Player Matchup

Chang'e
Chang'e
Artorias Rex
Chang'e
Level 106
God Stats
7W - 5L
1,500 SR
Queue Stats
33W - 21L
1,500 Elo+
Party 1
Artio
Artio
Auditour
Artio
Level 133
God Stats
10W - 2L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Foins
Heimdallr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,500 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,500 Elo+

VS

Team Averages
Level 40
1,668 SR
1,463 Elo+
Bellona
Bellona
Darc19
Bellona
Level 11
God Stats
0W - 1L
2,005 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
LilCocchieVert
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,677 Elo+
Solo
Jing Wei
Jing Wei
TOP10BigButt
Jing Wei
Level 103
God Stats
6W - 15L
1,500 SR
Queue Stats
377W - 423L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Artorias Rex
Chang'e
12
5 / 1 / 6
8,441
703
7,664
7,626
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Auditour
Artio
12
5 / 0 / 7
9,587
799
6,461
10,814
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Foins
Heimdallr
11
2 / 1 / 10
8,305
692
5,725
7,490
2,449
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darc19
Bellona
10
0 / 4 / 0
7,120
593
3,512
9,283
6,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 0
7,362
614
3,566
8,311
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TOP10BigButt
Jing Wei
10
1 / 4 / 0
7,404
617
6,365
8,121
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
2
2
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Artorias Rex
Chang'e
5
1
6
8
W
Artio
Auditour
Artio
5
0
7
8.5
L
Bellona
Darc19
Bellona
0
4
0
0
W
Heimdallr
Foins
Heimdallr
2
1
10
7
L
1
4
0
0.25
L
Jing Wei
TOP10BigButt
Jing Wei
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,850
Damage
13,443
25,930
Taken
25,715
10,636
Mitigated
13,316
14,774
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Artorias Rex
Chang'e
7,664
225
3,936
4,177
7,626
2,374
825
1,120
6,302
25,521
0
W
Artio
Auditour
Artio
6,461
505
345
4,679
10,814
5,813
1,143
2,043
8,625
25,210
0
L
Bellona
Darc19
Bellona
3,512
649
0
2,030
9,283
6,362
0
5,106
3,860
4,320
29,568
W
Heimdallr
Foins
Heimdallr
5,725
1,780
0
1,637
7,490
2,449
337
963
6,437
0
25,929
L
3,566
1,336
405
2,123
8,311
3,017
0
3,787
4,348
20,318
0
L
Jing Wei
TOP10BigButt
Jing Wei
6,365
4,584
0
1,048
8,121
3,937
240
4,611
3,336
3,094
22,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,333
Gold Earned
21,886
116
Minions Killed
127
0
Camps Cleared
0
664,108
Distance Traveled
652,086
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,441
703
30
3
0
220,725
1
W
Artio
9,587
799
30
3
0
237,086
3
L
Bellona
7,120
593
58
5
0
278,861
0
W
Heimdallr
8,305
692
56
5
0
206,297
0
L
Olorun
7,362
614
36
3
0
187,361
0
L
Jing Wei
7,404
617
33
3
0
185,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role