Player Matchup

Nu Wa
Nu Wa
Cigamflora
Nu Wa
Level 54
God Stats
17W - 17L
1,500 SR
Queue Stats
108W - 128L
1,501 Elo+
Solo
Izanami
Izanami
sook300
Izanami
Level 64
God Stats
21W - 8L
1,683 SR
Queue Stats
285W - 205L
1,591 Elo+
Party 1
Chaac
Chaac
xXcristinitax
Chaac
Level 106
God Stats
12W - 8L
1,829 SR
Queue Stats
397W - 298L
1,508 Elo+
Party 1
Team Averages
Level 75
1,671 SR
1,533 Elo+

VS

Team Averages
Level 79
1,500 SR
1,506 Elo+
Zeus
Zeus
KILLemerson76
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
TraderSMD
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nike
Nike
Wet Fridge
Nike
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
179W - 168L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
2 / 5 / 4
8,409
647
6,350
9,733
3,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
sook300
Izanami
12
5 / 6 / 2
9,276
714
6,604
8,955
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 4
7,667
590
4,056
9,325
6,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 3
10,695
823
12,973
5,912
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
TraderSMD
Olorun
10
0 / 6 / 4
7,537
580
2,652
7,637
2,493
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 0 / 11
9,533
733
7,282
7,893
4,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
15
15
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
5
4
0.8
W
12
1
3
13.5
W
Olorun
TraderSMD
Olorun
0
6
4
0.33
W
3
0
11
8.5
L
Izanami
sook300
Izanami
5
6
2
1
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,010
Damage
22,907
28,013
Taken
21,442
13,354
Mitigated
8,963
5,511
Healing
2,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
6,350
1,301
342
1,351
9,733
3,104
101
5,893
3,628
28,802
0
W
12,973
496
0
900
5,912
2,011
609
874
4,838
39,885
0
W
Olorun
TraderSMD
Olorun
2,652
1,031
301
1,005
7,637
2,493
0
1,775
5,737
22,881
0
W
7,282
936
0
750
7,893
4,459
0
4,312
3,556
0
39,228
L
Izanami
sook300
Izanami
6,604
3,349
0
450
8,955
4,067
921
4,194
4,677
3,503
33,810
L
4,056
0
711
2,657
9,325
6,183
702
5,056
4,071
0
17,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,352
Gold Earned
27,765
140
Minions Killed
160
0
Camps Cleared
0
641,618
Distance Traveled
625,858
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,409
647
34
3
0
211,878
4
W
Zeus
10,695
823
73
6
0
201,645
0
W
Olorun
7,537
580
24
2
0
170,015
1
W
Nike
9,533
733
63
5
0
254,198
1
L
Izanami
9,276
714
73
6
0
206,987
1
L
Chaac
7,667
590
33
3
0
222,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role