Player Matchup

Artemis
Artemis
CrispyTissue69
Artemis
Level 10
God Stats
0W - 1L
1,602 SR
Queue Stats
0W - 3L
1,373 Elo+
Party 1
Kali
Kali
Dankist Memes
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,373 Elo+
Party 1
Ares
Ares
JWIVI
Ares
Level 14
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 4L
1,373 Elo+
Party 1
Achilles
Achilles
JungleKhepri861
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
zMorionem
Nu Wa
Level 27
God Stats
2W - 2L
1,640 SR
Queue Stats
141W - 157L
1,574 Elo+
Solo
Team Averages
Level 12
1,597 SR
1,413 Elo+

VS

Team Averages
Level 25
1,522 SR
1,548 Elo+
Bellona
Bellona
Ehvas
Bellona
Level 28
God Stats
2W - 0L
1,784 SR
Queue Stats
58W - 41L
1,646 Elo+
Solo
Pele
Pele
Foophie
Pele
Level 23
God Stats
1W - 5L
1,285 SR
Queue Stats
8W - 6L
1,412 Elo+
Solo
Jormungandr
Jormungandr
GaryBlaumann
Jormungandr
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 34L
1,465 Elo+
Solo
Discordia
Discordia
Naxxanos
Discordia
Level 24
God Stats
2W - 1L
1,539 SR
Queue Stats
23W - 16L
1,608 Elo+
Party 2
Neith
Neith
OGThundergeist
Neith
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 1
6,920
461
6,151
12,069
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 7 / 2
7,698
513
6,372
15,859
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
JWIVI
Ares
7
1 / 9 / 1
5,302
353
3,391
14,117
10,924
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
12
2 / 4 / 0
6,800
453
6,376
14,372
8,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
zMorionem
Nu Wa
13
1 / 5 / 6
7,953
530
8,401
9,829
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ehvas
Bellona
15
7 / 3 / 4
9,536
636
15,188
12,236
11,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
Foophie
Pele
14
6 / 2 / 10
9,145
610
7,323
14,139
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
GaryBlaumann
Jormungandr
13
4 / 1 / 18
9,079
605
10,433
12,724
10,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Naxxanos
Discordia
15
8 / 4 / 12
9,731
649
12,455
7,598
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
10 / 0 / 8
9,187
612
8,589
6,903
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
87
9
Kills
35
35
Deaths
10
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
L
3
7
2
0.57
W
Bellona
Ehvas
Bellona
7
3
4
3
W
Pele
Foophie
Pele
6
2
10
5.5
W
Jormungandr
GaryBlaumann
Jormungandr
4
1
18
13
L
Ares
JWIVI
Ares
1
9
1
0.17
L
Achilles
2
4
0
0.5
W
Discordia
Naxxanos
Discordia
8
4
12
3.5
W
10
0
8
14
L
Nu Wa
zMorionem
Nu Wa
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,691
Damage
53,988
66,246
Taken
53,600
32,449
Mitigated
32,156
9,440
Healing
18,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,151
2,408
0
1,627
12,069
3,547
0
5,867
6,045
0
22,649
L
6,372
2,608
0
4,281
15,859
6,160
0
3,907
11,708
0
26,925
W
Bellona
Ehvas
Bellona
15,188
6,043
0
2,654
12,236
11,382
1,303
1,661
10,449
0
49,376
W
Pele
Foophie
Pele
7,323
2,862
0
6,317
14,139
4,937
3,388
1,973
12,008
0
48,364
W
Jormungandr
GaryBlaumann
Jormungandr
10,433
2,278
385
2,595
12,724
10,794
701
4,072
8,504
35,795
0
L
Ares
JWIVI
Ares
3,391
654
0
0
14,117
10,924
0
6,116
7,922
8,787
0
L
Achilles
6,376
1,341
0
1,805
14,372
8,674
0
2,325
11,470
0
33,875
W
Discordia
Naxxanos
Discordia
12,455
1,153
0
1,752
7,598
2,615
1,570
1,571
5,815
58,834
0
W
8,589
3,713
0
4,301
6,903
2,428
2,729
1,767
5,032
0
37,739
L
Nu Wa
zMorionem
Nu Wa
8,401
1,060
0
1,727
9,829
3,144
0
3,961
5,563
35,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,673
Gold Earned
46,678
239
Minions Killed
395
0
Camps Cleared
0
1,293,461
Distance Traveled
1,420,559
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,920
461
35
2
0
236,515
0
L
Kali
7,698
513
49
3
0
267,660
3
W
Bellona
9,536
636
97
6
0
279,536
4
W
Pele
9,145
610
82
5
0
321,505
0
W
Jormungandr
9,079
605
56
4
0
272,064
2
L
Ares
5,302
353
10
1
0
254,225
0
L
Achilles
6,800
453
65
4
0
268,710
0
W
Discordia
9,731
649
109
7
0
288,634
5
W
Neith
9,187
612
51
3
0
258,820
4
L
Nu Wa
7,953
530
80
5
0
266,351
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role