Player Matchup

Chaac
Chaac
BAGỌOL
Chaac
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,735 Elo+
Party 2
Arachne
Arachne
InnerPapa
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,981 Elo+
Party 2
Aphrodite
Aphrodite
MagicalMikeM
Aphrodite
Level 140
God Stats
12W - 2L
1,843 SR
Queue Stats
238W - 147L
1,798 Elo+
Party 2
Guan Yu
Guan Yu
PiggilyWiggily32
Guan Yu
Level 17
God Stats
8W - 11L
1,729 SR
Queue Stats
23W - 28L
1,583 Elo+
Party 3
Nox
Nox
UnbornAttack
Nox
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,423 Elo+
Party 3
Team Averages
Level 59
1,614 SR
1,704 Elo+

VS

Team Averages
Level 60
1,504 SR
1,500 Elo+
Ra
Ra
Connor425
Ra
Level 64
God Stats
24W - 24L
1,441 SR
Queue Stats
100W - 96L
1,552 Elo+
Party 1
Achilles
Achilles
DenebolaIX
Achilles
Level 33
God Stats
1W - 3L
1,352 SR
Queue Stats
28W - 36L
1,527 Elo+
Party 1
Skadi
Skadi
Reddiin
Skadi
Level 69
God Stats
6W - 4L
1,719 SR
Queue Stats
280W - 243L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
Soncuya
Tsukuyomi
Level 124
God Stats
2W - 2L
1,434 SR
Queue Stats
112W - 110L
1,546 Elo+
Party 1
Ymir
Ymir
WeluvSerqet117
Ymir
Level 8
God Stats
4W - 5L
1,573 SR
Queue Stats
10W - 9L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BAGỌOL
Chaac
12
2 / 2 / 2
7,300
521
4,617
6,202
5,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
InnerPapa
Arachne
14
10 / 0 / 5
8,394
600
13,199
12,839
7,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
MagicalMikeM
Aphrodite
13
1 / 0 / 15
8,440
603
6,230
8,509
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 2 / 1
7,515
537
1,060
7,932
3,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 2 / 1
7,710
551
2,513
7,242
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,557
540
2,000
6,961
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
DenebolaIX
Achilles
12
1 / 1 / 1
7,379
527
4,136
7,631
7,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
Reddiin
Skadi
9
0 / 7 / 0
5,701
407
4,744
10,089
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Soncuya
Tsukuyomi
12
2 / 2 / 2
7,127
509
5,024
8,927
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 3 / 0
5,536
395
1,143
8,784
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
17
Kills
5
6
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
BAGỌOL
Chaac
2
2
2
1.5
L
2
4
0
0.5
L
Achilles
DenebolaIX
Achilles
1
1
1
1.5
W
Arachne
InnerPapa
Arachne
10
0
5
12.5
W
Aphrodite
MagicalMikeM
Aphrodite
1
0
15
8.5
W
3
2
1
1.75
L
Skadi
Reddiin
Skadi
0
7
0
0
L
Tsukuyomi
Soncuya
Tsukuyomi
2
2
2
1.5
W
1
2
1
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,619
Damage
17,047
42,724
Taken
42,392
24,360
Mitigated
19,578
25,711
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BAGỌOL
Chaac
4,617
554
0
2,230
6,202
5,744
517
0
5,903
0
30,824
L
2,000
258
240
873
6,961
2,843
232
2,781
4,155
47,455
0
L
Achilles
DenebolaIX
Achilles
4,136
1,272
0
2,983
7,631
7,574
255
986
6,254
0
28,600
W
Arachne
InnerPapa
Arachne
13,199
8,760
0
5,786
12,839
7,944
1,636
743
12,074
6,992
40,169
W
Aphrodite
MagicalMikeM
Aphrodite
6,230
1,029
4,256
5,793
8,509
5,096
802
546
7,913
33,365
0
W
1,060
146
192
4,120
7,932
3,042
0
79
7,853
0
29,955
L
Skadi
Reddiin
Skadi
4,744
1,304
0
1,482
10,089
2,329
0
2,011
8,053
0
31,704
L
Tsukuyomi
Soncuya
Tsukuyomi
5,024
1,401
0
4,245
8,927
3,210
0
859
8,068
0
42,780
W
2,513
118
0
3,334
7,242
2,534
204
1,775
5,467
41,217
0
L
1,143
310
0
1,792
8,784
3,622
0
3,028
5,756
7,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,359
Gold Earned
33,300
325
Minions Killed
362
0
Camps Cleared
0
1,280,278
Distance Traveled
1,258,738
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,300
521
61
4
0
274,605
3
L
Ra
7,557
540
100
7
0
243,838
0
L
Achilles
7,379
527
90
6
0
245,946
4
W
Arachne
8,394
600
76
5
0
258,174
7
W
Aphrodite
8,440
603
35
3
0
234,141
5
W
Guan Yu
7,515
537
60
4
0
257,487
0
L
Skadi
5,701
407
73
5
0
234,272
6
L
Tsukuyomi
7,127
509
87
6
0
290,833
2
W
Nox
7,710
551
93
7
0
255,871
2
L
Ymir
5,536
395
12
1
0
243,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role