Player Matchup

Tyr
Tyr
CarlosMonzon
Tyr
Level 7
God Stats
9W - 8L
1,762 SR
Queue Stats
121W - 95L
1,720 Elo+
Solo
Terra
Terra
Insytr
Terra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,785 Elo+
Solo
Rama
Rama
Sveigdottir
Rama
Level 25
God Stats
2W - 0L
1,812 SR
Queue Stats
36W - 54L
1,462 Elo+
Solo
Fenrir
Fenrir
mercuryBlack17
Fenrir
Level 26
God Stats
2W - 0L
1,780 SR
Queue Stats
29W - 18L
1,667 Elo+
Solo
Vulcan
Vulcan
susanoabuser
Vulcan
Level 26
God Stats
1W - 0L
1,721 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,715 SR
1,627 Elo+

VS

Team Averages
Level 22
1,657 SR
1,646 Elo+
Anubis
Anubis
AliduIzwynn
Anubis
Level 15
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 4L
1,598 Elo+
Solo
Ymir
Ymir
CbaKlavaK
Ymir
Level 26
God Stats
24W - 10L
1,738 SR
Queue Stats
36W - 22L
1,664 Elo+
Party 1
Apollo
Apollo
Chispito
Apollo
Level 27
God Stats
4W - 1L
1,948 SR
Queue Stats
36W - 17L
1,685 Elo+
Party 1
Mercury
Mercury
SnurdlyFour
Mercury
Level 24
God Stats
7W - 8L
1,604 SR
Queue Stats
20W - 13L
1,679 Elo+
Solo
Set
Set
mayoman24
Set
Level 20
God Stats
17W - 21L
1,692 SR
Queue Stats
22W - 31L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 2
9,102
650
8,788
10,691
7,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Terra
Insytr
Terra
12
2 / 2 / 5
7,575
541
4,991
7,692
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 5 / 2
7,173
512
5,387
10,815
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
7 / 3 / 4
8,449
604
4,584
10,121
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
14
1 / 4 / 6
8,043
575
10,475
5,726
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 4 / 3
6,662
476
4,399
7,509
3,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
11
1 / 3 / 6
7,039
503
2,220
11,619
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Chispito
Apollo
13
6 / 3 / 2
7,845
560
10,131
7,343
3,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
SnurdlyFour
Mercury
13
6 / 3 / 5
8,060
576
6,335
10,972
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 7 / 0
5,440
389
2,402
9,345
6,380
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
20
Kills
14
14
Deaths
20
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
4
3
0.63
W
7
0
2
8
L
Ymir
1
3
6
1.33
L
Apollo
Chispito
Apollo
6
3
2
2.33
W
Terra
Insytr
Terra
2
2
5
2.25
L
Mercury
SnurdlyFour
Mercury
6
3
5
2.83
W
3
5
2
0.8
L
0
7
0
0
W
7
3
4
3
W
Vulcan
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,225
Damage
25,487
45,045
Taken
46,788
19,369
Mitigated
23,783
16,000
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,399
369
0
2,202
7,509
3,523
106
4,199
3,310
37,615
0
W
8,788
1,074
0
6,008
10,691
7,653
0
104
10,338
0
56,438
L
Ymir
2,220
437
0
1,340
11,619
6,211
195
6,273
5,346
13,447
0
L
Apollo
Chispito
Apollo
10,131
6,474
0
780
7,343
3,880
497
2,232
5,111
4,438
47,702
W
Terra
Insytr
Terra
4,991
1,057
681
2,014
7,692
3,219
0
2,604
5,088
22,557
0
L
Mercury
SnurdlyFour
Mercury
6,335
3,170
0
3,831
10,972
3,789
0
2,000
8,972
0
44,526
W
5,387
4,720
0
3,374
10,815
3,000
0
2,097
8,718
0
27,264
L
2,402
597
0
1,530
9,345
6,380
0
762
8,583
0
17,765
W
4,584
948
0
3,364
10,121
3,491
76
2,378
7,743
0
39,635
W
Vulcan
10,475
3,403
0
559
5,726
2,006
90
545
5,089
57,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,342
Gold Earned
35,046
379
Minions Killed
301
0
Camps Cleared
0
1,351,826
Distance Traveled
1,330,164
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,662
476
78
6
0
263,866
4
W
Tyr
9,102
650
117
8
0
265,114
1
L
Ymir
7,039
503
18
1
0
265,080
4
L
Apollo
7,845
560
95
7
0
266,238
3
W
Terra
7,575
541
31
2
0
256,909
0
L
Mercury
8,060
576
78
6
0
316,075
1
W
Rama
7,173
512
49
4
0
245,100
2
L
Set
5,440
389
32
2
0
218,905
3
W
Fenrir
8,449
604
78
6
0
296,271
4
W
Vulcan
8,043
575
104
7
0
288,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role