Player Matchup

Apollo
Apollo
Silver I
Bahamut971
Apollo
Silver I
Level 80
God Stats
17W - 21L
1,664 SR
Queue Stats
348W - 348L
1,405 MMR
Solo
Geb
Geb
Bronze III
KeySop
Geb
Bronze III
Level 100
God Stats
0W - 3L
1,165 SR
Queue Stats
4W - 11L
1,412 MMR
Party 2
Scylla
Scylla
Gold IV
Lisztos
Scylla
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 70L
1,441 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
NVSMlemonhug
Danzaburou
Bronze III
Level 83
God Stats
2W - 3L
1,460 SR
Queue Stats
3W - 11L
1,412 MMR
Party 2
Vamana
Vamana
Gold V
rcyN90
Vamana
Gold V
Level 86
God Stats
3W - 2L
1,718 SR
Queue Stats
141W - 145L
1,332 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,501 SR
1,400 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,595 SR
1,403 MMR
Rama
Rama
Gold V
Keari
Rama
Gold V
Level 159
God Stats
4W - 2L
1,938 SR
Queue Stats
80W - 77L
1,405 MMR
Party 4
Ares
Ares
Bronze III
L3eonidas
Ares
Bronze III
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,400 MMR
Party 3
Persephone
Persephone
Gold V
OMGYouHitMe
Persephone
Gold V
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 75L
1,451 MMR
Party 4
Thanatos
Thanatos
Bronze III
Pulsá
Thanatos
Bronze III
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 49L
1,400 MMR
Party 3
Erlang Shen
Erlang Shen
Silver II
acalero98
Erlang Shen
Silver II
Level 58
God Stats
5W - 4L
1,539 SR
Queue Stats
276W - 296L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bahamut971
Apollo
12
2 / 8 / 2
7,986
470
5,217
14,186
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
KeySop
Geb
11
0 / 7 / 0
7,178
422
2,455
14,707
5,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Lisztos
Scylla
12
0 / 7 / 2
7,586
446
6,774
11,924
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NVSMlemonhug
Danzaburou
13
1 / 7 / 0
8,337
490
4,018
12,622
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vamana
rcyN90
Vamana
13
2 / 4 / 1
7,744
456
6,012
13,501
10,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetNu WaCthulhuNemesisKali

VS

Bans
JanusYemojaSobekTsukuyomiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Keari
Rama
18
8 / 1 / 7
12,623
743
12,148
12,381
5,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
15
4 / 1 / 17
10,872
640
9,606
15,554
14,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
OMGYouHitMe
Persephone
17
4 / 0 / 11
11,300
665
9,026
7,852
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Pulsá
Thanatos
18
14 / 1 / 6
12,125
713
15,409
14,747
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
acalero98
Erlang Shen
16
3 / 3 / 0
10,622
625
4,350
9,677
8,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
74
5
Kills
33
33
Deaths
6
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bahamut971
Apollo
2
8
2
0.38
W
Rama
Keari
Rama
8
1
7
11.5
L
Geb
KeySop
Geb
0
7
0
0
W
Ares
4
1
17
12.5
L
Scylla
Lisztos
Scylla
0
7
2
0.14
L
Danzaburou
NVSMlemonhug
Danzaburou
1
7
0
0.14
W
Persephone
OMGYouHitMe
Persephone
4
0
11
9.5
W
Thanatos
Pulsá
Thanatos
14
1
6
17
W
Erlang Shen
acalero98
Erlang Shen
3
3
0
1
L
Vamana
rcyN90
Vamana
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,476
Damage
50,539
66,940
Taken
60,211
25,955
Mitigated
37,702
11,147
Healing
31,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bahamut971
Apollo
5,217
2,537
0
2,319
14,186
3,511
0
2,757
11,311
0
43,939
W
Rama
Keari
Rama
12,148
9,704
0
6,911
12,381
5,107
6,778
1,337
11,044
0
91,673
L
Geb
KeySop
Geb
2,455
361
198
2,157
14,707
5,169
0
6,989
7,560
13,608
0
W
Ares
9,606
931
0
4,662
15,554
14,713
524
3,310
12,114
41,556
0
L
Scylla
Lisztos
Scylla
6,774
763
0
1,474
11,924
3,123
0
3,014
8,638
49,700
0
L
Danzaburou
NVSMlemonhug
Danzaburou
4,018
1,450
0
1,780
12,622
4,078
0
2,044
10,572
0
53,873
W
Persephone
OMGYouHitMe
Persephone
9,026
815
0
1,254
7,852
2,856
1,717
2,077
5,641
63,959
0
W
Thanatos
Pulsá
Thanatos
15,409
5,034
0
17,095
14,747
6,115
458
4,120
10,421
0
87,291
W
Erlang Shen
acalero98
Erlang Shen
4,350
1,250
0
1,560
9,677
8,911
184
2,266
7,407
6,689
48,131
L
Vamana
rcyN90
Vamana
6,012
2,009
0
3,219
13,501
10,074
0
3,438
10,003
2,999
38,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,831
Gold Earned
57,542
355
Minions Killed
570
0
Camps Cleared
0
1,573,893
Distance Traveled
1,782,423
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,986
470
75
4
0
316,636
1
W
Rama
12,623
743
155
9
0
319,818
3
L
Geb
7,178
422
13
1
0
346,304
0
W
Ares
10,872
640
42
2
0
391,316
8
L
Scylla
7,586
446
89
5
0
271,418
8
L
Danzaburou
8,337
490
102
6
0
295,940
5
W
Persephone
11,300
665
126
7
0
344,986
5
W
Thanatos
12,125
713
134
8
0
405,109
5
W
Erlang Shen
10,622
625
113
7
0
321,194
5
L
Vamana
7,744
456
76
4
0
343,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role