Player Matchup

Bellona
Bellona
Ali-_Eval
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,750 Elo+
Solo
Terra
Terra
RoseOfSnow03
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,603 Elo+
Solo
Kukulkan
Kukulkan
Zombey2000
Kukulkan
Level 7
God Stats
2W - 1L
1,923 SR
Queue Stats
2W - 3L
1,881 Elo+
Solo
Ymir
Ymir
elegant_train520
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,612 Elo+
Solo
Rama
Rama
xXNIKE1Xx
Rama
Level 10
God Stats
5W - 12L
1,322 SR
Queue Stats
9W - 17L
1,497 Elo+
Solo
Team Averages
Level 8
1,549 SR
1,669 Elo+

VS

Team Averages
Level 37
1,653 SR
1,590 Elo+
Jing Wei
Jing Wei
Akihito204
Jing Wei
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 146L
1,569 Elo+
Solo
Hercules
Hercules
AlmantheGreat24
Hercules
Level 7
God Stats
11W - 8L
1,844 SR
Queue Stats
97W - 106L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
FliG97
Jormungandr
Level 24
God Stats
29W - 19L
1,702 SR
Queue Stats
45W - 38L
1,731 Elo+
Solo
Artemis
Artemis
Mike666
Artemis
Level 105
God Stats
113W - 100L
1,718 SR
Queue Stats
573W - 537L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
TapTap94
Baron Samedi
Level 29
God Stats
12W - 12L
1,500 SR
Queue Stats
405W - 411L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ali-_Eval
Bellona
15
1 / 11 / 2
9,513
865
8,273
22,222
25,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 12 / 2
9,819
893
4,389
24,990
22,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Zombey2000
Kukulkan
16
0 / 10 / 3
9,886
899
13,405
15,451
6,230
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 8 / 2
10,450
950
15,576
25,618
23,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
15
1 / 9 / 3
9,643
877
13,876
18,443
7,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Akihito204
Jing Wei
18
9 / 1 / 23
12,051
1,096
20,163
13,628
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
19
3 / 1 / 29
11,547
1,050
7,301
10,862
7,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
FliG97
Jormungandr
19
4 / 2 / 27
11,972
1,088
12,754
22,801
17,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Mike666
Artemis
20
22 / 0 / 15
13,501
1,227
37,574
5,535
2,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TapTap94
Baron Samedi
19
11 / 0 / 24
12,885
1,171
20,448
6,731
3,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
167
4
Kills
49
50
Deaths
4
12
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Akihito204
Jing Wei
9
1
23
20.5
L
Bellona
Ali-_Eval
Bellona
1
11
2
0.18
W
Hercules
3
1
29
17.5
W
Jormungandr
FliG97
Jormungandr
4
2
27
8.75
W
Artemis
Mike666
Artemis
22
0
15
29.5
L
0
12
2
0.08
W
Baron Samedi
TapTap94
Baron Samedi
11
0
24
23
L
Kukulkan
Zombey2000
Kukulkan
0
10
3
0.15
L
2
8
2
0.38
L
Rama
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,519
Damage
98,240
106,724
Taken
59,557
85,496
Mitigated
36,845
4,695
Healing
20,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Akihito204
Jing Wei
20,163
16,179
174
4,526
13,628
5,981
0
7,338
6,215
0
26,449
L
Bellona
Ali-_Eval
Bellona
8,273
2,313
0
782
22,222
25,673
0
8,211
14,011
45
11,596
W
Hercules
7,301
3,028
0
1,932
10,862
7,165
0
6,506
4,206
931
13,806
W
Jormungandr
FliG97
Jormungandr
12,754
2,990
576
5,055
22,801
17,671
0
13,830
8,771
35,600
0
W
Artemis
Mike666
Artemis
37,574
23,107
0
1,295
5,535
2,366
0
2,172
3,313
0
68,287
L
4,389
1,209
950
2,214
24,990
22,992
0
7,406
17,584
21,347
0
W
Baron Samedi
TapTap94
Baron Samedi
20,448
3,679
4,579
2,853
6,731
3,662
0
3,524
3,191
35,510
0
L
Kukulkan
Zombey2000
Kukulkan
13,405
2,299
0
0
15,451
6,230
0
5,710
9,741
38,456
0
L
15,576
1,597
0
749
25,618
23,293
0
6,381
19,237
27,456
0
L
Rama
13,876
10,592
0
0
18,443
7,308
0
5,808
12,635
0
28,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,311
Gold Earned
61,956
165
Minions Killed
187
1
Camps Cleared
13
908,705
Distance Traveled
1,013,716
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,051
1,096
17
2
0
226,058
0
L
Bellona
9,513
865
9
1
1
194,166
1
W
Hercules
11,547
1,050
14
1
1
224,065
0
W
Jormungandr
11,972
1,088
49
4
1
190,692
1
W
Artemis
13,501
1,227
70
6
10
194,066
0
L
Terra
9,819
893
28
3
0
139,775
0
W
Baron Samedi
12,885
1,171
37
3
1
178,835
1
L
Kukulkan
9,886
899
64
6
0
193,034
0
L
Ymir
10,450
950
35
3
0
193,022
2
L
Rama
9,643
877
29
3
0
188,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role