6
God Stats
3W - 4L
1,283 SR
Queue Stats
5W - 14L
1,021 Elo+
Solo
Artemis
Artemis
XxV1STL0k1xX
Artemis
Level 17
God Stats
5W - 7L
1,440 SR
Queue Stats
6W - 10L
1,293 Elo+
Solo
Aphrodite
Aphrodite
jake341
Aphrodite
Level 21
God Stats
5W - 3L
1,272 SR
Queue Stats
193W - 168L
1,381 Elo+
Solo
Team Averages
Level 16
1,417 SR
1,274 Elo+

VS

Team Averages
Level 25
1,498 SR
1,459 Elo+
Artemis
Artemis
AshesBurnRED
Artemis
Level 22
God Stats
12W - 7L
1,541 SR
Queue Stats
18W - 13L
1,543 Elo+
Party 1
Sun Wukong
Sun Wukong
Chief_Silent
Sun Wukong
Level 18
God Stats
117W - 98L
1,448 SR
Queue Stats
173W - 193L
1,263 Elo+
Solo
Nox
Nox
CoachLew1498
Nox
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 13L
1,281 Elo+
Solo
Chaac
Chaac
JY_DA_BEAST_JY
Chaac
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 31L
1,622 Elo+
Party 1
Camazotz
Camazotz
SpankMyMonkey250
Camazotz
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 38L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
10,492
749
3,358
4,795
1,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
JVL ToO NicE
Nemesis
19
4 / 8 / 5
13,235
945
19,738
22,888
12,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
Kurtsheets6
Guan Yu
18
0 / 20 / 5
11,764
840
6,575
30,454
17,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
XxV1STL0k1xX
Artemis
20
14 / 5 / 1
16,711
1,194
26,993
27,734
13,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
jake341
Aphrodite
20
1 / 5 / 12
13,780
984
16,450
27,977
25,103
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AshesBurnRED
Artemis
20
12 / 4 / 18
14,910
1,065
39,103
12,240
5,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Chief_Silent
Sun Wukong
19
5 / 4 / 16
13,798
986
10,500
16,961
10,380
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
8 / 4 / 14
13,708
979
15,511
11,998
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 3 / 15
13,146
939
15,030
17,358
19,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 4 / 18
13,768
983
24,056
25,138
17,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
122
19
Kills
41
41
Deaths
19
26
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Artemis
AshesBurnRED
Artemis
12
4
18
5.25
W
Sun Wukong
Chief_Silent
Sun Wukong
5
4
16
3.25
W
8
4
14
3.75
L
0
3
3
0.5
L
Nemesis
JVL ToO NicE
Nemesis
4
8
5
0.81
W
9
3
15
5.5
L
Guan Yu
Kurtsheets6
Guan Yu
0
20
5
0.13
W
7
4
18
4
L
Artemis
XxV1STL0k1xX
Artemis
14
5
1
2.9
L
Aphrodite
jake341
Aphrodite
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,114
Damage
104,200
113,848
Taken
83,695
69,552
Mitigated
57,967
22,637
Healing
16,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AshesBurnRED
Artemis
39,103
23,857
0
0
12,240
5,388
0
2,452
9,788
0
71,147
W
Sun Wukong
Chief_Silent
Sun Wukong
10,500
2,813
0
770
16,961
10,380
0
1,977
14,123
0
23,943
W
15,511
3,413
365
771
11,998
5,105
0
2,853
9,145
26,374
0
L
3,358
2,042
137
171
4,795
1,460
0
318
4,206
0
4,916
L
Nemesis
JVL ToO NicE
Nemesis
19,738
10,273
0
2,611
22,888
12,158
0
4,247
18,441
0
53,724
W
15,030
5,322
0
6,264
17,358
19,304
0
4,268
13,090
0
26,320
L
Guan Yu
Kurtsheets6
Guan Yu
6,575
1,395
393
504
30,454
17,577
0
4,712
25,242
0
22,190
W
24,056
11,709
0
8,692
25,138
17,790
0
4,900
20,238
0
38,940
L
Artemis
XxV1STL0k1xX
Artemis
26,993
18,861
0
6,740
27,734
13,254
0
2,648
24,836
0
50,928
L
Aphrodite
jake341
Aphrodite
16,450
3,273
4,603
7,478
27,977
25,103
0
3,586
23,966
36,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,982
Gold Earned
69,330
171
Minions Killed
185
7
Camps Cleared
4
1,010,138
Distance Traveled
1,127,179
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,910
1,065
76
5
0
216,303
0
W
Sun Wukong
13,798
986
15
1
0
241,157
0
W
Nox
13,708
979
36
3
0
208,109
0
L
Bastet
10,492
749
6
0
1
102,724
0
L
Nemesis
13,235
945
51
4
0
260,798
2
W
Chaac
13,146
939
27
2
2
205,489
0
L
Guan Yu
11,764
840
36
3
1
173,073
1
W
Camazotz
13,768
983
31
2
2
256,121
0
L
Artemis
16,711
1,194
34
2
5
221,408
0
L
Aphrodite
13,780
984
44
3
0
252,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role