Player Matchup

Apollo
Apollo
I OniKuma I
Apollo
Level 86
God Stats
10W - 10L
1,456 SR
Queue Stats
324W - 322L
1,380 Elo+
Party 1
Nemesis
Nemesis
JPGHavoc
Nemesis
Level 63
God Stats
6W - 12L
1,540 SR
Queue Stats
315W - 328L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
Tyreece2004
Danzaburou
Level 13
God Stats
9W - 7L
1,646 SR
Queue Stats
10W - 13L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dibilok
Tsukuyomi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
tbgjeff21
Yemoja
Level 80
God Stats
3W - 1L
1,796 SR
Queue Stats
315W - 328L
1,352 Elo+
Party 1
Team Averages
Level 72
1,587 SR
1,426 Elo+

VS

Team Averages
Level 74
1,574 SR
1,529 Elo+
Set
Set
AxsonEK
Set
Level 98
God Stats
2W - 1L
1,720 SR
Queue Stats
33W - 25L
1,560 Elo+
Solo
Hou Yi
Hou Yi
SugarFree69
Hou Yi
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 96L
1,594 Elo+
Party 2
Vulcan
Vulcan
adamedward13
Vulcan
Level 55
God Stats
4W - 6L
1,500 SR
Queue Stats
185W - 201L
1,403 Elo+
Solo
Cerberus
Cerberus
bicho277
Cerberus
Level 64
God Stats
2W - 1L
1,266 SR
Queue Stats
61W - 44L
1,384 Elo+
Solo
Hades
Hades
megabish99
Hades
Level 28
God Stats
10W - 5L
1,885 SR
Queue Stats
42W - 15L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 5 / 2
6,037
464
2,864
11,560
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
JPGHavoc
Nemesis
11
2 / 4 / 1
6,741
519
6,283
11,278
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Tyreece2004
Danzaburou
9
1 / 4 / 1
5,729
441
1,971
6,203
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
dibilok
Tsukuyomi
12
3 / 3 / 0
6,807
524
4,709
8,656
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
tbgjeff21
Yemoja
10
1 / 3 / 2
6,800
523
3,758
9,438
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
5 / 2 / 3
8,529
656
5,020
8,099
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
12
5 / 1 / 4
7,660
589
7,397
6,639
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
13
3 / 1 / 4
7,734
595
9,338
5,156
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
bicho277
Cerberus
11
3 / 2 / 6
7,644
588
5,641
9,743
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
14
3 / 2 / 0
8,560
658
6,089
8,644
5,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
19
19
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Set
5
2
3
3.25
L
Apollo
0
5
2
0.2
L
Nemesis
JPGHavoc
Nemesis
2
4
1
0.63
W
Hou Yi
5
1
4
7
L
Danzaburou
Tyreece2004
Danzaburou
1
4
1
0.38
W
Vulcan
3
1
4
5
W
Cerberus
bicho277
Cerberus
3
2
6
3
L
Tsukuyomi
dibilok
Tsukuyomi
3
3
0
1
W
Hades
3
2
0
1.5
L
Yemoja
tbgjeff21
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,585
Damage
33,485
47,135
Taken
38,281
17,817
Mitigated
21,916
14,238
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
5,020
2,523
0
3,656
8,099
3,851
0
485
7,614
0
53,949
L
Apollo
2,864
1,497
0
4,021
11,560
3,661
0
8,104
3,456
0
28,322
L
Nemesis
JPGHavoc
Nemesis
6,283
2,194
0
3,437
11,278
6,126
0
5,467
5,811
4,866
37,610
W
Hou Yi
7,397
3,523
0
2,366
6,639
3,711
30
2,156
4,483
4,090
36,703
L
Danzaburou
Tyreece2004
Danzaburou
1,971
888
0
595
6,203
1,380
0
1,748
4,455
0
16,767
W
Vulcan
9,338
1,740
0
1,122
5,156
2,016
0
247
4,909
40,417
0
W
Cerberus
bicho277
Cerberus
5,641
362
0
3,079
9,743
7,266
636
1,332
8,411
28,157
0
L
Tsukuyomi
dibilok
Tsukuyomi
4,709
1,377
0
2,052
8,656
2,885
0
2,295
6,361
0
34,442
W
Hades
6,089
1,269
0
4,240
8,644
5,072
1,245
0
8,644
53,392
0
L
Yemoja
tbgjeff21
Yemoja
3,758
637
1,024
3,109
9,438
3,765
0
4,144
5,294
23,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,114
Gold Earned
40,127
286
Minions Killed
427
0
Camps Cleared
0
1,209,721
Distance Traveled
1,224,875
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,529
656
107
8
0
263,127
7
L
Apollo
6,037
464
56
4
0
238,181
1
L
Nemesis
6,741
519
93
7
0
251,044
1
W
Hou Yi
7,660
589
78
6
0
240,973
2
L
Danzaburou
5,729
441
45
3
0
206,715
0
W
Vulcan
7,734
595
67
5
0
268,261
3
W
Cerberus
7,644
588
51
4
0
259,278
5
L
Tsukuyomi
6,807
524
61
5
0
280,964
3
W
Hades
8,560
658
124
10
0
193,236
0
L
Yemoja
6,800
523
31
2
0
232,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role