Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Nova SRG
Heimdallr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Merlin
Merlin
dikix14
Merlin
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,703 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,568 Elo+

VS

Team Averages
Level 107
1,618 SR
1,612 Elo+
Sun Wukong
Sun Wukong
Shadow_PearcyJr
Sun Wukong
Level 120
God Stats
2W - 4L
1,621 SR
Queue Stats
25W - 24L
1,648 Elo+
Party 2
Mercury
Mercury
Shisuii45-
Mercury
Level 77
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Loki
Loki
Sir_Bucklington
Loki
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 62L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
1 / 0 / 10
10,586
706
9,281
12,499
16,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Nova SRG
Heimdallr
14
6 / 3 / 5
10,939
729
13,162
13,776
7,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
dikix14
Merlin
13
6 / 3 / 5
10,287
686
13,621
8,977
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Shadow_PearcyJr
Sun Wukong
14
3 / 1 / 3
9,931
662
15,324
18,103
14,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Shisuii45-
Mercury
12
2 / 6 / 4
9,666
644
7,040
15,620
4,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 6 / 3
9,210
614
6,344
11,069
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
6
6
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
10
6
W
Heimdallr
Nova SRG
Heimdallr
6
3
5
2.83
L
Sun Wukong
Shadow_PearcyJr
Sun Wukong
3
1
3
4.5
L
Mercury
Shisuii45-
Mercury
2
6
4
0.67
L
1
6
3
0.42
W
Merlin
dikix14
Merlin
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,064
Damage
28,708
35,252
Taken
44,792
28,020
Mitigated
24,068
5,418
Healing
14,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,281
752
0
2,255
12,499
16,380
63
138
12,036
30,393
0
W
Heimdallr
Nova SRG
Heimdallr
13,162
4,855
0
2,663
13,776
7,369
437
68
13,458
0
42,864
L
Sun Wukong
Shadow_PearcyJr
Sun Wukong
15,324
2,660
0
9,642
18,103
14,200
0
7,079
10,593
0
52,428
L
Mercury
Shisuii45-
Mercury
7,040
2,834
0
4,180
15,620
4,680
0
7,866
7,470
0
26,219
L
6,344
1,043
0
875
11,069
5,188
0
7,134
3,766
2,428
33,142
W
Merlin
dikix14
Merlin
13,621
1,035
0
500
8,977
4,271
0
49
8,653
44,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,812
Gold Earned
28,807
170
Minions Killed
168
0
Camps Cleared
0
797,057
Distance Traveled
1,040,776
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,586
706
6
0
0
298,152
4
W
Heimdallr
10,939
729
71
5
0
255,508
6
L
Sun Wukong
9,931
662
80
5
0
351,602
1
L
Mercury
9,666
644
44
3
0
380,644
2
L
Loki
9,210
614
44
3
0
308,530
6
W
Merlin
10,287
686
93
6
0
243,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role