Player Matchup

Bakasura
Bakasura
GemanLinkPloys
Bakasura
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,468 Elo+
Party 1
Medusa
Medusa
Sensei_Shisui_
Medusa
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 207L
1,497 Elo+
Party 1
Ares
Ares
XBlutigerWolfX
Ares
Level 159
God Stats
9W - 18L
1,663 SR
Queue Stats
187W - 175L
1,403 Elo+
Party 1
Aphrodite
Aphrodite
sleepy-Danijel
Aphrodite
Level 83
God Stats
14W - 6L
1,660 SR
Queue Stats
42W - 39L
1,237 Elo+
Party 1
Chang'e
Chang'e
theanimalstoneD
Chang'e
Level 114
God Stats
5W - 2L
1,285 SR
Queue Stats
531W - 519L
1,555 Elo+
Party 1
Team Averages
Level 124
1,521 SR
1,432 Elo+

VS

Team Averages
Level 109
1,500 SR
1,493 Elo+
Ra
Ra
Capyboy99
Ra
Level 123
God Stats
10W - 6L
1,500 SR
Queue Stats
396W - 370L
1,489 Elo+
Party 2
Ares
Ares
ItzJBusinezZ
Ares
Level 126
God Stats
20W - 20L
1,500 SR
Queue Stats
291W - 270L
1,409 Elo+
Party 2
Chiron
Chiron
Kathi_2001_G
Chiron
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
122W - 141L
1,565 Elo+
Party 2
Awilix
Awilix
Olikit91
Awilix
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,527 Elo+
Party 2
Achilles
Achilles
xPANDA_TANGA_HDx
Achilles
Level 146
God Stats
3W - 6L
1,500 SR
Queue Stats
458W - 455L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
7 / 3 / 7
9,629
602
11,200
16,169
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 2 / 4
8,713
545
6,965
13,217
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 14
8,319
520
9,757
12,528
11,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
sleepy-Danijel
Aphrodite
15
2 / 0 / 10
9,078
567
10,401
10,664
5,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
12 / 1 / 7
10,273
642
15,546
11,782
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 1
9,407
588
8,627
11,937
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 2
6,647
415
7,543
17,355
10,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
11
0 / 4 / 2
6,604
413
5,740
11,091
3,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Olikit91
Awilix
10
0 / 11 / 5
6,701
419
6,487
16,602
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 0
7,575
473
6,838
11,800
8,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
25
Kills
6
6
Deaths
25
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
Bakasura
7
3
7
3.5
L
1
4
2
0.5
L
Chiron
0
4
2
0.25
L
Awilix
Olikit91
Awilix
0
11
5
0.23
W
1
2
4
1.5
W
3
0
14
10
W
Aphrodite
sleepy-Danijel
Aphrodite
2
0
10
7
W
12
1
7
15.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,869
Damage
35,235
64,360
Taken
68,785
33,360
Mitigated
32,640
37,511
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,627
1,056
531
3,822
11,937
4,399
0
5,302
5,715
64,917
0
W
Bakasura
11,200
6,860
0
6,440
16,169
6,392
1,532
4,370
11,641
0
56,146
L
7,543
163
404
1,844
17,355
10,332
0
9,650
6,936
20,552
0
L
Chiron
5,740
1,683
520
3,435
11,091
3,654
0
5,555
5,536
0
31,484
L
Awilix
Olikit91
Awilix
6,487
2,646
518
2,522
16,602
5,358
0
8,417
7,122
0
25,768
W
6,965
2,474
0
6,050
13,217
4,798
2,790
3,795
9,304
0
61,921
W
9,757
515
0
2,355
12,528
11,984
0
3,121
9,237
16,280
0
W
Aphrodite
sleepy-Danijel
Aphrodite
10,401
853
3,398
8,736
10,664
5,551
389
2,170
8,448
53,721
0
W
15,546
907
3,805
6,727
11,782
4,635
625
2,060
9,560
75,894
0
L
6,838
865
0
2,550
11,800
8,897
0
6,780
4,559
0
46,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,012
Gold Earned
36,934
442
Minions Killed
336
0
Camps Cleared
0
1,576,636
Distance Traveled
1,557,806
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,407
588
125
8
0
320,678
5
W
Bakasura
9,629
602
114
7
0
353,161
4
L
Ares
6,647
415
17
1
0
340,937
2
L
Chiron
6,604
413
67
4
0
307,115
1
L
Awilix
6,701
419
38
2
0
286,394
0
W
Medusa
8,713
545
98
6
0
252,348
2
W
Ares
8,319
520
11
1
0
321,486
4
W
Aphrodite
9,078
567
112
7
0
290,238
1
W
Chang'e
10,273
642
107
7
0
359,403
8
L
Achilles
7,575
473
89
6
0
302,682
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role