Player Matchup

Mulan
Mulan
AoKueka
Mulan
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
jnw93
Discordia
Level 129
God Stats
5W - 3L
1,203 SR
Queue Stats
67W - 76L
1,460 Elo+
Party 1
Terra
Terra
wanted_by_ghosts
Terra
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,606 Elo+
Party 1
Team Averages
Level 113
1,401 SR
1,522 Elo+

VS

Team Averages
Level 84
1,675 SR
1,589 Elo+
Ra
Ra
Nabuzgi
Ra
Level 48
God Stats
3W - 5L
1,733 SR
Queue Stats
60W - 130L
1,693 Elo+
Solo
Fenrir
Fenrir
oO-JokeySmurf-Oo
Fenrir
Level 107
God Stats
14W - 11L
1,632 SR
Queue Stats
171W - 183L
1,549 Elo+
Party 2
Neith
Neith
tototy94
Neith
Level 98
God Stats
28W - 20L
1,661 SR
Queue Stats
158W - 172L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AoKueka
Mulan
10
2 / 3 / 3
6,826
683
6,502
7,808
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
jnw93
Discordia
11
4 / 0 / 3
7,507
751
8,234
3,321
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 0 / 3
7,617
762
3,665
5,698
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,936
594
2,722
7,151
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 1
6,470
647
4,703
6,855
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Boots

Boots

+6%
Movement Speed

Neith
tototy94
Neith
9
1 / 3 / 2
6,428
643
3,645
7,168
2,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
3
3
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
AoKueka
Mulan
2
3
3
1.17
L
0
5
1
0.1
W
Discordia
jnw93
Discordia
4
0
3
5.5
L
2
1
1
2.5
L
Neith
tototy94
Neith
1
3
2
0.67
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,401
Damage
11,070
16,827
Taken
21,174
9,325
Mitigated
10,165
4,077
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AoKueka
Mulan
6,502
766
0
267
7,808
4,689
502
1,212
6,596
1,242
14,971
L
2,722
202
834
1,799
7,151
2,334
0
4,341
2,810
18,817
0
W
Discordia
jnw93
Discordia
8,234
700
0
1,000
3,321
828
423
281
3,040
39,193
0
L
4,703
1,220
0
617
6,855
5,507
0
3,788
3,067
237
7,077
L
Neith
tototy94
Neith
3,645
1,459
330
1,734
7,168
2,324
185
3,930
3,238
0
22,938
W
3,665
275
780
2,030
5,698
3,808
300
1,415
4,283
12,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,950
Gold Earned
18,834
90
Minions Killed
95
0
Camps Cleared
0
517,207
Distance Traveled
478,441
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,826
683
18
2
0
165,148
3
L
Ra
5,936
594
42
4
0
151,338
0
W
Discordia
7,507
751
57
6
0
166,319
2
L
Fenrir
6,470
647
7
1
0
153,502
0
L
Neith
6,428
643
46
5
0
173,601
2
W
Terra
7,617
762
15
2
0
185,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role