Player Matchup

Sol
Sol
ILuv Wyte Girlz
Sol
Level 147
God Stats
1W - 0L
1,756 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Jormungundar
Discordia
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
255W - 260L
1,670 Elo+
Party 2
Ravana
Ravana
KyloStabsFirst1
Ravana
Level 109
God Stats
5W - 4L
1,711 SR
Queue Stats
519W - 510L
1,723 Elo+
Party 2
Ares
Ares
protector04
Ares
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,744 Elo+
Solo
Skadi
Skadi
xXxDiser223xXx
Skadi
Level 27
God Stats
4W - 4L
1,509 SR
Queue Stats
17W - 8L
1,702 Elo+
Party 2
Team Averages
Level 87
1,595 SR
1,668 Elo+

VS

Team Averages
Level 55
1,558 SR
1,430 Elo+
Fenrir
Fenrir
FALSE DEAZE
Fenrir
Level 40
God Stats
31W - 19L
1,500 SR
Queue Stats
232W - 201L
1,224 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JKD HITMAN58
Ah Muzen Cab
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
237W - 249L
1,532 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KaSH_Colts
Kumbhakarna
Level 87
God Stats
1W - 1L
1,770 SR
Queue Stats
7W - 8L
1,601 Elo+
Party 1
King Arthur
King Arthur
KaSH_PaTs
King Arthur
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
303W - 316L
1,429 Elo+
Party 1
Zeus
Zeus
ZsfozDiosZeuz
Zeus
Level 40
God Stats
0W - 2L
1,517 SR
Queue Stats
294W - 410L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 0
8,233
686
8,503
5,016
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Jormungundar
Discordia
13
5 / 0 / 5
7,704
642
6,397
4,626
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 1 / 2
7,190
599
5,139
5,676
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 4 / 0
4,307
359
903
4,592
1,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 1
5,802
484
1,855
5,641
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 4 / 0
5,526
461
2,079
9,347
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
JKD HITMAN58
Ah Muzen Cab
12
7 / 2 / 0
7,436
620
6,482
6,382
1,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kumbhakarna
KaSH_Colts
Kumbhakarna
10
0 / 1 / 7
6,653
554
3,609
8,380
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
KaSH_PaTs
King Arthur
6
0 / 5 / 0
4,697
391
1,347
9,189
2,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 0
6,426
536
1,374
5,947
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
16
Kills
8
8
Deaths
16
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
0
0
W
7
0
0
7
L
Ah Muzen Cab
JKD HITMAN58
Ah Muzen Cab
7
2
0
3.5
W
Discordia
Jormungundar
Discordia
5
0
5
7.5
L
Kumbhakarna
KaSH_Colts
Kumbhakarna
0
1
7
3.5
L
King Arthur
KaSH_PaTs
King Arthur
0
5
0
0
W
4
1
2
5
L
1
4
0
0.25
W
0
4
0
0
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,797
Damage
14,891
25,551
Taken
39,245
8,637
Mitigated
13,260
9,784
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,079
210
0
3,087
9,347
3,018
478
3,223
6,124
0
25,286
W
8,503
3,825
0
3,152
5,016
2,828
141
1,149
3,867
44,712
0
L
Ah Muzen Cab
JKD HITMAN58
Ah Muzen Cab
6,482
2,614
0
1,472
6,382
1,959
1,441
910
5,472
0
44,705
W
Discordia
Jormungundar
Discordia
6,397
333
0
1,628
4,626
1,487
866
634
3,898
48,596
0
L
Kumbhakarna
KaSH_Colts
Kumbhakarna
3,609
583
15
1,491
8,380
3,895
475
4,034
4,346
25,345
0
L
King Arthur
KaSH_PaTs
King Arthur
1,347
493
0
1,279
9,189
2,760
0
4,719
4,470
0
13,038
W
5,139
1,712
0
2,084
5,676
1,929
0
604
5,030
0
34,366
L
1,374
381
0
609
5,947
1,628
700
2,917
3,030
29,909
0
W
903
173
48
894
4,592
1,144
108
1,216
3,376
6,303
0
W
1,855
939
99
1,879
5,641
1,249
491
1,244
4,397
0
21,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,236
Gold Earned
30,738
330
Minions Killed
276
0
Camps Cleared
0
969,112
Distance Traveled
1,052,445
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,526
461
59
5
0
231,915
2
W
Sol
8,233
686
99
8
0
202,504
0
L
Ah Muzen Cab
7,436
620
76
6
0
207,350
0
W
Discordia
7,704
642
95
8
0
216,972
2
L
Kumbhakarna
6,653
554
45
4
0
251,917
2
L
King Arthur
4,697
391
23
2
0
176,495
0
W
Ravana
7,190
599
66
6
0
238,295
2
L
Zeus
6,426
536
73
6
0
184,768
1
W
Ares
4,307
359
13
1
0
106,483
0
W
Skadi
5,802
484
57
5
0
204,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role