Player Matchup

Achilles
Achilles
Nliman
Achilles
Level 64
God Stats
42W - 20L
1,737 SR
Queue Stats
57W - 31L
1,632 Elo+
Party 1
Medusa
Medusa
Smulle
Medusa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 33L
1,632 Elo+
Party 1
Discordia
Discordia
Tachiibou
Discordia
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 28L
1,632 Elo+
Party 1
Erlang Shen
Erlang Shen
Wickard
Erlang Shen
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 33L
1,632 Elo+
Party 1
Baron Samedi
Baron Samedi
icemaker94
Baron Samedi
Level 160
God Stats
43W - 38L
1,738 SR
Queue Stats
850W - 884L
1,449 Elo+
Solo
Team Averages
Level 111
1,595 SR
1,595 Elo+

VS

Team Averages
Level 101
1,408 SR
1,451 Elo+
Chaac
Chaac
BEUNFalci
Chaac
Level 80
God Stats
2W - 1L
1,509 SR
Queue Stats
5W - 10L
1,419 Elo+
Party 2
King Arthur
King Arthur
OverdriveNL
King Arthur
Level 113
God Stats
4W - 5L
1,543 SR
Queue Stats
8W - 17L
1,368 Elo+
Party 2
Kukulkan
Kukulkan
SosatSiryk
Kukulkan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 115L
1,447 Elo+
Solo
Neith
Neith
TTLine
Neith
Level 104
God Stats
0W - 1L
1,301 SR
Queue Stats
132W - 135L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
TechnicalityNL
Kuzenbo
Level 66
God Stats
0W - 2L
1,187 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nliman
Achilles
17
5 / 2 / 8
11,480
820
6,105
11,902
12,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Smulle
Medusa
19
7 / 3 / 13
12,104
865
14,890
13,723
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Tachiibou
Discordia
19
8 / 1 / 12
12,386
885
31,273
8,474
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Wickard
Erlang Shen
17
3 / 5 / 13
10,972
784
11,444
14,548
12,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
icemaker94
Baron Samedi
17
3 / 4 / 11
10,792
771
9,532
8,665
5,233
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BEUNFalci
Chaac
17
4 / 6 / 7
10,600
757
9,516
19,079
17,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
OverdriveNL
King Arthur
16
6 / 6 / 5
10,846
775
10,421
19,087
16,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
SosatSiryk
Kukulkan
17
0 / 5 / 3
9,044
646
9,495
11,118
5,143
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TTLine
Neith
17
4 / 5 / 4
10,842
774
9,052
12,875
5,892
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 4 / 10
10,078
720
9,016
19,229
29,843
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
44
26
Kills
15
15
Deaths
26
57
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
BEUNFalci
Chaac
4
6
7
1.25
W
Achilles
Nliman
Achilles
5
2
8
4.5
L
King Arthur
OverdriveNL
King Arthur
6
6
5
1.42
W
Medusa
Smulle
Medusa
7
3
13
4.5
L
Kukulkan
SosatSiryk
Kukulkan
0
5
3
0.3
L
Neith
TTLine
Neith
4
5
4
1.2
W
Discordia
Tachiibou
Discordia
8
1
12
14
L
1
4
10
1.5
W
Erlang Shen
Wickard
Erlang Shen
3
5
13
1.9
W
Baron Samedi
icemaker94
Baron Samedi
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,244
Damage
47,500
57,312
Taken
81,388
39,813
Mitigated
74,810
15,893
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BEUNFalci
Chaac
9,516
2,213
0
5,050
19,079
17,830
156
11,373
7,556
0
24,151
W
Achilles
Nliman
Achilles
6,105
1,208
0
2,233
11,902
12,321
933
3,915
7,849
0
16,693
L
King Arthur
OverdriveNL
King Arthur
10,421
1,879
0
318
19,087
16,102
37
10,367
8,629
0
18,607
W
Medusa
Smulle
Medusa
14,890
8,150
0
5,233
13,723
6,449
2,615
5,051
8,572
0
53,572
L
Kukulkan
SosatSiryk
Kukulkan
9,495
105
0
1,782
11,118
5,143
200
6,128
4,940
47,261
0
L
Neith
TTLine
Neith
9,052
3,809
0
2,230
12,875
5,892
336
6,341
6,493
0
36,291
W
Discordia
Tachiibou
Discordia
31,273
1,736
0
1,990
8,474
3,522
1,008
2,070
6,304
63,026
0
L
9,016
3,563
0
1,010
19,229
29,843
75
7,491
11,586
19,940
0
W
Erlang Shen
Wickard
Erlang Shen
11,444
5,699
0
4,186
14,548
12,288
156
4,947
9,535
1,548
31,883
W
Baron Samedi
icemaker94
Baron Samedi
9,532
215
1,036
1,215
8,665
5,233
671
2,982
5,633
34,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,734
Gold Earned
51,410
308
Minions Killed
277
8
Camps Cleared
8
1,295,610
Distance Traveled
1,248,124
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,600
757
45
3
2
247,164
3
W
Achilles
11,480
820
17
1
0
247,674
3
L
King Arthur
10,846
775
20
1
3
252,828
0
W
Medusa
12,104
865
92
7
3
270,901
2
L
Kukulkan
9,044
646
104
7
1
244,295
5
L
Neith
10,842
774
87
6
2
238,518
1
W
Discordia
12,386
885
83
6
4
279,158
3
L
Kuzenbo
10,078
720
21
2
0
265,319
8
W
Erlang Shen
10,972
784
38
3
1
268,773
2
W
Baron Samedi
10,792
771
78
6
0
229,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role