Player Matchup

Hercules
Hercules
Badeentje0165
Hercules
Level 7
God Stats
0W - 6L
1,569 SR
Queue Stats
2W - 15L
1,158 Elo+
Party 2
Ra
Ra
SilverGryphon
Ra
Level 72
God Stats
0W - 1L
1,267 SR
Queue Stats
8W - 12L
1,669 Elo+
Solo
Hun Batz
Hun Batz
YoYoJurre
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,158 Elo+
Party 2
Team Averages
Level 29
1,445 SR
1,328 Elo+

VS

Team Averages
Level 62
1,394 SR
1,358 Elo+
Cerberus
Cerberus
NinjaSnurtle
Cerberus
Level 104
God Stats
3W - 5L
1,462 SR
Queue Stats
455W - 347L
1,418 Elo+
Party 1
Medusa
Medusa
Stoned Peeks
Medusa
Level 59
God Stats
28W - 30L
1,388 SR
Queue Stats
206W - 268L
1,296 Elo+
Party 1
Anubis
Anubis
TatteredSauw
Anubis
Level 24
God Stats
10W - 9L
1,333 SR
Queue Stats
75W - 92L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Badeentje0165
Hercules
14
4 / 3 / 5
11,258
625
9,636
16,623
8,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
5 / 4 / 2
11,977
665
11,232
15,094
5,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
YoYoJurre
Hun Batz
14
2 / 9 / 4
10,695
594
5,033
14,705
4,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NinjaSnurtle
Cerberus
15
3 / 2 / 10
11,849
658
13,345
14,155
18,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
16
6 / 5 / 7
12,429
691
12,433
9,409
3,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
17
7 / 4 / 9
13,463
748
12,748
15,731
7,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
11
Kills
16
16
Deaths
11
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
Badeentje0165
Hercules
4
3
5
2.17
W
Cerberus
NinjaSnurtle
Cerberus
3
2
10
4
L
5
4
2
1.5
W
Medusa
6
5
7
1.9
W
Anubis
7
4
9
2.88
L
Hun Batz
YoYoJurre
Hun Batz
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,901
Damage
38,526
46,422
Taken
39,295
18,012
Mitigated
29,587
12,221
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Badeentje0165
Hercules
9,636
1,977
0
3,114
16,623
8,267
0
10,891
5,432
0
22,546
W
Cerberus
NinjaSnurtle
Cerberus
13,345
412
0
6,111
14,155
18,064
203
4,603
9,552
53,079
0
L
11,232
1,012
2,676
4,866
15,094
5,517
422
7,727
7,242
62,928
0
W
Medusa
12,433
4,277
0
206
9,409
3,603
1,680
1,771
7,638
0
53,118
W
Anubis
12,748
1,742
432
9,299
15,731
7,920
1,422
5,177
10,554
67,815
0
L
Hun Batz
YoYoJurre
Hun Batz
5,033
1,012
0
1,565
14,705
4,228
463
6,966
7,539
0
23,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
37,741
157
Minions Killed
247
0
Camps Cleared
0
990,640
Distance Traveled
969,443
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,258
625
31
2
0
347,820
2
W
Cerberus
11,849
658
100
6
0
338,413
3
L
Ra
11,977
665
84
5
0
302,513
0
W
Medusa
12,429
691
60
3
0
340,598
2
W
Anubis
13,463
748
87
5
0
290,432
1
L
Hun Batz
10,695
594
42
2
0
340,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role