Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DracoWillie
Khepri
Level 156
God Stats
177W - 124L
1,505 SR
Queue Stats
230W - 194L
1,410 Elo+
Solo
Artemis
Artemis
Idaho Soza
Artemis
Level 16
God Stats
3W - 2L
1,150 SR
Queue Stats
9W - 9L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
Kennessy
Sun Wukong
Level 146
God Stats
11W - 8L
1,858 SR
Queue Stats
258W - 234L
1,500 Elo+
Solo
Scylla
Scylla
xXFI6HT3RXx
Scylla
Level 126
God Stats
11W - 5L
1,771 SR
Queue Stats
134W - 123L
1,524 Elo+
Solo
Team Averages
Level 121
1,557 SR
1,462 Elo+

VS

Team Averages
Level 44
1,489 SR
1,549 Elo+
Nemesis
Nemesis
IIyakuzoII
Nemesis
Level 29
God Stats
8W - 4L
1,999 SR
Queue Stats
50W - 38L
1,742 Elo+
Solo
Neith
Neith
Joface
Neith
Level 18
God Stats
0W - 2L
1,324 SR
Queue Stats
4W - 12L
1,501 Elo+
Solo
Agni
Agni
LFx sLiFzR
Agni
Level 121
God Stats
0W - 1L
1,339 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
lilvru32
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
xBIGxJAWx
Bastet
Level 29
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 0 / 6
11,171
745
7,648
3,433
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
18
1 / 0 / 23
12,305
820
7,067
14,943
22,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Idaho Soza
Artemis
11
0 / 1 / 4
8,153
544
937
2,431
759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Kennessy
Sun Wukong
19
12 / 0 / 11
13,388
893
15,187
12,519
12,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
20
17 / 1 / 6
14,320
955
25,569
8,328
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IIyakuzoII
Nemesis
14
0 / 3 / 1
8,394
560
10,490
17,144
8,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Joface
Neith
15
0 / 8 / 1
8,478
565
2,699
13,452
5,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 6 / 0
9,653
644
4,656
11,663
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
14
1 / 9 / 0
8,302
553
6,349
11,755
3,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
xBIGxJAWx
Bastet
13
0 / 8 / 0
7,756
517
5,590
13,308
4,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
4
34
Kills
2
2
Deaths
34
50
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
6
7
W
Khepri
1
0
23
12.5
L
Nemesis
IIyakuzoII
Nemesis
0
3
1
0.17
W
Artemis
Idaho Soza
Artemis
0
1
4
2
L
Neith
Joface
Neith
0
8
1
0.06
W
Sun Wukong
Kennessy
Sun Wukong
12
0
11
17.5
L
1
6
0
0.17
L
Zeus
1
9
0
0.11
L
Bastet
xBIGxJAWx
Bastet
0
8
0
0
W
Scylla
17
1
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,408
Damage
29,784
41,654
Taken
67,322
41,142
Mitigated
26,603
6,000
Healing
6,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,648
426
0
219
3,433
1,442
1,414
524
2,909
39,199
0
W
Khepri
7,067
111
0
250
14,943
22,219
50
5,249
9,569
21,407
0
L
Nemesis
IIyakuzoII
Nemesis
10,490
6,509
0
3,965
17,144
8,383
0
9,853
6,914
0
31,327
W
Artemis
Idaho Soza
Artemis
937
637
159
282
2,431
759
0
121
2,292
0
6,328
L
Neith
Joface
Neith
2,699
828
0
1,579
13,452
5,434
0
6,131
7,013
0
17,594
W
Sun Wukong
Kennessy
Sun Wukong
15,187
3,315
0
4,761
12,519
12,266
1,179
3,893
8,536
0
40,264
L
4,656
622
0
158
11,663
4,304
0
5,701
5,723
34,440
0
L
Zeus
6,349
1,704
0
369
11,755
3,905
0
9,824
1,805
19,827
0
L
Bastet
xBIGxJAWx
Bastet
5,590
2,846
0
0
13,308
4,577
0
8,414
4,766
0
13,000
W
Scylla
25,569
1,434
0
329
8,328
4,456
1,869
1,399
6,795
71,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,337
Gold Earned
42,583
295
Minions Killed
227
11
Camps Cleared
7
1,191,782
Distance Traveled
1,188,039
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,171
745
89
6
4
294,339
2
W
Khepri
12,305
820
27
2
0
242,065
1
L
Nemesis
8,394
560
50
3
4
296,360
0
W
Artemis
8,153
544
13
1
0
71,463
0
L
Neith
8,478
565
39
3
0
210,297
0
W
Sun Wukong
13,388
893
56
4
3
288,710
3
L
Agni
9,653
644
89
6
2
235,529
3
L
Zeus
8,302
553
33
2
0
204,824
1
L
Bastet
7,756
517
16
1
1
241,029
0
W
Scylla
14,320
955
110
7
4
295,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role