Player Matchup

Ymir
Ymir
Rodrigo Martim
Ymir
Level 6
God Stats
6W - 4L
1,647 SR
Queue Stats
13W - 17L
1,532 Elo+
Party 3
Neith
Neith
eloyyy
Neith
Level 6
God Stats
3W - 1L
1,899 SR
Queue Stats
5W - 1L
1,948 Elo+
Solo
Jing Wei
Jing Wei
leox2474
Jing Wei
Level 31
God Stats
1W - 5L
1,289 SR
Queue Stats
11W - 16L
1,465 Elo+
Party 2
Thor
Thor
mamacudoido
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 37L
1,372 Elo+
Party 3
Chronos
Chronos
panzi777
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,465 Elo+
Party 2
Team Averages
Level 13
1,567 SR
1,556 Elo+

VS

Team Averages
Level 21
1,508 SR
1,478 Elo+
Yemoja
Yemoja
KhaZechs
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShotPhoenix4
Cu Chulainn
Level 27
God Stats
8W - 6L
1,328 SR
Queue Stats
37W - 28L
1,401 Elo+
Party 4
Danzaburou
Danzaburou
W1ckedWolf
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,526 Elo+
Party 1
Set
Set
loganleez
Set
Level 17
God Stats
9W - 10L
1,376 SR
Queue Stats
325W - 348L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
mundoshen
Baron Samedi
Level 27
God Stats
4W - 1L
1,837 SR
Queue Stats
26W - 20L
1,469 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
6,476
463
2,560
12,951
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
eloyyy
Neith
1
0 / 0 / 0
4,143
296
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Jing Wei
leox2474
Jing Wei
11
1 / 6 / 1
6,460
461
2,628
9,278
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 1
7,420
530
6,291
10,449
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
panzi777
Chronos
9
0 / 5 / 0
5,772
412
3,732
11,328
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KhaZechs
Yemoja
12
1 / 0 / 5
7,829
559
5,036
5,596
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
ShotPhoenix4
Cu Chulainn
15
3 / 0 / 4
8,537
610
6,342
5,042
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
W1ckedWolf
Danzaburou
13
5 / 4 / 1
8,784
627
6,206
8,618
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 2
7,794
557
1,818
7,252
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
mundoshen
Baron Samedi
16
8 / 0 / 1
9,309
665
14,116
8,285
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
19
19
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
KhaZechs
Yemoja
1
0
5
3.5
L
1
5
0
0.2
W
Cu Chulainn
ShotPhoenix4
Cu Chulainn
3
0
4
5
W
Danzaburou
W1ckedWolf
Danzaburou
5
4
1
1.38
L
Neith
eloyyy
Neith
0
0
0
0
L
Jing Wei
leox2474
Jing Wei
1
6
1
0.25
W
2
2
2
1.5
L
3
3
1
1.17
W
Baron Samedi
mundoshen
Baron Samedi
8
0
1
8.5
L
Chronos
panzi777
Chronos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,211
Damage
33,518
44,006
Taken
34,793
19,118
Mitigated
16,081
7,517
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
KhaZechs
Yemoja
5,036
1,192
759
630
5,596
2,676
633
1,809
3,787
28,734
0
L
2,560
492
0
146
12,951
6,266
0
5,917
7,034
27,836
0
W
Cu Chulainn
ShotPhoenix4
Cu Chulainn
6,342
1,222
0
2,156
5,042
4,596
1,183
252
4,790
1,954
38,077
W
Danzaburou
W1ckedWolf
Danzaburou
6,206
3,677
0
1,113
8,618
2,649
1,820
990
7,628
24
40,869
L
Neith
eloyyy
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
leox2474
Jing Wei
2,628
1,174
0
1,220
9,278
5,170
0
1,385
7,893
2,414
26,971
W
1,818
413
0
2,738
7,252
2,561
270
294
6,958
0
36,567
L
6,291
1,178
0
2,948
10,449
3,766
0
3,455
6,994
0
43,548
W
Baron Samedi
mundoshen
Baron Samedi
14,116
902
138
4,219
8,285
3,599
3,008
3,098
5,187
61,325
0
L
Chronos
panzi777
Chronos
3,732
861
0
3,203
11,328
3,916
420
8,629
2,699
29,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,271
Gold Earned
42,253
252
Minions Killed
378
0
Camps Cleared
0
1,055,124
Distance Traveled
1,309,926
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,829
559
45
3
0
269,704
8
L
Ymir
6,476
463
44
3
0
265,834
0
W
Cu Chulainn
8,537
610
79
6
0
293,249
0
W
Danzaburou
8,784
627
64
5
0
210,111
4
L
Neith
4,143
296
0
0
0
9,960
0
L
Jing Wei
6,460
461
68
5
0
266,246
0
W
Set
7,794
557
86
6
0
261,711
1
L
Thor
7,420
530
87
6
0
284,784
3
W
Baron Samedi
9,309
665
104
7
0
275,151
4
L
Chronos
5,772
412
53
4
0
228,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role