Player Matchup

Da Ji
Da Ji
BlauerAffe
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 95L
1,429 Elo+
Solo
Fenrir
Fenrir
ClipperMan
Fenrir
Level 109
God Stats
2W - 2L
1,534 SR
Queue Stats
10W - 17L
1,611 Elo+
Party 2
Chang'e
Chang'e
Lunolapka
Chang'e
Level 61
God Stats
17W - 28L
1,536 SR
Queue Stats
309W - 323L
1,473 Elo+
Solo
Heimdallr
Heimdallr
eliglesias
Heimdallr
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 28L
1,462 Elo+
Solo
Nox
Nox
zurit
Nox
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 91
1,514 SR
1,495 Elo+

VS

Team Averages
Level 71
1,567 SR
1,461 Elo+
Cthulhu
Cthulhu
Atlant1998
Cthulhu
Level 66
God Stats
8W - 1L
1,500 SR
Queue Stats
160W - 131L
1,688 Elo+
Party 1
Bastet
Bastet
DrainZone
Bastet
Level 87
God Stats
49W - 41L
1,580 SR
Queue Stats
769W - 774L
1,449 Elo+
Solo
Ares
Ares
OakedLemonade
Ares
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,223 Elo+
Solo
Zeus
Zeus
UHKOP
Zeus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
gamerg22k
Hel
Level 79
God Stats
2W - 0L
1,756 SR
Queue Stats
37W - 40L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
1 / 6 / 5
9,377
852
6,615
16,340
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
ClipperMan
Fenrir
16
2 / 1 / 5
9,781
889
6,494
21,648
16,493
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Lunolapka
Chang'e
16
0 / 4 / 8
9,783
889
11,392
17,355
8,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
eliglesias
Heimdallr
16
2 / 2 / 6
10,061
915
14,853
15,597
6,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
zurit
Nox
16
4 / 2 / 5
10,659
969
8,635
9,933
4,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

186

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atlant1998
Cthulhu
16
2 / 2 / 10
10,763
978
14,663
18,447
16,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
DrainZone
Bastet
17
5 / 1 / 8
11,332
1,030
10,192
7,989
4,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
1 / 3 / 10
10,858
987
11,793
17,879
16,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
UHKOP
Zeus
16
3 / 2 / 9
10,331
939
24,975
5,273
2,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 7
10,136
921
14,511
10,385
4,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
9
Kills
15
15
Deaths
9
29
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Atlant1998
Cthulhu
2
2
10
3.5
L
Da Ji
1
6
5
0.58
L
Fenrir
ClipperMan
Fenrir
2
1
5
4.5
W
Bastet
DrainZone
Bastet
5
1
8
9
L
Chang'e
Lunolapka
Chang'e
0
4
8
1
W
1
3
10
2
W
Zeus
UHKOP
Zeus
3
2
9
3.75
L
Heimdallr
eliglesias
Heimdallr
2
2
6
2.5
W
4
1
7
7.5
L
Nox
zurit
Nox
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,989
Damage
76,134
80,873
Taken
59,973
43,113
Mitigated
44,582
17,044
Healing
21,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Atlant1998
Cthulhu
14,663
646
392
4,195
18,447
16,579
0
8,081
10,366
26,828
0
L
Da Ji
6,615
1,532
738
735
16,340
7,086
0
13,674
2,666
0
11,078
L
Fenrir
ClipperMan
Fenrir
6,494
1,404
243
5,099
21,648
16,493
0
17,569
4,079
0
14,644
W
Bastet
DrainZone
Bastet
10,192
3,453
0
2,082
7,989
4,659
0
2,158
5,831
0
34,305
L
Chang'e
Lunolapka
Chang'e
11,392
1,077
3,187
6,593
17,355
8,899
0
13,616
3,739
47,269
0
W
11,793
646
0
1,132
17,879
16,059
0
4,946
10,026
30,100
0
W
Zeus
UHKOP
Zeus
24,975
1,723
0
709
5,273
2,438
0
1,097
4,176
43,928
0
L
Heimdallr
eliglesias
Heimdallr
14,853
8,425
0
0
15,597
6,533
0
11,928
3,669
0
34,681
W
14,511
697
8,002
5,003
10,385
4,847
0
3,745
6,640
23,088
0
L
Nox
zurit
Nox
8,635
1,405
0
449
9,933
4,102
0
9,155
778
19,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,661
Gold Earned
53,420
196
Minions Killed
178
5
Camps Cleared
9
1,031,378
Distance Traveled
1,128,742
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,763
978
25
2
0
224,000
3
L
Da Ji
9,377
852
13
1
1
207,239
0
L
Fenrir
9,781
889
13
1
2
213,684
0
W
Bastet
11,332
1,030
52
5
7
247,028
0
L
Chang'e
9,783
889
74
7
0
212,398
0
W
Ares
10,858
987
32
3
0
208,564
1
W
Zeus
10,331
939
55
5
1
201,761
0
L
Heimdallr
10,061
915
74
7
1
189,511
0
W
Hel
10,136
921
14
1
1
247,389
0
L
Nox
10,659
969
22
2
1
208,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role