Player Matchup

Danzaburou
Danzaburou
Edwasalc10
Danzaburou
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Terra
Terra
GADDAMNZAMBIES
Terra
Level 151
God Stats
85W - 80L
1,480 SR
Queue Stats
254W - 311L
1,513 Elo+
Solo
Sol
Sol
SeanDawn
Sol
Level 127
God Stats
2W - 3L
1,297 SR
Queue Stats
350W - 390L
1,410 Elo+
Solo
Team Averages
Level 127
1,426 SR
1,474 Elo+

VS

Team Averages
Level 99
1,453 SR
1,485 Elo+
Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GeNeRaTiNg-Ehh
Medusa
Level 121
God Stats
8W - 6L
1,358 SR
Queue Stats
24W - 43L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
overall_loafer
Cu Chulainn
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 69L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Edwasalc10
Danzaburou
11
5 / 1 / 5
9,275
713
9,296
10,900
3,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 5
8,465
651
9,227
11,146
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 3 / 5
8,979
691
10,155
8,236
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 4 / 3
8,058
620
9,351
8,490
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 3
7,941
611
7,778
10,519
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
overall_loafer
Cu Chulainn
11
4 / 4 / 0
8,481
652
6,992
15,668
11,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
6
6
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
3
0.63
W
Danzaburou
Edwasalc10
Danzaburou
5
1
5
7.5
W
2
2
5
2.25
L
1
2
3
1.25
W
3
3
5
1.83
L
Cu Chulainn
overall_loafer
Cu Chulainn
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,678
Damage
24,121
30,282
Taken
34,677
11,001
Mitigated
17,269
12,359
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,351
1,109
3,168
3,371
8,490
2,571
0
4,203
3,783
20,335
0
W
Danzaburou
Edwasalc10
Danzaburou
9,296
5,236
404
3,380
10,900
3,925
220
3,796
6,747
0
28,072
W
9,227
189
2,436
2,459
11,146
4,592
0
3,551
7,129
34,013
0
L
7,778
2,389
0
2,405
10,519
3,145
0
5,727
4,124
0
45,530
W
10,155
1,961
0
3,680
8,236
2,484
986
2,616
5,241
35,231
0
L
Cu Chulainn
overall_loafer
Cu Chulainn
6,992
905
0
565
15,668
11,553
0
7,701
7,312
4,934
15,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,719
Gold Earned
24,480
149
Minions Killed
145
0
Camps Cleared
0
692,616
Distance Traveled
695,616
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,058
620
39
3
0
231,751
3
W
Danzaburou
9,275
713
40
3
0
227,895
6
W
Terra
8,465
651
43
3
0
277,686
5
L
Medusa
7,941
611
77
6
0
215,796
0
W
Sol
8,979
691
66
5
0
187,035
1
L
Cu Chulainn
8,481
652
29
2
0
248,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role